Commit Graph

18 Commits

Author SHA1 Message Date
otavepto
1a5998d13b * initial wiki
* reduce code in linux build script

* make steamnetworkingsockets.cpp compile (Win + Linux)
2024-01-26 21:31:26 +02:00
otavepto
91aac61e23 a working stub patcher + lots of changes to cold client loader 2024-01-19 04:28:03 +02:00
otavepto
c6373fc654 added resource files + note in readme about Windows SDK 2023-12-31 01:35:16 +02:00
otavepto
d2256f0643
Update README.md to add a note about submodules 2023-12-28 22:53:03 +02:00
otavepto
f9cb481855 update readme to add -verbose 2023-12-28 22:27:29 +02:00
otavepto
2f0de07b7d added link to usage instructions 2023-12-28 01:30:46 +02:00
otavepto
d6c2ce1389 updated README finally! 2023-12-28 01:30:46 +02:00
otavepto
098a490d3a Update README.md 2023-12-20 08:00:27 +02:00
a
75e6d7c8ab (RIN forum) add initial hotfix by ce20fdf2
* + revert the change to SetProduct() and SetGameDescription()

* + less verbose return in Steam_GameServer::BSecure()

* + add missing note in ReadMe about libssq
2023-12-14 04:40:25 +02:00
Mr_Goldberg
a88739a753
Update links. 2022-05-21 00:36:41 -04:00
vergeten
70a519e4e5 Very rough update to the CMakeLists.txt adding steamclient, steamnetworkingsockets and lobby_connect targets and fallbacks defines for the protobuf libraries and protoc executable 2019-08-12 13:53:23 +00:00
Mr_Goldberg
59a9fcee0d
Some cleanups.
Load items json only if there's an inventory request.

Launch callbacks only when loading is done.

Copy over original unformatted json.hpp
2019-07-17 13:25:35 -04:00
Nemirtingas
e2fbada4c1 Added sample json and README. 2019-07-14 20:54:11 +02:00
Mr_Goldberg
1c7a6339f7
Added stuff to gitlab pages page. 2019-05-03 06:43:43 -04:00
Mr_Goldberg
1aa7e59549
Add a how to use section to the main readme. 2019-04-14 10:35:29 -04:00
Mr_Goldberg
58fb313b3e
Add link to irc channel. 2019-04-14 08:40:20 -04:00
Mr_Goldberg
a948669de9
Readme Update. 2019-04-13 13:37:35 -04:00
Mr_Goldberg
d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00