Commit Graph

70 Commits

Author SHA1 Message Date
otavepto
827f8a472a refactoring + make fonts variables static 2024-03-08 18:13:29 +02:00
otavepto
d3c4026447 fix default notification height + a potential crash when creating notification table during exit 2024-03-08 18:13:29 +02:00
otavepto
99d689118e central function to take care of frame/input processing 2024-03-08 18:13:29 +02:00
otavepto
9a73720825 * check for ImGui context before initializing it, otherwise it might crash some games like Antichamber when you alt+tab during initialization
* ignore all overlay requests if it's not ready
* when unlocking an achievement, only load it's icon if that was specified in the json
* restore the code for ImGui font builder, this is needed to load the glyphs for all languages
* revert the code which loads the achievements info even if the overlay wasn't ready
2024-03-08 18:13:29 +02:00
otavepto
c19fc81e84 * revert the previous change and force-display a mouse cursor inside the overlay, Truberbrook and others won't show a cursor in the overlay by default
* attempt to fix the crash when closing the app, use global object with bigger life time and avoid local states

* attempt to fix usage of invalid/outdated window size when displaying notifications

* lock overlay mutex everywhere to avoid sync problems

* lock global emu mutex in the relevant places when using client APIs

* only change the ImGui ini and round corner settings once
2024-03-08 18:13:29 +02:00
otavepto
88ab37d78f * proper fix for the window resizing problem, thanks to Nemirtingas
* remove the code which adds custom Windows fonts but keep scaling

* only attempt to load achievements images when hook is ready

* cleanup overlay images on unhook

* free the detector when we get a renderer hook instance

* lock everywhere!

* prefix the debug messages for a cleaner debug log
2024-03-08 18:13:29 +02:00
otavepto
74a85fb38c * update the steam_overlay.c/.h code to accommodate the changes in the ImGui lib & the ingame overlay project/dependency
* remove the now non-compiling (and awful) code which locks the cursor inside the overlay

* workaround for the deprecated ImGui function BeginListBox()

* formatting
2024-03-08 18:13:29 +02:00
otavepto
4aa0f58199 remove the source files of the ingame overlay project, now it's a dependency 2024-03-08 18:13:29 +02:00
otavepto
0af025ea5d don't load images forever to avoid a never ending slowdown 2024-02-09 20:39:01 +02:00
otavepto
7c1f7dc4ab updated updated translations for Czech by Olivander 2024-02-04 22:26:46 +02:00
otavepto
e3b80fe072 updated translations for Brazilian Portuguese by Vlxst 2024-02-04 22:23:53 +02:00
otavepto
1bba2c09b0 * allow setting the achievements notifications via config file
* fixed a mistake when discarding ut8 bom marker
2024-01-26 14:37:17 +02:00
otavepto
5ec61403f5 don't spam loading achievements forever on failure 2024-01-24 22:57:32 +02:00
otavepto
b8e305bc41 allow copying own id and a friend's ID 2024-01-24 22:57:32 +02:00
otavepto
9eee49d6af add a button to invite all friends playing same game 2024-01-24 22:57:32 +02:00
otavepto
a98baef856 fixed a casting mistake when displaying friend ID 2024-01-24 22:57:32 +02:00
otavepto
21545509fd new type of notification when the auto accept config file is used 2024-01-24 22:57:32 +02:00
otavepto
9d533cd945 new string to translate! 2024-01-24 22:57:32 +02:00
otavepto
0b8e5cb283 use the new flags in the overlay 2024-01-24 22:57:32 +02:00
otavepto
541d809364 relocate overlay .h files 2023-12-28 01:30:46 +02:00