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Update steam_user_stats.cpp
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@ -208,7 +208,9 @@ bool Steam_User_Stats::SetAchievement(const char* pchName)
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if (user_achievements.find(pchName) == user_achievements.end() || user_achievements[pchName].value("earned", false) == false) {
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if (user_achievements.find(pchName) == user_achievements.end() || user_achievements[pchName].value("earned", false) == false) {
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user_achievements[pchName]["earned"] = true;
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user_achievements[pchName]["earned"] = true;
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user_achievements[pchName]["earned_time"] = std::chrono::duration_cast<std::chrono::duration<uint32>>(std::chrono::system_clock::now().time_since_epoch()).count();
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user_achievements[pchName]["earned_time"] = std::chrono::duration_cast<std::chrono::duration<uint32>>(std::chrono::system_clock::now().time_since_epoch()).count();
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#ifndef NO_OVERLAY
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get_steam_client()->steam_overlay->AddAchievementNotification(it.value());
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get_steam_client()->steam_overlay->AddAchievementNotification(it.value());
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#endif
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}
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}
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return true;
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return true;
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}
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}
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