a
b01a7ee116
(RIN forum) added hotfix 3 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2921215#p2921215
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* + added missing implementation of (de)sanitize_string when NO_DISK_WRITE is defined which this fixes compilation of lobby_connect
* + check for empty string in (de)sanitize_file_name() before accessing its items
2023-12-14 04:45:55 +02:00
a
4399c0b12b
(RIN forum) added hotfix 2 by ce20fdf2: https://cs.rin.ru/forum/viewtopic.php?p=2884110#p2884110
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* + avoid unnecessary locks in experimental overlay if the functionality is disabled
2023-12-14 04:44:39 +02:00
a
75e6d7c8ab
(RIN forum) add initial hotfix by ce20fdf2
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* + revert the change to SetProduct() and SetGameDescription()
* + less verbose return in Steam_GameServer::BSecure()
* + add missing note in ReadMe about libssq
2023-12-14 04:40:25 +02:00
Mr_Goldberg
5e880cd974
Add achievements display to overlay and ability to change some settings.
2022-08-05 02:09:43 -04:00
Mr_Goldberg
d3e8a701dd
All interface versions from sdk 1.0 and up are now supported.
2022-07-31 15:49:45 -04:00
Mr_Goldberg
3f8ce69b6d
SDK 1.54
2022-07-12 01:04:56 -04:00
Mr_Goldberg
294c8e8124
Update to sdk 1.51
2021-01-17 22:46:00 -05:00
Mr_Goldberg
2e1c24dfea
Small code cleanup.
2020-08-03 23:08:22 -04:00
Mr_Goldberg
ba25559920
Fixes to matchmaking and friends.
2020-08-03 12:56:33 -04:00
Mr_Goldberg
a0648d454c
Add a way to set subscribed groups.
2020-06-20 21:15:26 -04:00
Mr_Goldberg
66e596ea29
Update to sdk 1.49
2020-06-14 16:04:43 -04:00
Mr_Goldberg
5c41ba020c
Update to sdk 1.48
2020-03-25 13:43:23 -04:00
Mr_Goldberg
1e7c3cd7e1
Fix build.
2020-02-09 09:33:51 -05:00
Mr_Goldberg
40b9b0ef3d
Call lobby invite callback when friend is invited.
2020-02-08 15:40:26 -05:00
Mr_Goldberg
3f44827326
Basic JoinClanChatRoom implementation.
2020-01-20 11:48:15 -05:00
Nemirtingas
5ad434e190
Merge branch 'master' into overlay_h
2019-09-20 13:26:34 +02:00
Mr_Goldberg
58083e0863
Started work on a real avatars implementation.
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Fix issue where since the image ids changed for
every get avatar call mudrunner would keep allocating
memory indefinitely.
2019-09-07 09:39:41 -04:00
Nemirtingas
8abd24ca54
Re-enabled auto join if overlay is not ready
2019-08-16 00:12:11 +02:00
Nemirtingas
cb67853e45
Fixed build for 64bits
2019-08-14 18:54:38 +02:00
Nemirtingas
2a373bbf79
Now I set the invite instead of adding it.
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You should send a lobby invite or a rich invite, but not both.
2019-08-02 23:01:24 +02:00
Nemirtingas
8fe7c2267a
User must now accept invite
2019-08-02 13:02:20 +02:00
Nemirtingas
156bee1564
Invitation & Chat support (WIP)
2019-08-02 11:16:30 +02:00
Nemirtingas
e6826d8ead
Basic & Ugly implementation of overlay.
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Overlay still WIP, don't look too much into the code.
I will do it better soon.
2019-08-01 15:47:47 +02:00
Nemirtingas
a60a106daf
Implementing overlay into existing code.
2019-07-25 23:33:28 +02:00
Mr_Goldberg
aa9e3c0c46
Small improvements to last commit.
2019-07-10 08:03:40 -04:00
Nemirtingas
b034ee8781
Changed param source in strncpy
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In strncpy its the destination size that should be in the 3rd parameter.
2019-06-18 00:25:56 +02:00
Mr_Goldberg
794469c4cf
Create lobby even if the run callbacks function is never run.
2019-06-01 13:11:27 -04:00
Mr_Goldberg
1f79ca9231
Basic IsUserInSource implementation for the main lobby.
2019-05-30 07:58:03 -04:00
Mr_Goldberg
5cf841c603
Made some friends function behavior more accurate.
2019-04-16 17:59:03 -04:00
Mr_Goldberg
fb7c8ea35b
Make lobby_connect work on Linux.
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Fix a bug with it not finding rich presence.
Code is all open source now so no need to ship the lobby connect source in the release.
2019-04-16 17:58:08 -04:00
Mr_Goldberg
d968c3e1b5
Initial commit.
2019-04-13 12:21:56 -04:00