/* Copyright (C) 2019 Mr Goldberg This file is part of the Goldberg Emulator The Goldberg Emulator is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. The Goldberg Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the Goldberg Emulator; if not, see . */ #include "dll/steam_http.h" Steam_HTTP::Steam_HTTP(class Settings *settings, class Networking *network, class SteamCallResults *callback_results, class SteamCallBacks *callbacks) { this->settings = settings; this->network = network; this->callback_results = callback_results; this->callbacks = callbacks; } Steam_Http_Request *Steam_HTTP::get_request(HTTPRequestHandle hRequest) { auto conn = std::find_if(requests.begin(), requests.end(), [&hRequest](struct Steam_Http_Request const& conn) { return conn.handle == hRequest;}); if (conn == requests.end()) return NULL; return &(*conn); } // Initializes a new HTTP request, returning a handle to use in further operations on it. Requires // the method (GET or POST) and the absolute URL for the request. Both http and https are supported, // so this string must start with http:// or https:// and should look like http://store.steampowered.com/app/250/ // or such. HTTPRequestHandle Steam_HTTP::CreateHTTPRequest( EHTTPMethod eHTTPRequestMethod, const char *pchAbsoluteURL ) { PRINT_DEBUG("%i '%s'", eHTTPRequestMethod, pchAbsoluteURL); std::lock_guard lock(global_mutex); if (!pchAbsoluteURL) return INVALID_HTTPREQUEST_HANDLE; std::string url = pchAbsoluteURL; unsigned url_index = 0; if (url.rfind("https://", 0) == 0) { url_index = sizeof("https://") - 1; } else if (url.rfind("http://", 0) == 0) { url_index = sizeof("http://") - 1; } struct Steam_Http_Request request{}; request.request_method = eHTTPRequestMethod; request.url = url; if (url_index) { if (url.back() == '/') url += "index.html"; std::string file_path = Local_Storage::get_game_settings_path() + "http" + PATH_SEPARATOR + Local_Storage::sanitize_string(url.substr(url_index)); request.target_filepath = file_path; unsigned int file_size = file_size_(file_path); if (file_size) { request.response.resize(file_size); long long read = Local_Storage::get_file_data(file_path, (char *)&request.response[0], file_size, 0); if (read < 0) read = 0; if (read != file_size) request.response.resize(static_cast(read)); } } static HTTPRequestHandle h = 0; ++h; if (!h) ++h; request.handle = h; request.context_value = 0; requests.push_back(request); return request.handle; } // Set a context value for the request, which will be returned in the HTTPRequestCompleted_t callback after // sending the request. This is just so the caller can easily keep track of which callbacks go with which request data. bool Steam_HTTP::SetHTTPRequestContextValue( HTTPRequestHandle hRequest, uint64 ulContextValue ) { PRINT_DEBUG("%llu", ulContextValue); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } request->context_value = ulContextValue; return true; } // Set a timeout in seconds for the HTTP request, must be called prior to sending the request. Default // timeout is 60 seconds if you don't call this. Returns false if the handle is invalid, or the request // has already been sent. bool Steam_HTTP::SetHTTPRequestNetworkActivityTimeout( HTTPRequestHandle hRequest, uint32 unTimeoutSeconds ) { PRINT_DEBUG_ENTRY(); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } request->timeout_sec = unTimeoutSeconds; return true; } // Set a request header value for the request, must be called prior to sending the request. Will // return false if the handle is invalid or the request is already sent. bool Steam_HTTP::SetHTTPRequestHeaderValue( HTTPRequestHandle hRequest, const char *pchHeaderName, const char *pchHeaderValue ) { PRINT_DEBUG("'%s'='%s'", pchHeaderName, pchHeaderValue); std::lock_guard lock(global_mutex); if (!pchHeaderName || !pchHeaderValue) return false; if (common_helpers::str_cmp_insensitive(pchHeaderName, "User-Agent")) return false; Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } // FIX: appid 1902490 adds the header "Cache-Control: only-if-cached, max-stale=2678400" // which means a response is returned back only if it was already cached, otherwise the server has to send a 504 "Gateway Timeout" // just bypass the known ones to be on the safe side if (common_helpers::str_cmp_insensitive(pchHeaderName, "Cache-Control")) return true; if (common_helpers::str_cmp_insensitive(pchHeaderName, "Accept")) return true; request->headers[pchHeaderName] = pchHeaderValue; return true; } // Set a GET or POST parameter value on the request, which is set will depend on the EHTTPMethod specified // when creating the request. Must be called prior to sending the request. Will return false if the // handle is invalid or the request is already sent. bool Steam_HTTP::SetHTTPRequestGetOrPostParameter( HTTPRequestHandle hRequest, const char *pchParamName, const char *pchParamValue ) { PRINT_DEBUG("'%s' = '%s'", pchParamName, pchParamValue); std::lock_guard lock(global_mutex); if (!pchParamName || !pchParamValue) return false; Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } if (request->request_method != EHTTPMethod::k_EHTTPMethodGET && request->request_method != EHTTPMethod::k_EHTTPMethodHEAD && request->request_method != EHTTPMethod::k_EHTTPMethodPOST) { return false; } if (request->post_raw.size()) return false; request->get_or_post_params[pchParamName] = pchParamValue; return true; } static int curl_debug_trace( CURL *handle, curl_infotype type, char *data, size_t size, void *clientp ) { // https://curl.se/libcurl/c/CURLOPT_DEBUGFUNCTION.html std::string text{}; switch (type) { case CURLINFO_TEXT: text = "Info: " + std::string(data, size); break; case CURLINFO_HEADER_IN: text = "<= Recv header"; break; case CURLINFO_HEADER_OUT: text = "=> Send header"; break; case CURLINFO_DATA_IN: text = "<= Recv data"; break; case CURLINFO_DATA_OUT: text = "=> Send data"; break; case CURLINFO_SSL_DATA_OUT: text = "=> Send SSL data"; break; case CURLINFO_SSL_DATA_IN: text = "<= Recv SSL data"; break; default: text = "[X] ERROR: unknown callback type"; break; } PRINT_DEBUG("%s", text.c_str()); return 0; } void Steam_HTTP::online_http_request(Steam_Http_Request *request, SteamAPICall_t call_res_id) { PRINT_DEBUG("attempting to download from url: '%s', target filepath: '%s'", request->url.c_str(), request->target_filepath.c_str()); const auto send_callresult = [=]() -> void { struct HTTPRequestCompleted_t data{}; data.m_hRequest = request->handle; data.m_ulContextValue = request->context_value; data.m_unBodySize = static_cast(request->response.size()); if (request->response.empty() && !settings->force_steamhttp_success) { data.m_bRequestSuccessful = false; data.m_eStatusCode = k_EHTTPStatusCode404NotFound; } else { data.m_bRequestSuccessful = true; data.m_eStatusCode = k_EHTTPStatusCode200OK; } callback_results->addCallResult(call_res_id, data.k_iCallback, &data, sizeof(data)); callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); }; std::size_t filename_part = request->target_filepath.find_last_of("\\/"); std::string directory_path{}; std::string file_name{}; if (filename_part != std::string::npos) { filename_part += 1; // point at filename, not the '/' or '\' directory_path = request->target_filepath.substr(0, filename_part); file_name = request->target_filepath.substr(filename_part); } else { directory_path = "."; file_name = request->target_filepath; } PRINT_DEBUG("directory: '%s', filename '%s', target_filepath '%s'", directory_path.c_str(), file_name.c_str(), request->target_filepath.c_str()); Local_Storage::store_file_data(directory_path, file_name, (char *)"", sizeof("")); PRINT_DEBUG("Temp file created with empty data"); //TODO remove this FILE *hfile = std::fopen(request->target_filepath.c_str(), "wb"); if (!hfile) { PRINT_DEBUG("failed to open file for writing"); send_callresult(); return; } CURL *chttp = curl_easy_init(); if (!chttp) { fclose(hfile); PRINT_DEBUG("curl_easy_init() failed"); send_callresult(); return; } #ifndef EMU_RELEASE_BUILD curl_easy_setopt(chttp, CURLOPT_DEBUGFUNCTION, curl_debug_trace); curl_easy_setopt(chttp, CURLOPT_VERBOSE, 1L); #endif // headers std::vector headers{}; for (const auto &hdr : request->headers) { std::string new_header = hdr.first + ": " + hdr.second; PRINT_DEBUG("CURL header: '%s'", new_header.c_str()); headers.push_back(new_header); } struct curl_slist *headers_list = nullptr; for (const auto &hrd : headers) { headers_list = curl_slist_append(headers_list, hrd.c_str()); } curl_easy_setopt(chttp, CURLOPT_HTTPHEADER, headers_list); // request method switch (request->request_method) { case EHTTPMethod::k_EHTTPMethodGET: PRINT_DEBUG("CURL method type: GET"); curl_easy_setopt(chttp, CURLOPT_HTTPGET, 1L); break; case EHTTPMethod::k_EHTTPMethodHEAD: PRINT_DEBUG("CURL method type: HEAD"); curl_easy_setopt(chttp, CURLOPT_NOBODY, 1L); break; case EHTTPMethod::k_EHTTPMethodPOST: PRINT_DEBUG("CURL method type: POST"); curl_easy_setopt(chttp, CURLOPT_POST, 1L); break; case EHTTPMethod::k_EHTTPMethodPUT: PRINT_DEBUG("TODO CURL method type: PUT"); curl_easy_setopt(chttp, CURLOPT_UPLOAD, 1L); // CURLOPT_PUT "This option is deprecated since version 7.12.1. Use CURLOPT_UPLOAD." break; case EHTTPMethod::k_EHTTPMethodDELETE: PRINT_DEBUG("TODO CURL method type: DELETE"); headers_list = curl_slist_append(headers_list, "Content-Type: application/x-www-form-urlencoded"); headers_list = curl_slist_append(headers_list, "Accept: application/json,application/x-www-form-urlencoded,text/html,application/xhtml+xml,application/xml"); curl_easy_setopt(chttp, CURLOPT_CUSTOMREQUEST, "DELETE"); // https://stackoverflow.com/a/34751940 break; case EHTTPMethod::k_EHTTPMethodOPTIONS: PRINT_DEBUG("TODO CURL method type: OPTIONS"); curl_easy_setopt(chttp, CURLOPT_CUSTOMREQUEST, "OPTIONS"); break; case EHTTPMethod::k_EHTTPMethodPATCH: PRINT_DEBUG("TODO CURL method type: PATCH"); headers_list = curl_slist_append(headers_list, "Content-Type: application/x-www-form-urlencoded"); headers_list = curl_slist_append(headers_list, "Accept: application/json,application/x-www-form-urlencoded,text/html,application/xhtml+xml,application/xml"); curl_easy_setopt(chttp, CURLOPT_CUSTOMREQUEST, "PATCH"); break; default: break; } curl_easy_setopt(chttp, CURLOPT_FOLLOWLOCATION, 1L); curl_easy_setopt(chttp, CURLOPT_WRITEDATA, (void *)hfile); curl_easy_setopt(chttp, CURLOPT_TIMEOUT, request->timeout_sec); curl_easy_setopt(chttp, CURLOPT_NOSIGNAL, 1L); curl_easy_setopt(chttp, CURLOPT_USE_SSL, request->requires_valid_ssl ? CURLUSESSL_TRY : CURLUSESSL_NONE); curl_easy_setopt(chttp, CURLOPT_SSL_VERIFYPEER, 0L); // post data, or get params std::string post_data{}; if (request->get_or_post_params.size()) { for (const auto &pdata : request->get_or_post_params) { char *form_encoded_key = curl_easy_escape(chttp, pdata.first.c_str(), (int)pdata.first.size()); char *form_encoded_val = curl_easy_escape(chttp, pdata.second.c_str(), (int)pdata.second.size()); if (form_encoded_key && form_encoded_val) { post_data += form_encoded_key + std::string("=") + form_encoded_val + "&"; } if (form_encoded_key) curl_free(form_encoded_key); if (form_encoded_val) curl_free(form_encoded_val); } if (post_data.size()) post_data = post_data.substr(0, post_data.size() - 1); // remove the last "&" if (request->request_method == EHTTPMethod::k_EHTTPMethodGET) { request->url += "?" + post_data; PRINT_DEBUG("GET URL with params (url-encoded): '%s'", request->url.c_str()); } else { PRINT_DEBUG("POST form data (url-encoded): '%s'", post_data.c_str()); curl_easy_setopt(chttp, CURLOPT_POSTFIELDS, post_data.c_str()); } } else if (request->post_raw.size()) { PRINT_DEBUG("POST form data (raw): '%s'", request->post_raw.c_str()); curl_easy_setopt(chttp, CURLOPT_POSTFIELDS, request->post_raw.c_str()); } curl_easy_setopt(chttp, CURLOPT_URL, request->url.c_str()); CURLcode res_curl = curl_easy_perform(chttp); curl_slist_free_all(headers_list); curl_easy_cleanup(chttp); fclose(hfile); headers.clear(); PRINT_DEBUG("CURL error code for '%s' [%i = '%s'] (OK == 0)", request->url.c_str(), (int)res_curl, curl_easy_strerror(res_curl)); unsigned int file_size = file_size_(request->target_filepath); if (file_size) { request->response.resize(static_cast(file_size)); long long read = Local_Storage::get_file_data(request->target_filepath, (char *)&request->response[0], file_size); if (read < 0) read = 0; request->response.resize(static_cast(read)); } send_callresult(); } // Sends the HTTP request, will return false on a bad handle, otherwise use SteamCallHandle to wait on // asynchronous response via callback. // // Note: If the user is in offline mode in Steam, then this will add a only-if-cached cache-control // header and only do a local cache lookup rather than sending any actual remote request. bool Steam_HTTP::SendHTTPRequest( HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle ) { PRINT_DEBUG("%u %p", hRequest, pCallHandle); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } if (request->response.empty() && request->target_filepath.size() && !settings->disable_networking && settings->download_steamhttp_requests) { auto call_res_id = callback_results->reserveCallResult(); if (pCallHandle) *pCallHandle = call_res_id; std::thread(&Steam_HTTP::online_http_request, this, request, call_res_id).detach(); } else { struct HTTPRequestCompleted_t data{}; data.m_hRequest = request->handle; data.m_ulContextValue = request->context_value; data.m_unBodySize = static_cast(request->response.size()); if (request->response.empty() && !settings->force_steamhttp_success) { data.m_bRequestSuccessful = false; data.m_eStatusCode = k_EHTTPStatusCode404NotFound; } else { data.m_bRequestSuccessful = true; data.m_eStatusCode = k_EHTTPStatusCode200OK; } auto callres = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); if (pCallHandle) *pCallHandle = callres; callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); } return true; } // Sends the HTTP request, will return false on a bad handle, otherwise use SteamCallHandle to wait on // asynchronous response via callback for completion, and listen for HTTPRequestHeadersReceived_t and // HTTPRequestDataReceived_t callbacks while streaming. bool Steam_HTTP::SendHTTPRequestAndStreamResponse( HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle ) { // TODO this function triggers 3 callbacks: // https://partner.steamgames.com/doc/api/ISteamHTTP#SendHTTPRequestAndStreamResponse // Triggers a HTTPRequestDataReceived_t callback. // Triggers a HTTPRequestHeadersReceived_t callback. // Triggers a HTTPRequestCompleted_t callback. PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return SendHTTPRequest(hRequest, pCallHandle); } // Defers a request you have sent, the actual HTTP client code may have many requests queued, and this will move // the specified request to the tail of the queue. Returns false on invalid handle, or if the request is not yet sent. bool Steam_HTTP::DeferHTTPRequest( HTTPRequestHandle hRequest ) { PRINT_DEBUG_ENTRY(); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } return true; } // Prioritizes a request you have sent, the actual HTTP client code may have many requests queued, and this will move // the specified request to the head of the queue. Returns false on invalid handle, or if the request is not yet sent. bool Steam_HTTP::PrioritizeHTTPRequest( HTTPRequestHandle hRequest ) { PRINT_DEBUG("%u", hRequest); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } return true; } // Checks if a response header is present in a HTTP response given a handle from HTTPRequestCompleted_t, also // returns the size of the header value if present so the caller and allocate a correctly sized buffer for // GetHTTPResponseHeaderValue. bool Steam_HTTP::GetHTTPResponseHeaderSize( HTTPRequestHandle hRequest, const char *pchHeaderName, uint32 *unResponseHeaderSize ) { PRINT_DEBUG("'%s'", pchHeaderName); std::lock_guard lock(global_mutex); if (!pchHeaderName) return false; Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } const auto hdr = request->headers.find(pchHeaderName); if (request->headers.end() == hdr) return false; if (unResponseHeaderSize) *unResponseHeaderSize = (uint32)hdr->second.size(); return true; } // Gets header values from a HTTP response given a handle from HTTPRequestCompleted_t, will return false if the // header is not present or if your buffer is too small to contain it's value. You should first call // BGetHTTPResponseHeaderSize to check for the presence of the header and to find out the size buffer needed. bool Steam_HTTP::GetHTTPResponseHeaderValue( HTTPRequestHandle hRequest, const char *pchHeaderName, uint8 *pHeaderValueBuffer, uint32 unBufferSize ) { PRINT_DEBUG("'%s'", pchHeaderName); std::lock_guard lock(global_mutex); if (!pchHeaderName) return false; Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } const auto hdr = request->headers.find(pchHeaderName); if (request->headers.end() == hdr) return false; if (unBufferSize < hdr->second.size()) return false; if (pHeaderValueBuffer) { memset(pHeaderValueBuffer, 0, unBufferSize); hdr->second.copy((char *)pHeaderValueBuffer, unBufferSize); } return true; } // Gets the size of the body data from a HTTP response given a handle from HTTPRequestCompleted_t, will return false if the // handle is invalid. bool Steam_HTTP::GetHTTPResponseBodySize( HTTPRequestHandle hRequest, uint32 *unBodySize ) { PRINT_DEBUG("%u", hRequest); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } if (unBodySize) *unBodySize = (uint32)request->response.size(); return true; } // Gets the body data from a HTTP response given a handle from HTTPRequestCompleted_t, will return false if the // handle is invalid or is to a streaming response, or if the provided buffer is not the correct size. Use BGetHTTPResponseBodySize first to find out // the correct buffer size to use. bool Steam_HTTP::GetHTTPResponseBodyData( HTTPRequestHandle hRequest, uint8 *pBodyDataBuffer, uint32 unBufferSize ) { PRINT_DEBUG("%p %u", pBodyDataBuffer, unBufferSize); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } PRINT_DEBUG(" required buffer size = %zu", request->response.size()); if (unBufferSize < request->response.size()) return false; if (pBodyDataBuffer) { memset(pBodyDataBuffer, 0, unBufferSize); request->response.copy((char *)pBodyDataBuffer, unBufferSize); } return true; } // Gets the body data from a streaming HTTP response given a handle from HTTPRequestDataReceived_t. Will return false if the // handle is invalid or is to a non-streaming response (meaning it wasn't sent with SendHTTPRequestAndStreamResponse), or if the buffer size and offset // do not match the size and offset sent in HTTPRequestDataReceived_t. bool Steam_HTTP::GetHTTPStreamingResponseBodyData( HTTPRequestHandle hRequest, uint32 cOffset, uint8 *pBodyDataBuffer, uint32 unBufferSize ) { PRINT_DEBUG_ENTRY(); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } if (pBodyDataBuffer && cOffset <= request->response.size()) { memset(pBodyDataBuffer, 0, unBufferSize); request->response.copy((char *)pBodyDataBuffer, unBufferSize, cOffset); return true; } return false; } // Releases an HTTP response handle, should always be called to free resources after receiving a HTTPRequestCompleted_t // callback and finishing using the response. bool Steam_HTTP::ReleaseHTTPRequest( HTTPRequestHandle hRequest ) { PRINT_DEBUG("%u", hRequest); std::lock_guard lock(global_mutex); auto c = std::begin(requests); while (c != std::end(requests)) { if (c->handle == hRequest) { c = requests.erase(c); return true; } else { ++c; } } return false; } // Gets progress on downloading the body for the request. This will be zero unless a response header has already been // received which included a content-length field. For responses that contain no content-length it will report // zero for the duration of the request as the size is unknown until the connection closes. bool Steam_HTTP::GetHTTPDownloadProgressPct( HTTPRequestHandle hRequest, float *pflPercentOut ) { PRINT_DEBUG("%u", hRequest); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } if (pflPercentOut) *pflPercentOut = 100.0f; return true; } // Sets the body for an HTTP Post request. Will fail and return false on a GET request, and will fail if POST params // have already been set for the request. Setting this raw body makes it the only contents for the post, the pchContentType // parameter will set the content-type header for the request so the server may know how to interpret the body. bool Steam_HTTP::SetHTTPRequestRawPostBody( HTTPRequestHandle hRequest, const char *pchContentType, uint8 *pubBody, uint32 unBodyLen ) { PRINT_DEBUG("%u '%s'", hRequest, pchContentType); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } if (request->request_method != EHTTPMethod::k_EHTTPMethodPOST && request->request_method != EHTTPMethod::k_EHTTPMethodPUT && request->request_method != EHTTPMethod::k_EHTTPMethodPATCH) { return false; } if (request->get_or_post_params.size()) return false; request->post_raw = std::string((char *)pubBody, unBodyLen); return true; } // Creates a cookie container handle which you must later free with ReleaseCookieContainer(). If bAllowResponsesToModify=true // than any response to your requests using this cookie container may add new cookies which may be transmitted with // future requests. If bAllowResponsesToModify=false than only cookies you explicitly set will be sent. This API is just for // during process lifetime, after steam restarts no cookies are persisted and you have no way to access the cookie container across // repeat executions of your process. HTTPCookieContainerHandle Steam_HTTP::CreateCookieContainer( bool bAllowResponsesToModify ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); static HTTPCookieContainerHandle handle = 0; ++handle; if (!handle) ++handle; return INVALID_HTTPCOOKIE_HANDLE; } // Release a cookie container you are finished using, freeing it's memory bool Steam_HTTP::ReleaseCookieContainer( HTTPCookieContainerHandle hCookieContainer ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } // Adds a cookie to the specified cookie container that will be used with future requests. bool Steam_HTTP::SetCookie( HTTPCookieContainerHandle hCookieContainer, const char *pchHost, const char *pchUrl, const char *pchCookie ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } // Set the cookie container to use for a HTTP request bool Steam_HTTP::SetHTTPRequestCookieContainer( HTTPRequestHandle hRequest, HTTPCookieContainerHandle hCookieContainer ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } // Set the extra user agent info for a request, this doesn't clobber the normal user agent, it just adds the extra info on the end bool Steam_HTTP::SetHTTPRequestUserAgentInfo( HTTPRequestHandle hRequest, const char *pchUserAgentInfo ) { PRINT_DEBUG("%u '%s'", hRequest, pchUserAgentInfo); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } if (!pchUserAgentInfo || !pchUserAgentInfo[0]) { request->headers["User-Agent"] = Steam_Http_Request::STEAM_DEFAULT_USER_AGENT; } else { request->headers["User-Agent"] += std::string(" ") + pchUserAgentInfo; } return true; } // Set that https request should require verified SSL certificate via machines certificate trust store bool Steam_HTTP::SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle hRequest, bool bRequireVerifiedCertificate ) { PRINT_DEBUG_ENTRY(); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } request->requires_valid_ssl = bRequireVerifiedCertificate; return true; } // Set an absolute timeout on the HTTP request, this is just a total time timeout different than the network activity timeout // which can bump everytime we get more data bool Steam_HTTP::SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle hRequest, uint32 unMilliseconds ) { PRINT_DEBUG_ENTRY(); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } request->timeout_sec = (uint64)(unMilliseconds / 1000.0); return true; } // Check if the reason the request failed was because we timed it out (rather than some harder failure) bool Steam_HTTP::GetHTTPRequestWasTimedOut( HTTPRequestHandle hRequest, bool *pbWasTimedOut ) { PRINT_DEBUG_ENTRY(); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } if (pbWasTimedOut) *pbWasTimedOut = false; return true; }