otavepto
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be91843d8a
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build deps in a subfolder according to premake _ACTION
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2024-06-02 05:15:45 +03:00 |
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otavepto
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9b8cf8fe05
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after updating curl, these flags are now working! saving extra build time
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2024-06-02 05:15:45 +03:00 |
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otavepto
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9aed66e9f3
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remove this linker flags hack for now
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2024-06-02 05:15:45 +03:00 |
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otavepto
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a6c53a2c6d
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use os_ident for cmake toolchain filename instead of os.target()
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2024-06-02 05:15:45 +03:00 |
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otavepto
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07c6f46c03
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remove this cleanup code now
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2024-06-02 05:15:45 +03:00 |
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otavepto
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1e69939238
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the -static flag is meant for the linker not the compiler
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2024-06-02 05:15:45 +03:00 |
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otavepto
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353dd4f4c5
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clean install dir early
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2024-06-02 05:15:45 +03:00 |
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otavepto
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426d121506
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set cmake MSVC runtime lib type regardless of current config, cmake takes care of that for us
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2024-06-02 05:15:45 +03:00 |
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otavepto
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bd81939cee
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solve a spam of warnings on MinGW because of #define __cdecl, I know this is bad but the amount of spam is too much also this file is rarily changed
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2024-06-02 05:15:45 +03:00 |
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otavepto
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773d8e44f5
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fix linking in Windows for MinGW, FINALLY!, api_regular links!
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2024-06-02 05:15:45 +03:00 |
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otavepto
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78ff7e2cd6
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comment on why -static is used with MinGW build
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2024-06-02 05:15:45 +03:00 |
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otavepto
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2646921695
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add -static to deps build when building for MinGW, in case one if them is linking with something dynamically
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2024-06-02 05:15:45 +03:00 |
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otavepto
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1932c06fe5
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fix overlay compilation on MinGW, now everything compiles everywhere!
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2024-06-02 05:15:45 +03:00 |
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otavepto
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ff8358cfb4
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fix zlib library name on MinGW / Windows
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2024-06-02 05:15:45 +03:00 |
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otavepto
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19e024da89
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fix conditions for MinGW
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2024-06-02 05:15:45 +03:00 |
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otavepto
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f2d0f936b0
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fix deprecation warning
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2024-06-02 05:15:45 +03:00 |
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otavepto
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e7ae040795
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print events on newlines
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2024-06-02 05:15:45 +03:00 |
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otavepto
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49dc226bc6
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track upgraded submodule third-party/common/deps , curl v8.8.0 fixes MinGW compilation: https://github.com/curl/curl/issues/13579
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2024-06-02 05:15:45 +03:00 |
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otavepto
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c8db02ae82
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properly fix compilation of ingame_overlay for linux
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2024-06-02 05:15:45 +03:00 |
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otavepto
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cd32b90984
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always force-write the overlay config file in case it's content was changed
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2024-06-02 05:15:45 +03:00 |
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otavepto
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baa805ec7e
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fix 32-bit compilation of mbedtls for linux
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2024-06-02 05:15:45 +03:00 |
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otavepto
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5a44bf7b8e
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allow adding extra switches/flags to cmake_c/cxx_flags_init
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2024-06-02 05:15:45 +03:00 |
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otavepto
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2201e94982
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add -MT flag to compiler flags only for vs projects, it has a different meaning on linux!
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2024-06-02 05:15:45 +03:00 |
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otavepto
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7f2fbf8ab0
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sanity check for cmake/7-zip and third-party/ existence
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2024-06-02 05:15:45 +03:00 |
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otavepto
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5f96b4907c
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force write the cmake toolcahin file everytime just in case the content was changed during each build
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2024-06-02 05:15:45 +03:00 |
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otavepto
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d724169f3d
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only enable cmake options for there intended targets
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2024-06-02 05:15:45 +03:00 |
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otavepto
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bbe0fa934c
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fix dir flattening for linux
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2024-06-02 05:15:45 +03:00 |
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otavepto
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0133ffa52e
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add switches to silence 7-zip header during extraction
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2024-06-02 05:15:45 +03:00 |
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otavepto
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16d6ad1c31
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fix unterminated quotes for cmake install prefix
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2024-06-02 05:15:45 +03:00 |
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otavepto
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a45ab0987b
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use path.getabsolute instead of os.realpath since the later returns nil if the path doesn't exist
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2024-06-02 05:15:45 +03:00 |
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otavepto
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b1c5b69349
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logical/virtual file organization for VS
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2024-06-02 05:15:45 +03:00 |
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otavepto
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cf38fda135
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use path.getabsolute since os.realpath will return nil if the file doesn't exist
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2024-06-02 05:15:45 +03:00 |
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otavepto
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a150541303
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all deps now are now building on windows from premake!
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2024-06-02 05:15:45 +03:00 |
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otavepto
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3b817af13f
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mostly working build deps premake script, vs2022 and msys2 are working
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2024-06-02 05:15:45 +03:00 |
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otavepto
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f2e9beacd8
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fix libssq dep path when generating for msys2 or native gnu make
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2024-06-02 05:15:45 +03:00 |
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otavepto
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4b484e0df9
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extract all deps
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2024-06-02 05:15:45 +03:00 |
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otavepto
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8308841eda
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track updated submodules third-party/deps/*
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2024-06-02 05:15:45 +03:00 |
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otavepto
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a930a41110
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fix lobby_connect compilation, this macro was already removed from later versions of the sdk
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2024-06-02 05:15:45 +03:00 |
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otavepto
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39a1449bfe
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fix gamepad.c linking on msys2
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2024-06-02 05:15:45 +03:00 |
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otavepto
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b2501ef457
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fix that mistake!
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2024-06-02 05:15:45 +03:00 |
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otavepto
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d2ee753b78
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win32_lean_and_mean
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2024-06-02 05:15:45 +03:00 |
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otavepto
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8ff4bc72c6
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fix steamclient_extra linking error with AddressOfReturnAddress()
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2024-06-02 05:15:45 +03:00 |
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otavepto
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3713a9c5f9
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refactor/move common mingw options together + fix generate_interfaces compilation by making -municode project specific not global
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2024-06-02 05:15:45 +03:00 |
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otavepto
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dd356dde92
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remove empty filter
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2024-06-02 05:15:45 +03:00 |
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otavepto
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02d3a70574
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fix compilation of steamclient_extra on msys2
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2024-06-02 05:15:45 +03:00 |
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otavepto
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0f53c0481f
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fix compilation of networkingsockets lib on msys2
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2024-06-02 05:15:45 +03:00 |
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otavepto
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72f25c7b3b
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fix compilation of cold client loader on msys2
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2024-06-02 05:15:45 +03:00 |
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otavepto
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e38172dc1b
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fix steamclient_experimental compilation with mingw
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2024-06-02 05:15:45 +03:00 |
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otavepto
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2ca2e834c7
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update the source of that define
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2024-06-02 05:15:45 +03:00 |
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otavepto
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58237f655e
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buid dos_stub_changer inside the usula build/ folder
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2024-06-02 05:15:45 +03:00 |
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