const int TRANSLATION_NUMBER_OF_LANGUAGES = 29; const int TRANSLATION_BUFFER_SIZE = 256; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // Friends_Indicator_Chat const char translationChat[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Chat", // 1 - Arabic "Chat", // 2 - Bulgarian "Чат", // 3 - Simplified Chinese "聊天", // 4 - Traditional Chinese "聊天", // 5 - Czech "Konverzace", // 6 - Danish "Chat", // 7 - Dutch "Chatten", // 8 - Finnish "Chat", // 9 - French "Chat", // 10 - German "Chat", // 11 - Greek "Συνομιλία", // 12 - Hungarian "Csevegés", // 13 - Italian "Chat", // 14 - Japanese "チャット", // 15 - Korean "채팅", // 16 - Norwegian "Prat", // 17 - Polish "Czat", // 18 - Portuguese "Chat", // 19 - Brazilian Portuguese "Conversa", // 20 - Romanian "Discuție", // 21 - Russian "Чат", // 22 - Spanish "Chat", // 23 - Latin American "Chat", // 24 - Swedish "Chatt", // 25 - Thai "แช็ต", // 26 - Turkish "Sohbet", // 27 - Ukrainian "Чат", // 28 - Vietnamese "Trò chuyện" }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // Friends_ProfileDetails_Action_InviteToGame const char translationInvite[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Invite to Game", // 1 - Arabic "Invite to Game", // 2 - Bulgarian "Покана към игра", // 3 - Simplified Chinese "邀请加入游戏", // 4 - Traditional Chinese "邀請至遊戲", // 5 - Czech "Pozvat do hry", // 6 - Danish "Inviter til spil", // 7 - Dutch "Uitnodigen om mee te spelen", // 8 - Finnish "Kutsu peliin", // 9 - French "Inviter à jouer", // 10 - German "Zu Spiel einladen", // 11 - Greek "Πρόσκληση σε παιχνίδι", // 12 - Hungarian "Meghívás játékra", // 13 - Italian "Invita a giocare", // 14 - Japanese "ゲームに招待", // 15 - Korean "게임 초대", // 16 - Norwegian "Inviter til spill", // 17 - Polish "Zaproś do gry", // 18 - Portuguese "Convidar para jogar", // 19 - Brazilian Portuguese "Convidar para partida", // 20 - Romanian "Invită la joc", // 21 - Russian "Пригласить в игру", // 22 - Spanish "Invitar a la partida", // 23 - Latin American "Invitar a la partida", // 24 - Swedish "Bjud in till spel", // 25 - Thai "เชิญเข้าร่วมเกม", // 26 - Turkish "Oyuna Davet Et", // 27 - Ukrainian "Запросити у гру", // 28 - Vietnamese "Mời vào trò chơi" }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // friends_chat_accept_game_invite const char translationJoin[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Accept Game Invite", // 1 - Arabic "Accept Game Invite", // 2 - Bulgarian "Приемане на игрална покана", // 3 - Simplified Chinese "接受游戏邀请", // 4 - Traditional Chinese "接受遊戲邀請", // 5 - Czech "Přijmout pozvánku do hry", // 6 - Danish "Accepter spilinvitation", // 7 - Dutch "Speluitnodiging accepteren", // 8 - Finnish "Hyväksy pelikutsu", // 9 - French "Accepter l'invitation au jeu", // 10 - German "Spieleinladung annehmen", // 11 - Greek "Αποδοχή πρόσκλησης παιχνιδιού", // 12 - Hungarian "Játék-meghívás elfogadása", // 13 - Italian "Accetta invito a giocare", // 14 - Japanese "ゲーム招待の承認", // 15 - Korean "게임 초대 수락", // 16 - Norwegian "Godta spill-invitasjon", // 17 - Polish "Przyjmij zaproszenie do gry", // 18 - Portuguese "Aceitar convite", // 19 - Brazilian Portuguese "Aceitar convite para partida", // 20 - Romanian "Acceptă invitația la joc", // 21 - Russian "Принять приглашение в игру", // 22 - Spanish "Aceptar invitación a partida", // 23 - Latin American "Aceptar invitación a partida", // 24 - Swedish "Acceptera spelinbjudan", // 25 - Thai "ยอมรับคำเชิญร่วมเกม", // 26 - Turkish "Oyun Davetini Kabul Et", // 27 - Ukrainian "Прийняти запрошення до гри", // 28 - Vietnamese "Nhập lời mời" }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // friends_chat_game_invite_details const char translationInvitedYouToJoinTheGame[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "%s has invited you to play GAME_ID_%d", // 1 - Arabic "%s has invited you to play GAME_ID_%d", // 2 - Bulgarian "%s Ви покани да играете GAME_ID_%d", // 3 - Simplified Chinese "%s 已邀请您玩 GAME_ID_%d", // 4 - Traditional Chinese "%s 邀請您一同遊玩 GAME_ID_%d", // 5 - Czech "%s Vás pozval do hry GAME_ID_%d", // 6 - Danish "%s har inviteret dig til at spille GAME_ID_%d", // 7 - Dutch "%s heeft je uitgenodigd om GAME_ID_%d te spelen", // 8 - Finnish "%s on kutsunut sinut pelaamaan peliä GAME_ID_%d", // 9 - French "%s vous a invité à jouer à GAME_ID_%d", // 10 - German "%s hat Sie eingeladen, GAME_ID_%d zu spielen", // 11 - Greek "Ο %s σας προσκάλεσε να παίξετε GAME_ID_%d", // 12 - Hungarian "%s játszani hívott a(z) GAME_ID_%d játékba.", // 13 - Italian "%s ti ha invitato a giocare a GAME_ID_%d", // 14 - Japanese "%s があなたを GAME_ID_%d のプレイに招待しています", // 15 - Korean "%s님이 GAME_ID_%d 게임을 하자고 초대했습니다.", // 16 - Norwegian "%s har invitert deg til å spille GAME_ID_%d", // 17 - Polish "%s zaprasza cię do gry w GAME_ID_%d", // 18 - Portuguese "%s convidou-te para jogar GAME_ID_%d", // 19 - Brazilian Portuguese "%s convidou você para jogar GAME_ID_%d", // 20 - Romanian "%s te-a invitat să jucați GAME_ID_%d", // 21 - Russian "%s приглашает вас в GAME_ID_%d", // 22 - Spanish "%s te ha invitado a jugar a GAME_ID_%d", // 23 - Latin American "%s te invitó a jugar GAME_ID_%d", // 24 - Swedish "%s har bjudit in dig att spela GAME_ID_%d", // 25 - Thai "%s ได้เชิญคุณเล่น GAME_ID_%d", // 26 - Turkish "%s sizi GAME_ID_%d oynamaya davet etti", // 27 - Ukrainian "%s запросив вас пограти у GAME_ID_%d", // 28 - Vietnamese "%s mời bạn chơi GAME_ID_%d" }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // Broadcast_Notification_Accept_Request const char translationAccept[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Accept", // 1 - Arabic "Accept", // 2 - Bulgarian "Приемане", // 3 - Simplified Chinese "接受", // 4 - Traditional Chinese "接受", // 5 - Czech "Schválit", // 6 - Danish "Accepter", // 7 - Dutch "Accepteren", // 8 - Finnish "Hyväksy", // 9 - French "Accepter", // 10 - German "Annehmen", // 11 - Greek "Αποδοχή", // 12 - Hungarian "Elfogad", // 13 - Italian "Accetta", // 14 - Japanese "承認", // 15 - Korean "수락", // 16 - Norwegian "Godta", // 17 - Polish "Akceptuj", // 18 - Portuguese "Aceitar", // 19 - Brazilian Portuguese "Aceitar", // 20 - Romanian "Acceptă", // 21 - Russian "Принять", // 22 - Spanish "Aceptar", // 23 - Latin American "Aceptar", // 24 - Swedish "Acceptera", // 25 - Thai "ยอมรับ", // 26 - Turkish "Kabul Et", // 27 - Ukrainian "Прийняти", // 28 - Vietnamese "Đồng ý" }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // Broadcast_Notification_Ignore_Request const char translationRefuse[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Ignore", // 1 - Arabic "Ignore", // 2 - Bulgarian "Игнориране", // 3 - Simplified Chinese "忽略", // 4 - Traditional Chinese "忽略", // 5 - Czech "Odmítnout", // 6 - Danish "Ignorer", // 7 - Dutch "Negeren", // 8 - Finnish "Hylkää", // 9 - French "Ignorer", // 10 - German "Ignorieren", // 11 - Greek "Αγνόηση", // 12 - Hungarian "Mellőz", // 13 - Italian "Ignora", // 14 - Japanese "無視", // 15 - Korean "무시", // 16 - Norwegian "Ignorer", // 17 - Polish "Ignoruj", // 18 - Portuguese "Ignorar", // 19 - Brazilian Portuguese "Ignorar", // 20 - Romanian "Ignoră", // 21 - Russian "Отклонить", // 22 - Spanish "Ignorar", // 23 - Latin American "Ignorar", // 24 - Swedish "Ignorera", // 25 - Thai "ละเว้น", // 26 - Turkish "Yok say", // 27 - Ukrainian "Відхилити", // 28 - Vietnamese "Phớt lờ" }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // Friends_ProfileDetails_Action_SendMessage const char translationSend[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Send Message", // 1 - Arabic "Send Message", // 2 - Bulgarian "Изпращане на съобщение", // 3 - Simplified Chinese "发送消息", // 4 - Traditional Chinese "傳送訊息", // 5 - Czech "Odeslat zprávu", // 6 - Danish "Send besked", // 7 - Dutch "Bericht verzenden", // 8 - Finnish "Lähetä viesti", // 9 - French "Envoyer un message", // 10 - German "Nachricht senden", // 11 - Greek "Αποστολή μηνύματος", // 12 - Hungarian "Üzenet küldése", // 13 - Italian "Invia un messaggio", // 14 - Japanese "メッセージを送信", // 15 - Korean "메시지 보내기", // 16 - Norwegian "Send melding", // 17 - Polish "Wyślij wiadomość", // 18 - Portuguese "Enviar mensagem", // 19 - Brazilian Portuguese "Enviar mensagem", // 20 - Romanian "Trimite Mesaj", // 21 - Russian "Отправить сообщение", // 22 - Spanish "Enviar mensaje", // 23 - Latin American "Enviar mensaje", // 24 - Swedish "Skicka meddelande", // 25 - Thai "ส่งข้อความ", // 26 - Turkish "İleti Gönder", // 27 - Ukrainian "Надіслати повідомлення", // 28 - Vietnamese "Gửi thông điệp" }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // SettingsInGame_Enable & SettingsInGame_Overlay const char translationSteamOverlay[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Steam Overlay", // 1 - Arabic "Steam Overlay", // 2 - Bulgarian "Steam слой", // 3 - Simplified Chinese u8"Steam 界面", // 4 - Traditional Chinese "Steam 內嵌介面", // 5 - Czech "Překrytí služby Steam", // 6 - Danish "Steam-overlayet", // 7 - Dutch "Steam-overlay", // 8 - Finnish "Steam-yhteisönäkymä", // 9 - French "L'overlay Steam", // 10 - German "Steam Overlay", // 11 - Greek "Επικάλυψης Steam", // 12 - Hungarian "Steam Átfedés", // 13 - Italian "L'Overlay di Steam", // 14 - Japanese "Steam オーバーレイ", // 15 - Korean "Steam 오버레이", // 16 - Norwegian "Steam-overlegg", // 17 - Polish "Nakładkę Steam", // 18 - Portuguese "Painel Steam", // 19 - Brazilian Portuguese "Painel Steam", // 20 - Romanian "Interfață suplimentară Steam", // 21 - Russian "Оверлей Steam", // 22 - Spanish "Interfaz de Steam", // 23 - Latin American "Interfaz de Steam", // 24 - Swedish "Steams överlägg", // 25 - Thai "โอเวอร์เลย์ Steam", // 26 - Turkish "Steam Arayüz", // 27 - Ukrainian "Оверлей Steam", // 28 - Vietnamese "Lớp phủ Steam" }; const char translationUserPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Username: %s(%llu) playing %u", // 1 - Arabic "Username: %s(%llu) playing %u", // 2 - Bulgarian "Username: %s(%llu) playing %u", // 3 - Simplified Chinese "Username: %s(%llu) playing %u", // 4 - Traditional Chinese "Username: %s(%llu) playing %u", // 5 - Czech "Uživatel: %s(%llu) hraje %u", // 6 - Danish "Username: %s(%llu) playing %u", // 7 - Dutch "Username: %s(%llu) playing %u", // 8 - Finnish "Username: %s(%llu) playing %u", // 9 - French "Username: %s(%llu) playing %u", // 10 - German "Username: %s(%llu) playing %u", // 11 - Greek "Username: %s(%llu) playing %u", // 12 - Hungarian "Username: %s(%llu) playing %u", // 13 - Italian "Username: %s(%llu) playing %u", // 14 - Japanese "Username: %s(%llu) playing %u", // 15 - Korean "Username: %s(%llu) playing %u", // 16 - Norwegian "Username: %s(%llu) playing %u", // 17 - Polish "Username: %s(%llu) playing %u", // 18 - Portuguese "Username: %s(%llu) playing %u", // 19 - Brazilian Portuguese "Username: %s(%llu) playing %u", // 20 - Romanian "Username: %s(%llu) playing %u", // 21 - Russian "Username: %s(%llu) playing %u", // 22 - Spanish "Username: %s(%llu) playing %u", // 23 - Latin American "Username: %s(%llu) playing %u", // 24 - Swedish "Username: %s(%llu) playing %u", // 25 - Thai "Username: %s(%llu) playing %u", // 26 - Turkish "Username: %s(%llu) playing %u", // 27 - Ukrainian "Username: %s(%llu) playing %u", // 28 - Vietnamese "Username: %s(%llu) playing %u" }; const char translationRenderer[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Renderer: %s", // 1 - Arabic "Renderer: %s", // 2 - Bulgarian "Renderer: %s", // 3 - Simplified Chinese "Renderer: %s", // 4 - Traditional Chinese "Renderer: %s", // 5 - Czech "Vykreslovač: %s", // 6 - Danish "Renderer: %s", // 7 - Dutch "Renderer: %s", // 8 - Finnish "Renderer: %s", // 9 - French "Renderer: %s", // 10 - German "Renderer: %s", // 11 - Greek "Renderer: %s", // 12 - Hungarian "Renderer: %s", // 13 - Italian "Renderer: %s", // 14 - Japanese "Renderer: %s", // 15 - Korean "Renderer: %s", // 16 - Norwegian "Renderer: %s", // 17 - Polish "Renderer: %s", // 18 - Portuguese "Renderer: %s", // 19 - Brazilian Portuguese "Renderer: %s", // 20 - Romanian "Renderer: %s", // 21 - Russian "Renderer: %s", // 22 - Spanish "Renderer: %s", // 23 - Latin American "Renderer: %s", // 24 - Swedish "Renderer: %s", // 25 - Thai "Renderer: %s", // 26 - Turkish "Renderer: %s", // 27 - Ukrainian "Renderer: %s", // 28 - Vietnamese "Renderer: %s" }; const char translationShowAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Show Achievements", // 1 - Arabic "Show Achievements", // 2 - Bulgarian "Show Achievements", // 3 - Simplified Chinese "Show Achievements", // 4 - Traditional Chinese "Show Achievements", // 5 - Czech "Zobrazit achievementy", // 6 - Danish "Show Achievements", // 7 - Dutch "Show Achievements", // 8 - Finnish "Show Achievements", // 9 - French "Show Achievements", // 10 - German "Show Achievements", // 11 - Greek "Show Achievements", // 12 - Hungarian "Show Achievements", // 13 - Italian "Show Achievements", // 14 - Japanese "Show Achievements", // 15 - Korean "Show Achievements", // 16 - Norwegian "Show Achievements", // 17 - Polish "Show Achievements", // 18 - Portuguese "Show Achievements", // 19 - Brazilian Portuguese "Show Achievements", // 20 - Romanian "Show Achievements", // 21 - Russian "Show Achievements", // 22 - Spanish "Show Achievements", // 23 - Latin American "Show Achievements", // 24 - Swedish "Show Achievements", // 25 - Thai "Show Achievements", // 26 - Turkish "Show Achievements", // 27 - Ukrainian "Show Achievements", // 28 - Vietnamese "Show Achievements" }; // C:\Program Files (x86)\Steam\resource\overlay_*.txt // steam_menu_friends_settings const char translationSettings[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Settings", // 1 - Arabic "Settings", // 2 - Bulgarian "Настройки", // 3 - Simplified Chinese "设置", // 4 - Traditional Chinese "設定", // 5 - Czech "Nastavení", // 6 - Danish "Indstillinger", // 7 - Dutch "Instellingen", // 8 - Finnish "Asetukset", // 9 - French "Paramètres", // 10 - German "Einstellungen", // 11 - Greek "Ρυθμίσεις", // 12 - Hungarian "Beállítások", // 13 - Italian "Impostazioni", // 14 - Japanese "設定", // 15 - Korean "설정", // 16 - Norwegian "Innstillinger", // 17 - Polish "Ustawienia", // 18 - Portuguese "Definições", // 19 - Brazilian Portuguese "Configurações", // 20 - Romanian "Setări", // 21 - Russian "Настройки", // 22 - Spanish "Parámetros", // 23 - Latin American "Parámetros", // 24 - Swedish "Inställningar", // 25 - Thai "การตั้งค่า", // 26 - Turkish "Ayarlar", // 27 - Ukrainian "Налаштування", // 28 - Vietnamese "Thiết lập" }; // C:\Program Files (x86)\Steam\resource\overlay_*.txt // steam_menu_friends_view const char translationFriends[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Friends", // 1 - Arabic "Friends", // 2 - Bulgarian "Приятели", // 3 - Simplified Chinese "好友", // 4 - Traditional Chinese "好友", // 5 - Czech "Přátelé", // 6 - Danish "Venner", // 7 - Dutch "Vrienden", // 8 - Finnish "Kaverit", // 9 - French "Contacts", // 10 - German "Freunde", // 11 - Greek "Φίλοι", // 12 - Hungarian "Barátok", // 13 - Italian "Amici", // 14 - Japanese "フレンド", // 15 - Korean "친구", // 16 - Norwegian "Venner", // 17 - Polish "Znajomi", // 18 - Portuguese "Amigos", // 19 - Brazilian Portuguese "Amigos", // 20 - Romanian "Prieteni", // 21 - Russian "Друзья", // 22 - Spanish "Amigos", // 23 - Latin American "Amigos", // 24 - Swedish "Vänner", // 25 - Thai "เพื่อน", // 26 - Turkish "Arkadaşlar", // 27 - Ukrainian "Друзі", // 28 - Vietnamese "Bạn bè" }; const char translationAchievementWindow[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Achievement Window", // 1 - Arabic "Achievement Window", // 2 - Bulgarian "Achievement Window", // 3 - Simplified Chinese "Achievement Window", // 4 - Traditional Chinese "Achievement Window", // 5 - Czech "Okno achievementů", // 6 - Danish "Achievement Window", // 7 - Dutch "Achievement Window", // 8 - Finnish "Achievement Window", // 9 - French "Achievement Window", // 10 - German "Achievement Window", // 11 - Greek "Achievement Window", // 12 - Hungarian "Achievement Window", // 13 - Italian "Achievement Window", // 14 - Japanese "Achievement Window", // 15 - Korean "Achievement Window", // 16 - Norwegian "Achievement Window", // 17 - Polish "Achievement Window", // 18 - Portuguese "Achievement Window", // 19 - Brazilian Portuguese "Achievement Window", // 20 - Romanian "Achievement Window", // 21 - Russian "Achievement Window", // 22 - Spanish "Achievement Window", // 23 - Latin American "Achievement Window", // 24 - Swedish "Achievement Window", // 25 - Thai "Achievement Window", // 26 - Turkish "Achievement Window", // 27 - Ukrainian "Achievement Window", // 28 - Vietnamese "Achievement Window" }; const char translationListOfAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "List of achievements", // 1 - Arabic "List of achievements", // 2 - Bulgarian "List of achievements", // 3 - Simplified Chinese "List of achievements", // 4 - Traditional Chinese "List of achievements", // 5 - Czech "Seznam achievementů", // 6 - Danish "List of achievements", // 7 - Dutch "List of achievements", // 8 - Finnish "List of achievements", // 9 - French "List of achievements", // 10 - German "List of achievements", // 11 - Greek "List of achievements", // 12 - Hungarian "List of achievements", // 13 - Italian "List of achievements", // 14 - Japanese "List of achievements", // 15 - Korean "List of achievements", // 16 - Norwegian "List of achievements", // 17 - Polish "List of achievements", // 18 - Portuguese "List of achievements", // 19 - Brazilian Portuguese "List of achievements", // 20 - Romanian "List of achievements", // 21 - Russian "List of achievements", // 22 - Spanish "List of achievements", // 23 - Latin American "List of achievements", // 24 - Swedish "List of achievements", // 25 - Thai "List of achievements", // 26 - Turkish "List of achievements", // 27 - Ukrainian "List of achievements", // 28 - Vietnamese "List of achievements" }; const char translationAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Achievements", // 1 - Arabic "Achievements", // 2 - Bulgarian "Achievements", // 3 - Simplified Chinese "Achievements", // 4 - Traditional Chinese "Achievements", // 5 - Czech "Achievementy", // 6 - Danish "Achievements", // 7 - Dutch "Achievements", // 8 - Finnish "Achievements", // 9 - French "Achievements", // 10 - German "Achievements", // 11 - Greek "Achievements", // 12 - Hungarian "Achievements", // 13 - Italian "Achievements", // 14 - Japanese "Achievements", // 15 - Korean "Achievements", // 16 - Norwegian "Achievements", // 17 - Polish "Achievements", // 18 - Portuguese "Achievements", // 19 - Brazilian Portuguese "Achievements", // 20 - Romanian "Achievements", // 21 - Russian "Achievements", // 22 - Spanish "Achievements", // 23 - Latin American "Achievements", // 24 - Swedish "Achievements", // 25 - Thai "Achievements", // 26 - Turkish "Achievements", // 27 - Ukrainian "Achievements", // 28 - Vietnamese "Achievements" }; const char translationHiddenAchievement[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "hidden achievement", // 1 - Arabic "hidden achievement", // 2 - Bulgarian "hidden achievement", // 3 - Simplified Chinese "hidden achievement", // 4 - Traditional Chinese "hidden achievement", // 5 - Czech "Skrytý achievement", // 6 - Danish "hidden achievement", // 7 - Dutch "hidden achievement", // 8 - Finnish "hidden achievement", // 9 - French "hidden achievement", // 10 - German "hidden achievement", // 11 - Greek "hidden achievement", // 12 - Hungarian "hidden achievement", // 13 - Italian "hidden achievement", // 14 - Japanese "hidden achievement", // 15 - Korean "hidden achievement", // 16 - Norwegian "hidden achievement", // 17 - Polish "hidden achievement", // 18 - Portuguese "hidden achievement", // 19 - Brazilian Portuguese "hidden achievement", // 20 - Romanian "hidden achievement", // 21 - Russian "hidden achievement", // 22 - Spanish "hidden achievement", // 23 - Latin American "hidden achievement", // 24 - Swedish "hidden achievement", // 25 - Thai "hidden achievement", // 26 - Turkish "hidden achievement", // 27 - Ukrainian "hidden achievement", // 28 - Vietnamese "hidden achievement" }; const char translationAchievedOn[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "achieved on %s", // 1 - Arabic "achieved on %s", // 2 - Bulgarian "achieved on %s", // 3 - Simplified Chinese "achieved on %s", // 4 - Traditional Chinese "achieved on %s", // 5 - Czech "odemčeno %s", // 6 - Danish "achieved on %s", // 7 - Dutch "achieved on %s", // 8 - Finnish "achieved on %s", // 9 - French "achieved on %s", // 10 - German "achieved on %s", // 11 - Greek "achieved on %s", // 12 - Hungarian "achieved on %s", // 13 - Italian "achieved on %s", // 14 - Japanese "achieved on %s", // 15 - Korean "achieved on %s", // 16 - Norwegian "achieved on %s", // 17 - Polish "achieved on %s", // 18 - Portuguese "achieved on %s", // 19 - Brazilian Portuguese "achieved on %s", // 20 - Romanian "achieved on %s", // 21 - Russian "achieved on %s", // 22 - Spanish "achieved on %s", // 23 - Latin American "achieved on %s", // 24 - Swedish "achieved on %s", // 25 - Thai "achieved on %s", // 26 - Turkish "achieved on %s", // 27 - Ukrainian "achieved on %s", // 28 - Vietnamese "achieved on %s" }; const char translationNotAchieved[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "not achieved", // 1 - Arabic "not achieved", // 2 - Bulgarian "not achieved", // 3 - Simplified Chinese "not achieved", // 4 - Traditional Chinese "not achieved", // 5 - Czech "uzamčeno", // 6 - Danish "not achieved", // 7 - Dutch "not achieved", // 8 - Finnish "not achieved", // 9 - French "not achieved", // 10 - German "not achieved", // 11 - Greek "not achieved", // 12 - Hungarian "not achieved", // 13 - Italian "not achieved", // 14 - Japanese "not achieved", // 15 - Korean "not achieved", // 16 - Norwegian "not achieved", // 17 - Polish "not achieved", // 18 - Portuguese "not achieved", // 19 - Brazilian Portuguese "not achieved", // 20 - Romanian "not achieved", // 21 - Russian "not achieved", // 22 - Spanish "not achieved", // 23 - Latin American "not achieved", // 24 - Swedish "not achieved", // 25 - Thai "not achieved", // 26 - Turkish "not achieved", // 27 - Ukrainian "not achieved", // 28 - Vietnamese "not achieved" }; const char translationGlobalSettingsWindow[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Global Settings Window", // 1 - Arabic "Global Settings Window", // 2 - Bulgarian "Global Settings Window", // 3 - Simplified Chinese "Global Settings Window", // 4 - Traditional Chinese "Global Settings Window", // 5 - Czech "Okno globálních nastavení", // 6 - Danish "Global Settings Window", // 7 - Dutch "Global Settings Window", // 8 - Finnish "Global Settings Window", // 9 - French "Global Settings Window", // 10 - German "Global Settings Window", // 11 - Greek "Global Settings Window", // 12 - Hungarian "Global Settings Window", // 13 - Italian "Global Settings Window", // 14 - Japanese "Global Settings Window", // 15 - Korean "Global Settings Window", // 16 - Norwegian "Global Settings Window", // 17 - Polish "Global Settings Window", // 18 - Portuguese "Global Settings Window", // 19 - Brazilian Portuguese "Global Settings Window", // 20 - Romanian "Global Settings Window", // 21 - Russian "Global Settings Window", // 22 - Spanish "Global Settings Window", // 23 - Latin American "Global Settings Window", // 24 - Swedish "Global Settings Window", // 25 - Thai "Global Settings Window", // 26 - Turkish "Global Settings Window", // 27 - Ukrainian "Global Settings Window", // 28 - Vietnamese "Global Settings Window" }; const char translationGlobalSettingsWindowDescription[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "These are global emulator settings and will apply to all games.", // 1 - Arabic "These are global emulator settings and will apply to all games.", // 2 - Bulgarian "These are global emulator settings and will apply to all games.", // 3 - Simplified Chinese "These are global emulator settings and will apply to all games.", // 4 - Traditional Chinese "These are global emulator settings and will apply to all games.", // 5 - Czech "Toto jsou globální nastavení emulátoru a budou platit pro všechny hry.", // 6 - Danish "These are global emulator settings and will apply to all games.", // 7 - Dutch "These are global emulator settings and will apply to all games.", // 8 - Finnish "These are global emulator settings and will apply to all games.", // 9 - French "These are global emulator settings and will apply to all games.", // 10 - German "These are global emulator settings and will apply to all games.", // 11 - Greek "These are global emulator settings and will apply to all games.", // 12 - Hungarian "These are global emulator settings and will apply to all games.", // 13 - Italian "These are global emulator settings and will apply to all games.", // 14 - Japanese "These are global emulator settings and will apply to all games.", // 15 - Korean "These are global emulator settings and will apply to all games.", // 16 - Norwegian "These are global emulator settings and will apply to all games.", // 17 - Polish "These are global emulator settings and will apply to all games.", // 18 - Portuguese "These are global emulator settings and will apply to all games.", // 19 - Brazilian Portuguese "These are global emulator settings and will apply to all games.", // 20 - Romanian "These are global emulator settings and will apply to all games.", // 21 - Russian "These are global emulator settings and will apply to all games.", // 22 - Spanish "These are global emulator settings and will apply to all games.", // 23 - Latin American "These are global emulator settings and will apply to all games.", // 24 - Swedish "These are global emulator settings and will apply to all games.", // 25 - Thai "These are global emulator settings and will apply to all games.", // 26 - Turkish "These are global emulator settings and will apply to all games.", // 27 - Ukrainian "These are global emulator settings and will apply to all games.", // 28 - Vietnamese "These are global emulator settings and will apply to all games." }; const char translationUsername[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Username:", // 1 - Arabic "Username:", // 2 - Bulgarian "Username:", // 3 - Simplified Chinese "Username:", // 4 - Traditional Chinese "Username:", // 5 - Czech "Uživatelské jméno:", // 6 - Danish "Username:", // 7 - Dutch "Username:", // 8 - Finnish "Username:", // 9 - French "Username:", // 10 - German "Username:", // 11 - Greek "Username:", // 12 - Hungarian "Username:", // 13 - Italian "Username:", // 14 - Japanese "Username:", // 15 - Korean "Username:", // 16 - Norwegian "Username:", // 17 - Polish "Username:", // 18 - Portuguese "Username:", // 19 - Brazilian Portuguese "Username:", // 20 - Romanian "Username:", // 21 - Russian "Username:", // 22 - Spanish "Username:", // 23 - Latin American "Username:", // 24 - Swedish "Username:", // 25 - Thai "Username:", // 26 - Turkish "Username:", // 27 - Ukrainian "Username:", // 28 - Vietnamese "Username:" }; const char translationLanguage[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Language:", // 1 - Arabic "Language:", // 2 - Bulgarian "Language:", // 3 - Simplified Chinese "Language:", // 4 - Traditional Chinese "Language:", // 5 - Czech "Jazyk:", // 6 - Danish "Language:", // 7 - Dutch "Language:", // 8 - Finnish "Language:", // 9 - French "Language:", // 10 - German "Language:", // 11 - Greek "Language:", // 12 - Hungarian "Language:", // 13 - Italian "Language:", // 14 - Japanese "Language:", // 15 - Korean "Language:", // 16 - Norwegian "Language:", // 17 - Polish "Language:", // 18 - Portuguese "Language:", // 19 - Brazilian Portuguese "Language:", // 20 - Romanian "Language:", // 21 - Russian "Language:", // 22 - Spanish "Language:", // 23 - Latin American "Language:", // 24 - Swedish "Language:", // 25 - Thai "Language:", // 26 - Turkish "Language:", // 27 - Ukrainian "Language:", // 28 - Vietnamese "Language:" }; const char translationSelectedLanguage[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Selected Language: %s", // 1 - Arabic "Selected Language: %s", // 2 - Bulgarian "Selected Language: %s", // 3 - Simplified Chinese "Selected Language: %s", // 4 - Traditional Chinese "Selected Language: %s", // 5 - Czech "Zvolený jazyk: %s", // 6 - Danish "Selected Language: %s", // 7 - Dutch "Selected Language: %s", // 8 - Finnish "Selected Language: %s", // 9 - French "Selected Language: %s", // 10 - German "Selected Language: %s", // 11 - Greek "Selected Language: %s", // 12 - Hungarian "Selected Language: %s", // 13 - Italian "Selected Language: %s", // 14 - Japanese "Selected Language: %s", // 15 - Korean "Selected Language: %s", // 16 - Norwegian "Selected Language: %s", // 17 - Polish "Selected Language: %s", // 18 - Portuguese "Selected Language: %s", // 19 - Brazilian Portuguese "Selected Language: %s", // 20 - Romanian "Selected Language: %s", // 21 - Russian "Selected Language: %s", // 22 - Spanish "Selected Language: %s", // 23 - Latin American "Selected Language: %s", // 24 - Swedish "Selected Language: %s", // 25 - Thai "Selected Language: %s", // 26 - Turkish "Selected Language: %s", // 27 - Ukrainian "Selected Language: %s", // 28 - Vietnamese "Selected Language: %s" }; const char translationRestartTheGameToApply[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "You may have to restart the game for these to apply.", // 1 - Arabic "You may have to restart the game for these to apply.", // 2 - Bulgarian "You may have to restart the game for these to apply.", // 3 - Simplified Chinese "You may have to restart the game for these to apply.", // 4 - Traditional Chinese "You may have to restart the game for these to apply.", // 5 - Czech "Pro uplatnění změn může být nutné restartovat hru.", // 6 - Danish "You may have to restart the game for these to apply.", // 7 - Dutch "You may have to restart the game for these to apply.", // 8 - Finnish "You may have to restart the game for these to apply.", // 9 - French "You may have to restart the game for these to apply.", // 10 - German "You may have to restart the game for these to apply.", // 11 - Greek "You may have to restart the game for these to apply.", // 12 - Hungarian "You may have to restart the game for these to apply.", // 13 - Italian "You may have to restart the game for these to apply.", // 14 - Japanese "You may have to restart the game for these to apply.", // 15 - Korean "You may have to restart the game for these to apply.", // 16 - Norwegian "You may have to restart the game for these to apply.", // 17 - Polish "You may have to restart the game for these to apply.", // 18 - Portuguese "You may have to restart the game for these to apply.", // 19 - Brazilian Portuguese "You may have to restart the game for these to apply.", // 20 - Romanian "You may have to restart the game for these to apply.", // 21 - Russian "You may have to restart the game for these to apply.", // 22 - Spanish "You may have to restart the game for these to apply.", // 23 - Latin American "You may have to restart the game for these to apply.", // 24 - Swedish "You may have to restart the game for these to apply.", // 25 - Thai "You may have to restart the game for these to apply.", // 26 - Turkish "You may have to restart the game for these to apply.", // 27 - Ukrainian "You may have to restart the game for these to apply.", // 28 - Vietnamese "You may have to restart the game for these to apply." }; const char translationSave[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Save", // 1 - Arabic "Save", // 2 - Bulgarian "Save", // 3 - Simplified Chinese "Save", // 4 - Traditional Chinese "Save", // 5 - Czech "Uložit", // 6 - Danish "Save", // 7 - Dutch "Save", // 8 - Finnish "Save", // 9 - French "Save", // 10 - German "Save", // 11 - Greek "Save", // 12 - Hungarian "Save", // 13 - Italian "Save", // 14 - Japanese "Save", // 15 - Korean "Save", // 16 - Norwegian "Save", // 17 - Polish "Save", // 18 - Portuguese "Save", // 19 - Brazilian Portuguese "Save", // 20 - Romanian "Save", // 21 - Russian "Save", // 22 - Spanish "Save", // 23 - Latin American "Save", // 24 - Swedish "Save", // 25 - Thai "Save", // 26 - Turkish "Save", // 27 - Ukrainian "Save", // 28 - Vietnamese "Save" }; const char translationWarning[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "WARNING", // 1 - Arabic "WARNING", // 2 - Bulgarian "WARNING", // 3 - Simplified Chinese "WARNING", // 4 - Traditional Chinese "WARNING", // 5 - Czech "VAROVÁNÍ", // 6 - Danish "WARNING", // 7 - Dutch "WARNING", // 8 - Finnish "WARNING", // 9 - French "WARNING", // 10 - German "WARNING", // 11 - Greek "WARNING", // 12 - Hungarian "WARNING", // 13 - Italian "WARNING", // 14 - Japanese "WARNING", // 15 - Korean "WARNING", // 16 - Norwegian "WARNING", // 17 - Polish "WARNING", // 18 - Portuguese "WARNING", // 19 - Brazilian Portuguese "WARNING", // 20 - Romanian "WARNING", // 21 - Russian "WARNING", // 22 - Spanish "WARNING", // 23 - Latin American "WARNING", // 24 - Swedish "WARNING", // 25 - Thai "WARNING", // 26 - Turkish "WARNING", // 27 - Ukrainian "WARNING", // 28 - Vietnamese "WARNING" }; const char translationWarningWarningWarning[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "WARNING WARNING WARNING", // 1 - Arabic "WARNING WARNING WARNING", // 2 - Bulgarian "WARNING WARNING WARNING", // 3 - Simplified Chinese "WARNING WARNING WARNING", // 4 - Traditional Chinese "WARNING WARNING WARNING", // 5 - Czech "VAROVÁNÍ VAROVÁNÍ VAROVÁNÍ", // 6 - Danish "WARNING WARNING WARNING", // 7 - Dutch "WARNING WARNING WARNING", // 8 - Finnish "WARNING WARNING WARNING", // 9 - French "WARNING WARNING WARNING", // 10 - German "WARNING WARNING WARNING", // 11 - Greek "WARNING WARNING WARNING", // 12 - Hungarian "WARNING WARNING WARNING", // 13 - Italian "WARNING WARNING WARNING", // 14 - Japanese "WARNING WARNING WARNING", // 15 - Korean "WARNING WARNING WARNING", // 16 - Norwegian "WARNING WARNING WARNING", // 17 - Polish "WARNING WARNING WARNING", // 18 - Portuguese "WARNING WARNING WARNING", // 19 - Brazilian Portuguese "WARNING WARNING WARNING", // 20 - Romanian "WARNING WARNING WARNING", // 21 - Russian "WARNING WARNING WARNING", // 22 - Spanish "WARNING WARNING WARNING", // 23 - Latin American "WARNING WARNING WARNING", // 24 - Swedish "WARNING WARNING WARNING", // 25 - Thai "WARNING WARNING WARNING", // 26 - Turkish "WARNING WARNING WARNING", // 27 - Ukrainian "WARNING WARNING WARNING", // 28 - Vietnamese "WARNING WARNING WARNING" }; const char translationWarningDescription1[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 1 - Arabic "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 2 - Bulgarian "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 3 - Simplified Chinese "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 4 - Traditional Chinese "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 5 - Czech "Byly zjištěny soubory steam_settings/force_*.txt. Pokud chcete, aby toto menu fungovalo, odstraňte je.", // 6 - Danish "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 7 - Dutch "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 8 - Finnish "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 9 - French "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 10 - German "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 11 - Greek "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 12 - Hungarian "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 13 - Italian "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 14 - Japanese "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 15 - Korean "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 16 - Norwegian "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 17 - Polish "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 18 - Portuguese "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 19 - Brazilian Portuguese "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 20 - Romanian "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 21 - Russian "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 22 - Spanish "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 23 - Latin American "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 24 - Swedish "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 25 - Thai "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 26 - Turkish "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 27 - Ukrainian "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.", // 28 - Vietnamese "Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work." }; const char translationWarningDescription2[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 1 - Arabic "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 2 - Bulgarian "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 3 - Simplified Chinese "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 4 - Traditional Chinese "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 5 - Czech "AppID je 0, vytvořte, prosím, steam_appid.txt se správným appid a restartujte hru.", // 6 - Danish "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 7 - Dutch "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 8 - Finnish "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 9 - French "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 10 - German "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 11 - Greek "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 12 - Hungarian "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 13 - Italian "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 14 - Japanese "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 15 - Korean "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 16 - Norwegian "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 17 - Polish "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 18 - Portuguese "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 19 - Brazilian Portuguese "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 20 - Romanian "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 21 - Russian "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 22 - Spanish "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 23 - Latin American "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 24 - Swedish "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 25 - Thai "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 26 - Turkish "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 27 - Ukrainian "AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 28 - Vietnamese "AppID is 0, please create a steam_appid.txt with the right appid and restart the game." }; const char translationWarningDescription3[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 1 - Arabic "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 2 - Bulgarian "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 3 - Simplified Chinese "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 4 - Traditional Chinese "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 5 - Czech "Zjištěn local_save.txt, emulátor ukládá lokálně do složky hry. Pokud to nechcete, odstraňte ho.", // 6 - Danish "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 7 - Dutch "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 8 - Finnish "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 9 - French "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 10 - German "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 11 - Greek "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 12 - Hungarian "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 13 - Italian "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 14 - Japanese "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 15 - Korean "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 16 - Norwegian "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 17 - Polish "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 18 - Portuguese "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 19 - Brazilian Portuguese "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 20 - Romanian "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 21 - Russian "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 22 - Spanish "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 23 - Latin American "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 24 - Swedish "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 25 - Thai "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 26 - Turkish "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 27 - Ukrainian "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 28 - Vietnamese "local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this." }; const char translationWarningDescription4[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 1 - Arabic "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 2 - Bulgarian "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 3 - Simplified Chinese "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 4 - Traditional Chinese "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 5 - Czech "Byly zjištěny soubory steam_settings/force_*.txt. Některá nastavení nebude možné uložit.", // 6 - Danish "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 7 - Dutch "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 8 - Finnish "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 9 - French "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 10 - German "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 11 - Greek "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 12 - Hungarian "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 13 - Italian "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 14 - Japanese "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 15 - Korean "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 16 - Norwegian "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 17 - Polish "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 18 - Portuguese "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 19 - Brazilian Portuguese "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 20 - Romanian "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 21 - Russian "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 22 - Spanish "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 23 - Latin American "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 24 - Swedish "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 25 - Thai "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 26 - Turkish "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 27 - Ukrainian "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.", // 28 - Vietnamese "Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings." }; const char translationSteamOverlayURL[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "The game tried to get the steam overlay to open this url:", // 1 - Arabic "The game tried to get the steam overlay to open this url:", // 2 - Bulgarian "The game tried to get the steam overlay to open this url:", // 3 - Simplified Chinese "The game tried to get the steam overlay to open this url:", // 4 - Traditional Chinese "The game tried to get the steam overlay to open this url:", // 5 - Czech "Hra se pokusila otevřít v rozhraní překrytí služby Steam tuto webovou adresu:", // 6 - Danish "The game tried to get the steam overlay to open this url:", // 7 - Dutch "The game tried to get the steam overlay to open this url:", // 8 - Finnish "The game tried to get the steam overlay to open this url:", // 9 - French "The game tried to get the steam overlay to open this url:", // 10 - German "The game tried to get the steam overlay to open this url:", // 11 - Greek "The game tried to get the steam overlay to open this url:", // 12 - Hungarian "The game tried to get the steam overlay to open this url:", // 13 - Italian "The game tried to get the steam overlay to open this url:", // 14 - Japanese "The game tried to get the steam overlay to open this url:", // 15 - Korean "The game tried to get the steam overlay to open this url:", // 16 - Norwegian "The game tried to get the steam overlay to open this url:", // 17 - Polish "The game tried to get the steam overlay to open this url:", // 18 - Portuguese "The game tried to get the steam overlay to open this url:", // 19 - Brazilian Portuguese "The game tried to get the steam overlay to open this url:", // 20 - Romanian "The game tried to get the steam overlay to open this url:", // 21 - Russian "The game tried to get the steam overlay to open this url:", // 22 - Spanish "The game tried to get the steam overlay to open this url:", // 23 - Latin American "The game tried to get the steam overlay to open this url:", // 24 - Swedish "The game tried to get the steam overlay to open this url:", // 25 - Thai "The game tried to get the steam overlay to open this url:", // 26 - Turkish "The game tried to get the steam overlay to open this url:", // 27 - Ukrainian "The game tried to get the steam overlay to open this url:", // 28 - Vietnamese "The game tried to get the steam overlay to open this url:" }; // C:\Program Files (x86)\Steam\resource\vgui_*.txt // vgui_close const char translationClose[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English "Close", // 1 - Arabic "Close", // 2 - Bulgarian "Затваряне", // 3 - Simplified Chinese "关闭", // 4 - Traditional Chinese "關閉", // 5 - Czech "Zavřít", // 6 - Danish "Luk", // 7 - Dutch "Sluiten", // 8 - Finnish "Sulje", // 9 - French "Fermer", // 10 - German "Schliessen", // 11 - Greek "ΚΛΕΙΣΙΜΟ", // 12 - Hungarian "Bezárás", // 13 - Italian "Chiudi", // 14 - Japanese "閉じる", // 15 - Korean "닫기", // 16 - Norwegian "Lukk", // 17 - Polish "Zamknij", // 18 - Portuguese "Fechar", // 19 - Brazilian Portuguese "Fechar", // 20 - Romanian "Închide", // 21 - Russian "Закрыть", // 22 - Spanish "Cerrar", // 23 - Latin American "Cerrar", // 24 - Swedish "Stäng", // 25 - Thai "ปิด", // 26 - Turkish "Kapat", // 27 - Ukrainian "Закрити", // 28 - Vietnamese "Đóng" }; const char translationPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English " playing ", // 1 - Arabic " playing ", // 2 - Bulgarian " playing ", // 3 - Simplified Chinese " playing ", // 4 - Traditional Chinese " playing ", // 5 - Czech " hraje ", // 6 - Danish " playing ", // 7 - Dutch " playing ", // 8 - Finnish " playing ", // 9 - French " playing ", // 10 - German " playing ", // 11 - Greek " playing ", // 12 - Hungarian " playing ", // 13 - Italian " playing ", // 14 - Japanese " playing ", // 15 - Korean " playing ", // 16 - Norwegian " playing ", // 17 - Polish " playing ", // 18 - Portuguese " playing ", // 19 - Brazilian Portuguese " playing ", // 20 - Romanian " playing ", // 21 - Russian " playing ", // 22 - Spanish " playing ", // 23 - Latin American " playing ", // 24 - Swedish " playing ", // 25 - Thai " playing ", // 26 - Turkish " playing ", // 27 - Ukrainian " playing ", // 28 - Vietnamese " playing " };