otavepto
1b07a290f2
some logs
2024-04-27 01:52:17 +03:00
otavepto
21cce304e8
* revert the changes to the notifications heights + calculate all notifications heights dynamically
...
* added a new button to the overlay `"Test achievement"` which triggeres a test achievement
* added a new overlay appearance option `Achievement_Unlock_Datetime_Format` which allows changing the date/time format of the unlocked achievements
* removed the condition which disabled the overlay sounds when it is shown
2024-04-25 03:17:36 +02:00
schmurger
12fe4b9796
minor formatting fix
2024-04-24 19:52:05 +02:00
schmurger
d0193b953d
Improve achievement notification
2024-04-24 19:52:05 +02:00
otavepto
36ccb0b34c
fixed the behavior of local save + prevent loading global settings/configs in that case for a true portable behavior
2024-04-23 05:03:39 +02:00
otavepto
ad07ff0fb1
revert the changes to the old steam interfaces parser
2024-04-23 04:58:36 +02:00
otavepto
6b71752fc0
don't bypass local_storage when saving .ini files in settings_parser
2024-04-23 02:16:02 +02:00
otavepto
68a65696e5
don't use global appdata path in matchmaking + matchmaking_servers, instead used current/active save directory, in case we're using local_save_path
2024-04-23 02:16:02 +02:00
otavepto
3dc17a8bc4
ability to get global settings files size + current user save path in local_storage, needed in case we are now using a custom local_save_path
2024-04-23 02:16:02 +02:00
otavepto
48373bfc88
make the preowned IDs opt-out option
2024-04-21 21:33:08 +02:00
otavepto
65147c22b9
small note and refactor
2024-04-21 00:41:59 +02:00
otavepto
d8f9741459
revert the changes to Steam_Apps::BIsAppInstalled()
, not it will return true for owned DLCs
2024-04-20 19:30:29 +02:00
otavepto
2bde7e4eba
disable friend avatar functionality by default + new option to enable it
2024-04-20 19:29:54 +02:00
otavepto
3fab2f39b1
fixed a bug in the flag which enables the overlay + added missing settings file + some refactoring
2024-04-20 19:28:50 +02:00
otavepto
ed3d2cfc44
new option add_steam_preowned_ids
to unlock pre-owned Steam Apps
2024-04-20 19:26:55 +02:00
otavepto
0e694f1e86
* write dlc to [app:dlcs] inside .ini
...
* fix a mistake when mixing output from generate_emu_config tool
* ensure output from generate_emu_config tool is written as soon as possible in case another stage threw an exception
* fix a bug when writing .ini, ensure everything is a string
* new readme for the migration tool
2024-04-20 17:30:04 +02:00
otavepto
0c4344e1bf
fix that problem for Linux compilation
2024-04-20 17:24:26 +02:00
otavepto
e1f4f3038d
chagne default user name + set default IP country
2024-04-20 01:22:16 +02:00
otavepto
8b4d9eca8f
removed obsolete settings for overlay warnings
2024-04-20 01:21:45 +02:00
otavepto
dde8fd0f97
ensure old interfaces are always loaded in all cases
2024-04-20 01:20:10 +02:00
otavepto
87d8b459f0
parse old interfaces using the new method
2024-04-20 01:18:57 +02:00
otavepto
455123f487
new format for all settings
2024-04-20 01:17:32 +02:00
otavepto
893f566375
workaround to make Steam Input work, not guaranteed
2024-04-20 01:13:10 +02:00
otavepto
f0c42efcbf
changed default saves folder name from "Goldberg SteamEmu Saves" to "GSE Saves"
2024-04-20 01:10:40 +02:00
otavepto
aa53202022
some refactoring
2024-04-20 01:09:55 +02:00
otavepto
77592c3b4f
move everything inside a different ini
2024-04-17 21:20:34 +02:00
otavepto
35c0c408b9
* allow changing the name of the base folder used to store save data via saves_folder_name
, by default it would be Goldberg SteamEmu Saves
...
* changed the environment variable `SteamAppPath` to `GseAppPath`
* allow loading `config.ini` from global settings path + merge it with the local one, and allow the local one to override the global one
* fixed the path returned by `get_user_appdata_path()` to include the path separator
* updated readmes
2024-04-16 22:59:27 +02:00
otavepto
2ee64147bd
allow creating the file local_save.txt
inside the steam_settings
folder
2024-04-15 21:13:11 +02:00
otavepto
7a5d4f75c6
fix a mistake
2024-04-14 21:27:21 +02:00
otavepto
d36ec05f1b
output verbose func signature on linux
2024-04-14 20:56:18 +02:00
otavepto
d7ffeee063
fixed some mistakes + debug messages
2024-04-14 19:10:35 +02:00
otavepto
f50db936e2
* parse all ini entries
...
* added missing example for local_save.txt
2024-04-14 18:41:09 +02:00
otavepto
77ea53b59e
initial shape
2024-04-14 11:09:18 +02:00
otavepto
484fc2a982
* set these env vars for a more accurate emulation:
...
- `SteamAppUser`
- `SteamUser`
- `SteamClientLaunch`
- `SteamEnv`
- `SteamPath`
2024-04-13 17:35:10 +02:00
otavepto
ca8fb4bc35
increase run callbacks background thread polling time to ~200ms
2024-04-12 10:25:34 +02:00
otavepto
f315bec961
more callbacks
2024-04-11 14:08:04 +02:00
otavepto
4d895b63b0
more accurate implementation for callbacks and call results in UserStats
and GameServerStats
interfaces
2024-04-11 06:40:29 +02:00
otavepto
1b18338579
debug log for entry and exit of settings parser
2024-04-11 02:56:38 +02:00
otavepto
9be27ffd85
* allow loading the overlay fonts from the global settings folder Goldberg SteamEmu Settings/settings/fonts
2024-04-11 01:16:53 +02:00
otavepto
3c2b849601
fix that stupid mistake in overlay when loading audio buffers
2024-04-10 12:27:37 +02:00
otavepto
e62f9251df
allow injecting id string during build via command line switch +build_str <str>
2024-04-10 11:05:26 +02:00
otavepto
9fe55f2e81
for the overlay:
...
* reduce code duplication
* avoid bypassing local_storage when loading sounds
* avoid alloating sound buffers via new-delete, use std::vector
* clear/reset all global objects on destroy
2024-04-10 11:05:26 +02:00
otavepto
048b9a94cd
make sure allocated data ptr in null (not garbage)
2024-04-10 11:05:26 +02:00
otavepto
d802dba47d
fix size check bug in matchmaking_servers
2024-04-10 11:05:26 +02:00
otavepto
4afa1926ad
refactor settings parser code + remove deprecated setting for local save location, already saved in local_storage
2024-04-10 11:05:26 +02:00
otavepto
b01486c765
* cleanup custom sound buffers on destroy + cleanup entire overlay class on destroy
...
* fix sound for auto-accept invites
2024-04-10 11:05:26 +02:00
otavepto
53533ee4af
don't bypass local_storage in steam_friends class
2024-04-10 11:05:26 +02:00
otavepto
28da5747db
const ref args in some places
2024-04-09 19:10:04 +02:00
otavepto
2deda8a2eb
disable the overlay by default, and only enable it via the config file enable_experimental_overlay.txt
, avoiding many crashes
2024-04-09 15:45:54 +02:00
otavepto
b4d061e949
force add gameserver if always_lan_type was specified, not necessary but just in case
2024-04-09 11:13:36 +02:00