// ===================================================================================== 0 LANGUAGE 0, 0 // language = Neutral, sublanguage = Neutral SOURCE_CONTROL_ID SCID "../SOURCE_CONTROL_ID.txt" 1 VERSIONINFO FILEVERSION 8,56,38,63 PRODUCTVERSION 1,0,0,2 FILEFLAGSMASK 0x17 FILEFLAGS 0x0 FILEOS 0x00000004L // VOS__WINDOWS32 FILETYPE 0x00000001L // VFT_APP FILESUBTYPE 0x0L // VFT2_UNKNOWN { BLOCK "StringFileInfo" { BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode { VALUE "LegalCopyright", "Copyright (C) 2021 Goldberg Emulator" VALUE "InternalName", "Goldberg Emulator (win64)" VALUE "FileVersion", "08.56.38.63" VALUE "CompanyName", "Goldberg Emulator" VALUE "ProductVersion", "01.00.00.02" VALUE "FileDescription", "Goldberg Emulator" VALUE "Source Control ID", "8563863" VALUE "OriginalFilename", "steam.exe" VALUE "ProductName", "Goldberg Emulator" } } BLOCK "VarFileInfo" { VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252) } } // ===================================================================================== 1033 LANGUAGE 0x09, 0x01 // language = English, sublanguage = US 1 VERSIONINFO FILEVERSION 1,0,0,2 PRODUCTVERSION 1,0,0,2 FILEFLAGSMASK 0x17 FILEFLAGS 0x0 FILEOS 0x00000004L // VOS__WINDOWS32 FILETYPE 0x00000001L // VFT_APP FILESUBTYPE 0x0L // VFT2_UNKNOWN { BLOCK "StringFileInfo" { BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode { VALUE "CompanyName", "Goldberg Emulator" VALUE "FileDescription", "Goldberg Emulator" VALUE "FileVersion", "1, 0, 0, 2" VALUE "InternalName", "Goldberg Emulator" VALUE "LegalCopyright", "Copyright (C) 2021 Goldberg Emulator" VALUE "OriginalFilename", "steam.exe" VALUE "ProductName", "Goldberg Emulator" VALUE "ProductVersion", "1, 0, 0, 2" } } BLOCK "VarFileInfo" { VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252) } }