otavepto
82ba66fbe7
removed the warning for using force_xxx.txt
from the overlay
2024-04-20 00:49:28 +02:00
otavepto
75b2423a25
* corrected Turkish translation by [Clompress]
...
* updated changelog
2024-04-13 10:08:45 +02:00
otavepto
159c1d1d9e
proper attribution for the author of the ingame overlay project (why wasn't this done long time ago?!)
2024-04-12 04:25:50 +02:00
otavepto
7a3c1b82f6
updated Turkish translation by [Clompress] + updated changelog
2024-04-11 21:56:13 +02:00
otavepto
4c116de627
Turkish translation for the overlay by [Clompress]
2024-04-11 14:41:22 +02:00
otavepto
138123b1be
load overlay audio from subfolder sounds
+ example files
2024-04-11 00:09:18 +02:00
otavepto
9fe55f2e81
for the overlay:
...
* reduce code duplication
* avoid bypassing local_storage when loading sounds
* avoid alloating sound buffers via new-delete, use std::vector
* clear/reset all global objects on destroy
2024-04-10 11:05:26 +02:00
otavepto
22fc5038a2
don't bypass local_storage in steam_overlay class
2024-04-10 11:05:26 +02:00
otavepto
b8d9b25a79
load achievements strings before creating fonts, so that their glyphs ranges are taken into consideration
2024-04-04 02:56:18 +02:00
detiam
574e7a7781
add tchinese translation
2024-03-31 19:40:52 +02:00
detiam
a97ec56ea3
add schinese translation
2024-03-31 19:40:52 +02:00
otavepto
166e7db122
more logging
2024-03-20 00:25:54 +02:00
otavepto
af237639d5
* initially attempt to load the icons of all achievements, this will slow things down at startup,
...
but avoids having to load the achievement icon during gameplay which causes micro-stutter
2024-03-15 00:03:41 +02:00
otavepto
0b86464374
* load the icons of a single achievement each overlay callback invokation, will slow things down during startup
...
but this avoids having to load the achievement icon during gameplay which causes micro-stutter
* avoid loading and resizing the achievement icon each time it's unlocked
* Local_Storage: avoid allocating buffers unless `stbi_load()` was successfull
2024-03-15 00:03:41 +02:00
otavepto
37426bac82
allow notifications of these types to steal input focus:
...
notification_type_message
notification_type_invite
2024-03-15 00:03:41 +02:00
otavepto
4d2e14be3f
manage overlay cursor input/clipping and internal frame processing in a better way
2024-03-15 00:03:41 +02:00
otavepto
c96b8f9935
don't show notifications or run overlay callbacks when it's not ready + refactor a private function
2024-03-09 04:19:38 +02:00
otavepto
5447940ed1
revert back the original behavior of starting the detector immediately when the renderer detector initial delay = 0
2024-03-08 22:10:04 +02:00
otavepto
3b5fea61f3
disable char8_t to be able to use u8"" strings in a normal manner for overlay translations
2024-03-08 18:13:29 +02:00
otavepto
b66555afbd
use u8"" strings for overlay translations
2024-03-08 18:13:29 +02:00
otavepto
827f8a472a
refactoring + make fonts variables static
2024-03-08 18:13:29 +02:00
otavepto
d3c4026447
fix default notification height + a potential crash when creating notification table during exit
2024-03-08 18:13:29 +02:00
otavepto
99d689118e
central function to take care of frame/input processing
2024-03-08 18:13:29 +02:00
otavepto
9a73720825
* check for ImGui context before initializing it, otherwise it might crash some games like Antichamber when you alt+tab during initialization
...
* ignore all overlay requests if it's not ready
* when unlocking an achievement, only load it's icon if that was specified in the json
* restore the code for ImGui font builder, this is needed to load the glyphs for all languages
* revert the code which loads the achievements info even if the overlay wasn't ready
2024-03-08 18:13:29 +02:00
otavepto
c19fc81e84
* revert the previous change and force-display a mouse cursor inside the overlay, Truberbrook and others won't show a cursor in the overlay by default
...
* attempt to fix the crash when closing the app, use global object with bigger life time and avoid local states
* attempt to fix usage of invalid/outdated window size when displaying notifications
* lock overlay mutex everywhere to avoid sync problems
* lock global emu mutex in the relevant places when using client APIs
* only change the ImGui ini and round corner settings once
2024-03-08 18:13:29 +02:00
otavepto
88ab37d78f
* proper fix for the window resizing problem, thanks to Nemirtingas
...
* remove the code which adds custom Windows fonts but keep scaling
* only attempt to load achievements images when hook is ready
* cleanup overlay images on unhook
* free the detector when we get a renderer hook instance
* lock everywhere!
* prefix the debug messages for a cleaner debug log
2024-03-08 18:13:29 +02:00
otavepto
74a85fb38c
* update the steam_overlay.c/.h code to accommodate the changes in the ImGui lib & the ingame overlay project/dependency
...
* remove the now non-compiling (and awful) code which locks the cursor inside the overlay
* workaround for the deprecated ImGui function BeginListBox()
* formatting
2024-03-08 18:13:29 +02:00
otavepto
4aa0f58199
remove the source files of the ingame overlay project, now it's a dependency
2024-03-08 18:13:29 +02:00
otavepto
0af025ea5d
don't load images forever to avoid a never ending slowdown
2024-02-09 20:39:01 +02:00
otavepto
7c1f7dc4ab
updated updated translations for Czech by Olivander
2024-02-04 22:26:46 +02:00
otavepto
e3b80fe072
updated translations for Brazilian Portuguese by Vlxst
2024-02-04 22:23:53 +02:00
otavepto
1bba2c09b0
* allow setting the achievements notifications via config file
...
* fixed a mistake when discarding ut8 bom marker
2024-01-26 14:37:17 +02:00
otavepto
5ec61403f5
don't spam loading achievements forever on failure
2024-01-24 22:57:32 +02:00
otavepto
b8e305bc41
allow copying own id and a friend's ID
2024-01-24 22:57:32 +02:00
otavepto
9eee49d6af
add a button to invite all friends playing same game
2024-01-24 22:57:32 +02:00
otavepto
a98baef856
fixed a casting mistake when displaying friend ID
2024-01-24 22:57:32 +02:00
otavepto
21545509fd
new type of notification when the auto accept config file is used
2024-01-24 22:57:32 +02:00
otavepto
9d533cd945
new string to translate!
2024-01-24 22:57:32 +02:00
otavepto
0b8e5cb283
use the new flags in the overlay
2024-01-24 22:57:32 +02:00
otavepto
541d809364
relocate overlay .h files
2023-12-28 01:30:46 +02:00