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remove suffix for float
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9ddfa82878
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@ -260,7 +260,7 @@ public:
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bool save_only_higher_stat_achievement_progress = true;
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bool save_only_higher_stat_achievement_progress = true;
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// Minimum value to indicate progress being made for the user.
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// Minimum value to indicate progress being made for the user.
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int stat_int_min_diff_progress = 1;
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int stat_int_min_diff_progress = 1;
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float stat_float_min_diff_progress = 1f;
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float stat_float_min_diff_progress = 1;
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// the emulator loads the achievements icons is memory mainly for `ISteamUserStats::GetAchievementIcon()`
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// the emulator loads the achievements icons is memory mainly for `ISteamUserStats::GetAchievementIcon()`
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// this defines how many icons to load each iteration when the periodic callback in `Steam_User_Stats` is triggered
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// this defines how many icons to load each iteration when the periodic callback in `Steam_User_Stats` is triggered
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// or when the app calls `SteamAPI_RunCallbacks()`
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// or when the app calls `SteamAPI_RunCallbacks()`
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@ -74,8 +74,8 @@ paginated_achievements_icons=10
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# Usually good for achievement that use stat values and contains high number (ie: kill 200 cops)
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# Usually good for achievement that use stat values and contains high number (ie: kill 200 cops)
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# default=1
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# default=1
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stat_int_min_diff_progress=1
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stat_int_min_diff_progress=1
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# default=1f
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# default=1
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stat_float_min_diff_progress=1f
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stat_float_min_diff_progress=1
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[main::connectivity]
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[main::connectivity]
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# 1=prevent hooking OS networking APIs and allow any external requests
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# 1=prevent hooking OS networking APIs and allow any external requests
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