otavepto
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b1c5b69349
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logical/virtual file organization for VS
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2024-06-02 05:15:45 +03:00 |
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otavepto
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cf38fda135
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use path.getabsolute since os.realpath will return nil if the file doesn't exist
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2024-06-02 05:15:45 +03:00 |
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otavepto
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f2e9beacd8
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fix libssq dep path when generating for msys2 or native gnu make
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2024-06-02 05:15:45 +03:00 |
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otavepto
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39a1449bfe
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fix gamepad.c linking on msys2
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2024-06-02 05:15:45 +03:00 |
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otavepto
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3713a9c5f9
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refactor/move common mingw options together + fix generate_interfaces compilation by making -municode project specific not global
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2024-06-02 05:15:45 +03:00 |
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otavepto
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dd356dde92
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remove empty filter
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2024-06-02 05:15:45 +03:00 |
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otavepto
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02d3a70574
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fix compilation of steamclient_extra on msys2
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2024-06-02 05:15:45 +03:00 |
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otavepto
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72f25c7b3b
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fix compilation of cold client loader on msys2
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2024-06-02 05:15:45 +03:00 |
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otavepto
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e38172dc1b
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fix steamclient_experimental compilation with mingw
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2024-06-02 05:15:45 +03:00 |
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otavepto
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2ca2e834c7
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update the source of that define
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2024-06-02 05:15:45 +03:00 |
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otavepto
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58237f655e
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buid dos_stub_changer inside the usula build/ folder
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2024-06-02 05:15:45 +03:00 |
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otavepto
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a3eba92530
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remove the suffix _win or _linux from os-specific projects
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2024-06-02 05:15:45 +03:00 |
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otavepto
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4606f5e39e
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unused var in premake script
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2024-06-02 05:15:45 +03:00 |
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otavepto
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93436e1476
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new premake project to build dos_stub_changer tool on windows
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2024-06-02 05:15:45 +03:00 |
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otavepto
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7bf59f16d0
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reduce duplication when defining dos_stub tool, turns out tokens are expanded during project generation! (read the docs)
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2024-06-02 05:15:45 +03:00 |
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otavepto
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9e0bedc2bc
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todo libs
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2024-06-02 05:15:45 +03:00 |
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otavepto
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7ddd5add20
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remove .lib file extension for windows in case it is a burden later
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2024-06-02 05:15:45 +03:00 |
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otavepto
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6c1ea7edd5
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solve compile error due to usage of microsoft-specific constructor when building on win with msys2
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2024-05-22 05:29:20 +03:00 |
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otavepto
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30979ff2e6
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more accurate filter for compiler flags, allowing gcc compilation with msys2 on windows
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2024-05-22 03:29:31 +03:00 |
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otavepto
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478e2b3b52
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3 new builds flags for windows dosstub , winsign , winrsrc to explicitly turn on these extra steps
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2024-05-22 03:09:18 +03:00 |
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otavepto
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99d9aa76d0
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refactor projects names + change many paths
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2024-05-22 03:03:02 +03:00 |
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otavepto
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3c5d00f6f1
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CRLF to LF
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2024-05-22 01:01:25 +03:00 |
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otavepto
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b7da969b6f
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fix all paths for linux, everything works now!
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2024-05-22 01:01:04 +03:00 |
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otavepto
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280be10a6f
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reorder libs + tools
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2024-05-21 23:36:06 +03:00 |
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otavepto
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cb72638b25
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* build gameoverlaylib for both linux + windows
* fix gameoverlaylib path on windows
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2024-05-21 23:31:57 +03:00 |
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otavepto
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8f485517ad
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fix target name of steamclient in regular build, on linux
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2024-05-21 23:30:23 +03:00 |
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otavepto
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9f00054c82
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added steamclient_extra dll + steamclient_loader for windows builds
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2024-05-21 23:28:34 +03:00 |
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otavepto
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3b819ef557
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fix steamclient_experimental path on linux
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2024-05-21 23:26:47 +03:00 |
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otavepto
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f9c156ca4f
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error on undefined os type + comments/spaces +
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2024-05-21 23:26:16 +03:00 |
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Detanup01
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8be91bf23a
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win only
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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1d75b82a5c
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merge stuff frrom premake2 branch,
Updating stuff to work
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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67615e10de
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SteamClient (currently only for win)
steamnetworkingsockets added
GenerateInterfaces added
GameOverlayRenderer added
those all should be compatible for all
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2024-05-21 19:32:49 +03:00 |
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otavepto
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26ee7253d4
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avoid these linker flags since each lib is static
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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bbbafb9a34
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staticly linking most of it
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2024-05-21 19:32:49 +03:00 |
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otavepto
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f26cc7a008
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* revert the duplicate compiler/linker flags
* remove unicode for linux
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2024-05-21 19:32:49 +03:00 |
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otavepto
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d8587885ef
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normalize build defines for easier readability + fix ExperimentalDebug build, missing overlay #define
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2024-05-21 19:32:49 +03:00 |
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otavepto
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4d4b7bea58
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more optimization flags for win
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2024-05-21 19:32:49 +03:00 |
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otavepto
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5ad77088d8
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use the already defined basic_dir_xxx
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2024-05-21 19:32:49 +03:00 |
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otavepto
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ec8ffc77e3
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format
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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71a1e77fe7
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yes, linux doesnt need thos files, idk why
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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f2bb0f973f
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lol ok, 32=>64
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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7a3b7832b3
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fix linux clang
added emubuild param
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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a8abf72fef
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build scripts for win and linux
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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f3c251508c
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adding controller to link, excl simpleini .c
why do we not build that too? idk
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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b298976fcf
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linux doesnt have release dir for ssq
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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38ef574626
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remove pe_helpers file
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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e55464ccaf
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we dont need all crash handle
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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66aa891306
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currently ditching other emu building to focus on steamemu linux
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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a26e44f695
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reverting c++latest to c++17 (I love you linux not recognising latest and want me to do with c++2a!!!!)
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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522855a348
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lol yeah, that didnt worked out
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2024-05-21 19:32:49 +03:00 |
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