otavepto
c28a1f1f52
fix more VS2022 warnings
2024-06-04 21:58:04 +03:00
Detanup01
6a464fd295
fixing some errors via types
...
(might ebe worng)
2024-05-27 23:24:38 +03:00
otavepto
e5d1a8bda7
separate .h/.cpp files
2024-05-03 03:33:46 +03:00
otavepto
4d895b63b0
more accurate implementation for callbacks and call results in UserStats
and GameServerStats
interfaces
2024-04-11 06:40:29 +02:00
otavepto
8576d149d3
remove functions names prefixes in debug logs
2024-04-06 08:30:08 +02:00
otavepto
b6c7df40b6
* implemented the missing interface ISteamGameServerStats
, allowing game servers to exchange user stats with players
...
* add rmCallback() to networking
* refactor gameserver_stats into a separate .cpp file
2024-03-26 21:39:52 +02:00
otavepto
c38601fdcd
Restore networking, source query, avatar, friends changes/additions from: 75e6d7c8ab
, 4399c0b12b
2024-02-29 19:59:53 +02:00
otavepto
001e74aafa
revert all networking, source query, avatar, friends changes/additions from: 75e6d7c8ab
, 4399c0b12b
2024-02-29 19:59:53 +02:00
otavepto
45d76fbc31
bunch of scoped debug messages
2024-01-20 18:46:43 +02:00
otavepto
440d8335e2
fixed a bunch of includes
2023-12-28 01:30:46 +02:00
a
adeb14f364
check for invalid data pointer in GetAuthSessionTicket()
2023-12-24 14:33:40 +02:00
Detanup01
b697c8bd2d
All Auth token support
2023-12-24 14:33:40 +02:00
otavepto
4fb6dcb3fa
+ learned the lesson, lock the global mutex in different other places just to be on the safe side, after lego 2k I am hesitent about all APIs, will this slow things down?
...
+ refactor some debug messages
2023-12-20 05:32:17 +02:00
a
75e6d7c8ab
(RIN forum) add initial hotfix by ce20fdf2
...
* + revert the change to SetProduct() and SetGameDescription()
* + less verbose return in Steam_GameServer::BSecure()
* + add missing note in ReadMe about libssq
2023-12-14 04:40:25 +02:00
Mr_Goldberg
475342f0d8
SDK 1.56 and 1.57
2023-05-08 22:36:51 -04:00
Mr_Goldberg
ad66573a20
Fix crashes.
2022-08-05 18:45:33 -04:00
Mr_Goldberg
d3e8a701dd
All interface versions from sdk 1.0 and up are now supported.
2022-07-31 15:49:45 -04:00
Mr_Goldberg
98b149b9b6
SDK 1.52
2021-12-06 16:51:17 -05:00
Mr_Goldberg
19015c097c
Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
2021-04-09 14:53:20 -04:00
Mr_Goldberg
11cb3ce998
Fix some major issues (networking didn't work, gameservers didn't work) with the steamclient version.
...
Implemented a basic steampipe alloc system and fixed build.
2020-01-15 10:11:37 -05:00
Mr_Goldberg
262ee1d18f
Update to sdk 1.47
2019-12-09 12:49:55 -05:00
Mr_Goldberg
0677b8e2ff
Tweak some delays to get the game ignite working.
2019-07-14 16:25:16 -04:00
Mr_Goldberg
68b8e0241a
Add support for isteamgameserver 005-011
2019-05-20 12:35:55 -04:00
Mr_Goldberg
c20944ca0a
More accurate behavior.
2019-05-11 14:44:06 -04:00
Mr_Goldberg
d968c3e1b5
Initial commit.
2019-04-13 12:21:56 -04:00