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* ColdClientLoader for Windows: don't fail and close the loader if patching the registery key HKLM
failed, this key exists only if Steam was installed
* ColdClientLoader for Windows: fix another utf-8 path handling when searching for dlls to inject * build deps with limited thread count, fixes WSL compilation * update readme for python
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11
README.md
11
README.md
@ -123,12 +123,17 @@ You can also find instructions here in [README.release.md](./post_build/README.r
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```
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```
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* Python 3.10 or above
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* Python 3.10 or above
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```shell
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```shell
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sudo apt update -y
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sudo apt install -y software-properties-common
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sudo add-apt-repository ppa:deadsnakes/ppa -y
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sudo add-apt-repository ppa:deadsnakes/ppa -y
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sudo apt update -y
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sudo apt update -y
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sudo apt install python3.10 -y
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sudo apt install -y "python3.12"
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sudo apt install -y "python3.12-dev"
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sudo apt install -y "python3.12-venv"
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sudo apt install -y python3-dev
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# make sure it works
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# make sure it works
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python3.10 --version
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python3.12 --version
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```
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```
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### **Building dependencies**
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### **Building dependencies**
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@ -291,7 +296,7 @@ Open bash terminal then:
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You might need to edit this script to use a different python version.
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You might need to edit this script to use a different python version.
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Find this line and change it:
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Find this line and change it:
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```shell
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```shell
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python_package="python3.10"
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python_package="python3.12"
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```
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```
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2. Build the tool using `pyinstaller`
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2. Build the tool using `pyinstaller`
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```shell
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```shell
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@ -35,7 +35,7 @@ chmod 777 "$premake_exe"
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# build deps
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# build deps
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if [[ $BUILD_DEPS = 1 ]]; then
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if [[ $BUILD_DEPS = 1 ]]; then
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export CMAKE_GENERATOR="Unix Makefiles"
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export CMAKE_GENERATOR="Unix Makefiles"
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"$premake_exe" --file="premake5-deps.lua" --all-ext --all-build --64-build --32-build --verbose --clean --os=linux gmake2 || {
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"$premake_exe" --file="premake5-deps.lua" --all-ext --all-build --64-build --32-build --verbose --clean --j=$build_threads --os=linux gmake2 || {
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exit 1;
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exit 1;
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}
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}
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fi
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fi
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@ -91,7 +91,7 @@ static std::vector<std::string> collect_dlls_to_inject(const bool is_exe_32, std
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const auto load_order_file = std::filesystem::u8path(DllsToInjectFolder) / "load_order.txt";
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const auto load_order_file = std::filesystem::u8path(DllsToInjectFolder) / "load_order.txt";
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std::vector<std::string> dlls_to_inject{};
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std::vector<std::string> dlls_to_inject{};
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for (const auto &dir_entry :
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for (const auto &dir_entry :
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std::filesystem::recursive_directory_iterator(DllsToInjectFolder, std::filesystem::directory_options::follow_directory_symlink)
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std::filesystem::recursive_directory_iterator(std::filesystem::u8path(DllsToInjectFolder), std::filesystem::directory_options::follow_directory_symlink)
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) {
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) {
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if (std::filesystem::is_directory(dir_entry.path())) continue;
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if (std::filesystem::is_directory(dir_entry.path())) continue;
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@ -582,15 +582,19 @@ int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance
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return 1;
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return 1;
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}
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}
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if (!patch_registry_hklm()) {
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// this fails due to admin rights when Steam isn't installed, not a big deal
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cleanup_registry_hkcu();
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// ----------------------------------------------
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MessageBoxA(NULL, "Unable to patch Registry (HKLM).", "ColdClientLoader", MB_ICONERROR);
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patch_registry_hklm();
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return 1;
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// if (!patch_registry_hklm()) {
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}
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// cleanup_registry_hkcu();
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// cleanup_registry_hklm();
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// MessageBoxA(NULL, "Unable to patch Registry (HKLM).", "ColdClientLoader", MB_ICONERROR);
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// return 1;
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// }
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patch_registry_hkcs();
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// this fails due to admin rights, not a big deal
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// this fails due to admin rights, not a big deal
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// ----------------------------------------------
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// ----------------------------------------------
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patch_registry_hkcs();
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// if (!patch_registry_hkcs()) {
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// if (!patch_registry_hkcs()) {
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// cleanup_registry_hkcu();
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// cleanup_registry_hkcu();
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// cleanup_registry_hklm();
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// cleanup_registry_hklm();
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