otavepto
1a5998d13b
* initial wiki
...
* reduce code in linux build script
* make steamnetworkingsockets.cpp compile (Win + Linux)
2024-01-26 21:31:26 +02:00
otavepto
91aac61e23
a working stub patcher + lots of changes to cold client loader
2024-01-19 04:28:03 +02:00
otavepto
c6373fc654
added resource files + note in readme about Windows SDK
2023-12-31 01:35:16 +02:00
otavepto
d2256f0643
Update README.md to add a note about submodules
2023-12-28 22:53:03 +02:00
otavepto
f9cb481855
update readme to add -verbose
2023-12-28 22:27:29 +02:00
otavepto
2f0de07b7d
added link to usage instructions
2023-12-28 01:30:46 +02:00
otavepto
d6c2ce1389
updated README finally!
2023-12-28 01:30:46 +02:00
otavepto
098a490d3a
Update README.md
2023-12-20 08:00:27 +02:00
a
75e6d7c8ab
(RIN forum) add initial hotfix by ce20fdf2
...
* + revert the change to SetProduct() and SetGameDescription()
* + less verbose return in Steam_GameServer::BSecure()
* + add missing note in ReadMe about libssq
2023-12-14 04:40:25 +02:00
Mr_Goldberg
a88739a753
Update links.
2022-05-21 00:36:41 -04:00
vergeten
70a519e4e5
Very rough update to the CMakeLists.txt adding steamclient, steamnetworkingsockets and lobby_connect targets and fallbacks defines for the protobuf libraries and protoc executable
2019-08-12 13:53:23 +00:00
Mr_Goldberg
59a9fcee0d
Some cleanups.
...
Load items json only if there's an inventory request.
Launch callbacks only when loading is done.
Copy over original unformatted json.hpp
2019-07-17 13:25:35 -04:00
Nemirtingas
e2fbada4c1
Added sample json and README.
2019-07-14 20:54:11 +02:00
Mr_Goldberg
1c7a6339f7
Added stuff to gitlab pages page.
2019-05-03 06:43:43 -04:00
Mr_Goldberg
1aa7e59549
Add a how to use section to the main readme.
2019-04-14 10:35:29 -04:00
Mr_Goldberg
58fb313b3e
Add link to irc channel.
2019-04-14 08:40:20 -04:00
Mr_Goldberg
a948669de9
Readme Update.
2019-04-13 13:37:35 -04:00
Mr_Goldberg
d968c3e1b5
Initial commit.
2019-04-13 12:21:56 -04:00