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https://github.com/Detanup01/gbe_fork.git
synced 2024-11-23 11:15:34 +08:00
use a global constant for invalid image handle
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f581a892eb
commit
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@ -215,6 +215,8 @@ private:
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std::string supported_languages{};
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public:
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constexpr const static int INVALID_IMAGE_HANDLE = 0;
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//Depots
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std::vector<DepotId_t> depots{};
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@ -375,6 +375,10 @@ int Settings::add_image(const std::string &data, uint32 width, uint32 height)
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Image_Data* Settings::get_image(int handle)
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{
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if (INVALID_IMAGE_HANDLE == handle) {
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return nullptr;
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}
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auto image_it = images.find(handle);
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if (images.end() == image_it) {
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return nullptr;
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@ -135,19 +135,19 @@ int Steam_User_Stats::load_ach_icon(const nlohmann::json &defined_ach, bool achi
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std::string icon_filepath = defined_ach.value(icon_key, std::string{});
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if (icon_filepath.empty()) {
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return 0; // bad handle
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return Settings::INVALID_IMAGE_HANDLE;
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}
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std::string file_path(Local_Storage::get_game_settings_path() + icon_filepath);
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unsigned int file_size = file_size_(file_path);
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if (!file_size) {
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return 0; // bad handle
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return Settings::INVALID_IMAGE_HANDLE;
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}
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int icon_size = static_cast<int>(settings->overlay_appearance.icon_size);
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std::string img(Local_Storage::load_image_resized(file_path, "", icon_size));
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if (img.empty()) {
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return 0; // bad handle
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return Settings::INVALID_IMAGE_HANDLE;
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}
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return settings->add_image(img, icon_size, icon_size);
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@ -1173,7 +1173,7 @@ int Steam_User_Stats::GetAchievementIcon( const char *pchName )
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{
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PRINT_DEBUG("'%s'", pchName);
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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if (!pchName) return 0;
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if (!pchName) return Settings::INVALID_IMAGE_HANDLE;
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bool achieved = false;
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GetAchievement(pchName, &achieved);
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@ -1195,13 +1195,13 @@ int Steam_User_Stats::get_achievement_icon_handle( const std::string &ach_name,
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{
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PRINT_DEBUG("'%s', %i", ach_name.c_str(), (int)achieved);
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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if (ach_name.empty()) return 0;
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if (ach_name.empty()) return Settings::INVALID_IMAGE_HANDLE;
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nlohmann::detail::iter_impl<nlohmann::json> it = defined_achievements.end();
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try {
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it = defined_achievements_find(ach_name);
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} catch(...) { }
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if (defined_achievements.end() == it) return 0;
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if (defined_achievements.end() == it) return Settings::INVALID_IMAGE_HANDLE;
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int handle = 0; // bad handle
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try {
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