#include "dll/auth.h" #define STEAM_ID_OFFSET_TICKET (4 + 8) #define STEAM_TICKET_MIN_SIZE (4 + 8 + 8) #define STEAM_TICKET_MIN_SIZE_NEW 170 #define STEAM_TICKET_PROCESS_TIME 0.03 //Conan Exiles doesn't work with 512 or 128, 256 seems to be the good size // Usually steam send as 1024 (or recommend sending as that) //Steam returns 234 #define STEAM_AUTH_TICKET_SIZE 256 //234 static inline int generate_random_int() { int a; randombytes((char *)&a, sizeof(a)); return a; } static uint32 generate_steam_ticket_id() { /* not random starts with 2? */ static uint32 a = 1; ++a; // this must never return 0, it is reserved for "k_HAuthTicketInvalid" when the auth APIs fail if (a == 0) ++a; return a; } static uint32_t get_ticket_count() { static uint32_t a = 0; ++a; // this must never return 0, on overflow just go back to 1 again if (a == 0) a = 1; return a; } // source: https://github.com/Detanup01/stmsrv/blob/main/Cert/AppTicket.key // thanks Detanup01 const static std::string app_ticket_key = "-----BEGIN PRIVATE KEY-----\n" "MIICdgIBADANBgkqhkiG9w0BAQEFAASCAmAwggJcAgEAAoGBAMITHOY6pfsvaGTI\n" "llmilPa1+ev4BsUV0IW3+F/3pQlZ+o57CO1HbepSh2a37cbGUSehOVQ7lREPVXP3\n" "UdyF5tU5IMytJef5N7euM5z2IG9IszeOReO87h2AmtlwGqnRj7qd0MeVxSAuUq7P\n" "C/Ir1VyOg58+wAKxaPL18upylnGJAgMBAAECgYEAnKQQj0KG9VYuTCoaL/6pfPcj\n" "4PEvhaM1yrfSIKMg8YtOT/G+IsWkUZyK7L1HjUhD+FiIjRQKHNrjfdYAnJz20Xom\n" "k6iVt7ugihIne1Q3pGYG8TY9P1DPdN7zEnAVY1Bh2PAlqJWrif3v8v1dUGE/dYr2\n" "U3M0JhvzO7VL1B/chIECQQDqW9G5azGMA/cL4jOg0pbj9GfxjJZeT7M2rBoIaRWP\n" "C3ROndyb+BNahlKk6tbvqillvvMQQiSFGw/PbmCwtLL3AkEA0/79W0q9d3YCXQGW\n" "k3hQvR8HEbxLmRaRF2gU4MOa5C0JqwsmxzdK4mKoJCpVAiu1gmFonLjn2hm8i+vK\n" "b7hffwJAEiMpCACTxRJJfFH1TOz/YIT5xmfq+0GPzRtkqGH5mSh5x9vPxwJb/RWI\n" "L9s85y90JLuyc/+qc+K0Rol0Ujip4QJAGLXVJEn+8ajAt8SSn5fbmV+/fDK9gRef\n" "S+Im5NgH+ubBBL3lBD2Orfqf7K8+f2VG3+6oufPXmpV7Y7fVPdZ40wJALDujJXgi\n" "XiCBSht1YScYjfmJh2/xZWh8/w+vs5ZTtrnW2FQvfvVDG9c1hrChhpvmA0QxdgWB\n" "zSsAno/utcuB9w==\n" "-----END PRIVATE KEY-----\n"; static std::vector sign_auth_data(const std::string &private_key_content, const std::vector &data, size_t effective_data_len) { std::vector signature{}; // Hash the data using SHA-1 constexpr static int SHA1_DIGEST_LENGTH = 20; uint8_t hash[SHA1_DIGEST_LENGTH]{}; int result = mbedtls_sha1(data.data(), effective_data_len, hash); if (result != 0) { #ifndef EMU_RELEASE_BUILD // we nedd a live object until the printf does its job, hence this special handling std::string err_msg(256, 0); mbedtls_strerror(result, &err_msg[0], err_msg.size()); PRINT_DEBUG("failed to hash the data via SHA1: %s", err_msg.c_str()); #endif return signature; } mbedtls_entropy_context entropy_ctx; // entropy context for random number generation mbedtls_entropy_init(&entropy_ctx); mbedtls_ctr_drbg_context ctr_drbg_ctx; // CTR-DRBG context for deterministic random number generation mbedtls_ctr_drbg_init(&ctr_drbg_ctx); // seed the CTR-DRBG context with random numbers result = mbedtls_ctr_drbg_seed(&ctr_drbg_ctx, mbedtls_entropy_func, &entropy_ctx, nullptr, 0); if (mbedtls_ctr_drbg_seed(&ctr_drbg_ctx, mbedtls_entropy_func, &entropy_ctx, nullptr, 0) != 0) { mbedtls_ctr_drbg_free(&ctr_drbg_ctx); mbedtls_entropy_free(&entropy_ctx); #ifndef EMU_RELEASE_BUILD // we nedd a live object until the printf does its job, hence this special handling std::string err_msg(256, 0); mbedtls_strerror(result, &err_msg[0], err_msg.size()); PRINT_DEBUG("failed to seed the CTR-DRBG context: %s", err_msg.c_str()); #endif return signature; } mbedtls_pk_context private_key_ctx; // holds the parsed private key mbedtls_pk_init(&private_key_ctx); result = mbedtls_pk_parse_key( &private_key_ctx, // will hold the parsed private key (const unsigned char *)private_key_content.c_str(), private_key_content.size() + 1, // we MUST include the null terminator, otherwise this API returns an error! nullptr, 0, // no password stuff, private key isn't protected mbedtls_ctr_drbg_random, &ctr_drbg_ctx // random number generation function + the CTR-DRBG context it requires as an input ); if (result != 0) { mbedtls_pk_free(&private_key_ctx); mbedtls_ctr_drbg_free(&ctr_drbg_ctx); mbedtls_entropy_free(&entropy_ctx); #ifndef EMU_RELEASE_BUILD // we nedd a live object until the printf does its job, hence this special handling std::string err_msg(256, 0); mbedtls_strerror(result, &err_msg[0], err_msg.size()); PRINT_DEBUG("failed to parse private key: %s", err_msg.c_str()); #endif return signature; } // private key must be valid RSA key if (mbedtls_pk_get_type(&private_key_ctx) != MBEDTLS_PK_RSA || // invalid type mbedtls_pk_can_do(&private_key_ctx, MBEDTLS_PK_RSA) == 0) { // or initialized but not properly setup (maybe freed?) mbedtls_pk_free(&private_key_ctx); mbedtls_ctr_drbg_free(&ctr_drbg_ctx); mbedtls_entropy_free(&entropy_ctx); PRINT_DEBUG("parsed key is not a valid RSA private key"); return signature; } // get the underlying RSA context from the parsed private key mbedtls_rsa_context* rsa_ctx = mbedtls_pk_rsa(private_key_ctx); // resize the output buffer to accomodate the size of the private key const size_t private_key_len = mbedtls_pk_get_len(&private_key_ctx); if (private_key_len == 0) { // TODO must be 128 siglen mbedtls_pk_free(&private_key_ctx); mbedtls_ctr_drbg_free(&ctr_drbg_ctx); mbedtls_entropy_free(&entropy_ctx); PRINT_DEBUG("failed to get private key (final buffer) length"); return signature; } PRINT_DEBUG("computed private key (final buffer) length = %zu", private_key_len); signature.resize(private_key_len); // finally sign the computed hash using RSA and PKCS#1 padding result = mbedtls_rsa_pkcs1_sign( rsa_ctx, mbedtls_ctr_drbg_random, &ctr_drbg_ctx, MBEDTLS_MD_SHA1, // we used SHA1 to hash the data sizeof(hash), hash, signature.data() // output ); mbedtls_pk_free(&private_key_ctx); mbedtls_ctr_drbg_free(&ctr_drbg_ctx); mbedtls_entropy_free(&entropy_ctx); if (result != 0) { signature.clear(); #ifndef EMU_RELEASE_BUILD // we nedd a live object until the printf does its job, hence this special handling std::string err_msg(256, 0); mbedtls_strerror(result, &err_msg[0], err_msg.size()); PRINT_DEBUG("RSA signing failed: %s", err_msg.c_str()); #endif } #ifndef EMU_RELEASE_BUILD // we nedd a live object until the printf does its job, hence this special handling auto str = common_helpers::uint8_vector_to_hex_string(signature); PRINT_DEBUG("final signature [%zu bytes]:\n %s", signature.size(), str.c_str()); #endif return signature; } std::vector DLC::Serialize() const { PRINT_DEBUG("AppId = %u, Licenses count = %zu", AppId, Licenses.size()); // we need this variable because we depend on the sizeof, must be 2 bytes const uint16_t dlcs_licenses_count = (uint16_t)Licenses.size(); const size_t dlcs_licenses_total_size = Licenses.size() * sizeof(Licenses[0]); // count * element size const size_t total_size = sizeof(AppId) + sizeof(dlcs_licenses_count) + dlcs_licenses_total_size; std::vector buffer{}; buffer.resize(total_size); uint8_t* pBuffer = &buffer[0]; #define SER_VAR(v) \ *reinterpret_cast::type *>(pBuffer) = v; \ pBuffer += sizeof(v) SER_VAR(AppId); SER_VAR(dlcs_licenses_count); for(uint32_t dlc_license : Licenses) { SER_VAR(dlc_license); } #undef SER_VAR PRINT_DEBUG("final size = %zu", buffer.size()); return buffer; } std::vector AppTicketGC::Serialize() const { const uint64_t steam_id = id.ConvertToUint64(); // must be 52 constexpr size_t total_size = sizeof(STEAM_APPTICKET_GCLen) + sizeof(GCToken) + sizeof(steam_id) + sizeof(ticketGenDate) + sizeof(STEAM_APPTICKET_SESSIONLEN) + sizeof(one) + sizeof(two) + sizeof(ExternalIP) + sizeof(InternalIP) + sizeof(TimeSinceStartup) + sizeof(TicketGeneratedCount); // check the size at compile time, we must ensure the correct size #ifndef EMU_RELEASE_BUILD static_assert( total_size == 52, "AUTH::AppTicketGC::SER calculated size of serialized data != 52 bytes, your compiler has some incorrect sizes" ); #endif PRINT_DEBUG( "\n" " GCToken: " "%" PRIu64 "\n" " user steam_id: " "%" PRIu64 "\n" " ticketGenDate: %u\n" " ExternalIP: 0x%08X, InternalIP: 0x%08X\n" " TimeSinceStartup: %u, TicketGeneratedCount: %u\n" " SER size = %zu", GCToken, steam_id, ticketGenDate, ExternalIP, InternalIP, TimeSinceStartup, TicketGeneratedCount, total_size ); std::vector buffer{}; buffer.resize(total_size); uint8_t* pBuffer = &buffer[0]; #define SER_VAR(v) \ *reinterpret_cast::type *>(pBuffer) = v; \ pBuffer += sizeof(v) SER_VAR(STEAM_APPTICKET_GCLen); SER_VAR(GCToken); SER_VAR(steam_id); SER_VAR(ticketGenDate); SER_VAR(STEAM_APPTICKET_SESSIONLEN); SER_VAR(one); SER_VAR(two); SER_VAR(ExternalIP); SER_VAR(InternalIP); SER_VAR(TimeSinceStartup); SER_VAR(TicketGeneratedCount); #undef SER_VAR #ifndef EMU_RELEASE_BUILD // we nedd a live object until the printf does its job, hence this special handling auto str = common_helpers::uint8_vector_to_hex_string(buffer); PRINT_DEBUG("final data [%zu bytes]:\n %s", buffer.size(), str.c_str()); #endif return buffer; } std::vector AppTicket::Serialize() const { const uint64_t steam_id = id.ConvertToUint64(); PRINT_DEBUG( "\n" " Version: %u\n" " user steam_id: " "%" PRIu64 "\n" " AppId: %u\n" " ExternalIP: 0x%08X, InternalIP: 0x%08X\n" " TicketGeneratedDate: %u, TicketGeneratedExpireDate: %u\n" " Licenses count: %zu, DLCs count: %zu", Version, steam_id, AppId, ExternalIP, InternalIP, TicketGeneratedDate, TicketGeneratedExpireDate, Licenses.size(), DLCs.size() ); // we need this variable because we depend on the sizeof, must be 2 bytes const uint16_t licenses_count = (uint16_t)Licenses.size(); const size_t licenses_total_size = Licenses.size() * sizeof(Licenses[0]); // total count * element size // we need this variable because we depend on the sizeof, must be 2 bytes const uint16_t dlcs_count = (uint16_t)DLCs.size(); size_t dlcs_total_size = 0; std::vector> serialized_dlcs{}; for (const DLC &dlc : DLCs) { auto dlc_ser = dlc.Serialize(); dlcs_total_size += dlc_ser.size(); serialized_dlcs.push_back(dlc_ser); } //padding constexpr uint16_t padding = (uint16_t)0; // must be 42 constexpr size_t static_fields_size = sizeof(Version) + sizeof(steam_id) + sizeof(AppId) + sizeof(ExternalIP) + sizeof(InternalIP) + sizeof(AlwaysZero) + sizeof(TicketGeneratedDate) + sizeof(TicketGeneratedExpireDate) + sizeof(licenses_count) + sizeof(dlcs_count) + sizeof(padding); // check the size at compile time, we must ensure the correct size #ifndef EMU_RELEASE_BUILD static_assert( static_fields_size == 42, "AUTH::AppTicket::SER calculated size of serialized data != 42 bytes, your compiler has some incorrect sizes" ); #endif const size_t total_size = static_fields_size + licenses_total_size + dlcs_total_size; PRINT_DEBUG("final size = %zu", total_size); std::vector buffer{}; buffer.resize(total_size); uint8_t* pBuffer = &buffer[0]; #define SER_VAR(v) \ *reinterpret_cast::type *>(pBuffer) = v; \ pBuffer += sizeof(v) SER_VAR(Version); SER_VAR(steam_id); SER_VAR(AppId); SER_VAR(ExternalIP); SER_VAR(InternalIP); SER_VAR(AlwaysZero); SER_VAR(TicketGeneratedDate); SER_VAR(TicketGeneratedExpireDate); #ifndef EMU_RELEASE_BUILD { // we nedd a live object until the printf does its job, hence this special handling auto str = common_helpers::uint8_vector_to_hex_string(buffer); PRINT_DEBUG("(before licenses + DLCs):\n %s", str.c_str()); } #endif /* * layout of licenses: * ------------------------ * 2 bytes: count of licenses * ------------------------ * [ * ------------------------ * | 4 bytes: license element * ------------------------ * ] */ SER_VAR(licenses_count); for(uint32_t license : Licenses) { SER_VAR(license); } /* * layout of DLCs: * ------------------------ * | 2 bytes: count of DLCs * ------------------------ * [ * ------------------------ * | 4 bytes: app id * ------------------------ * | 2 bytes: DLC licenses count * ------------------------ * [ * 4 bytes: DLC license element * ] * ] */ SER_VAR(dlcs_count); for (const auto &dlc_ser : serialized_dlcs){ memcpy(pBuffer, dlc_ser.data(), dlc_ser.size()); pBuffer += dlc_ser.size(); } //padding SER_VAR(padding); #undef SER_VAR #ifndef EMU_RELEASE_BUILD { // we nedd a live object until the printf does its job, hence this special handling auto str = common_helpers::uint8_vector_to_hex_string(buffer); PRINT_DEBUG("final data [%zu bytes]:\n %s", buffer.size(), str.c_str()); } #endif return buffer; } std::vector Auth_Data::Serialize() const { /* * layout of Auth_Data with GC: * ------------------------ * X bytes: GC data blob (currently 52 bytes) * ------------------------ * 4 bytes: remaining Auth_Data blob size (4 + Y + Z) * ------------------------ * 4 bytes: size of ticket data layout (not blob!, hence blob + 4) * ------------------------ * Y bytes: ticket data blob * ------------------------ * Z bytes: App Ticket signature * ------------------------ * * total layout length = X + 4 + 4 + Y + Z */ /* * layout of Auth_Data without GC: * ------------------------ * 4 bytes: size of ticket data layout (not blob!, hence blob + 4) * ------------------------ * Y bytes: ticket data blob * ------------------------ * Z bytes: App Ticket signature * ------------------------ * * total layout length = 4 + Y + Z */ const uint64_t steam_id = id.ConvertToUint64(); PRINT_DEBUG( "\n" " HasGC: %u\n" " user steam_id: " "%" PRIu64 "\n" " number: " "%" PRIu64 , (int)HasGC, steam_id, number ); /* * layout of ticket data: * ------------------------ * 4 bytes: size of ticket data layout (not blob!, hence blob + 4) * ------------------------ * Y bytes: ticket data blob * ------------------------ * * total layout length = 4 + Y */ std::vector tickedData = Ticket.Serialize(); // we need this variable because we depend on the sizeof, must be 4 bytes const uint32_t ticket_data_layout_length = sizeof(uint32_t) + // size of this uint32_t because it is included! (uint32_t)tickedData.size(); size_t total_size_without_siglen = ticket_data_layout_length; std::vector GCData{}; size_t gc_data_layout_length = 0; if (HasGC) { /* * layout of GC data: * ------------------------ * X bytes: GC data blob (currently 52 bytes) * ------------------------ * 4 bytes: remaining Auth_Data blob size * ------------------------ * * total layout length = X + 4 */ GCData = GC.Serialize(); gc_data_layout_length += GCData.size() + sizeof(uint32_t); total_size_without_siglen += gc_data_layout_length; } const size_t final_buffer_size = total_size_without_siglen + STEAM_APPTICKET_SIGLEN; PRINT_DEBUG("size without sig len = %zu, size with sig len (final size) = %zu", total_size_without_siglen, final_buffer_size ); std::vector buffer; buffer.resize(final_buffer_size); uint8_t* pBuffer = &buffer[0]; #define SER_VAR(v) \ *reinterpret_cast::type *>(pBuffer) = v; \ pBuffer += sizeof(v) // serialize the GC data first if (HasGC) { memcpy(pBuffer, GCData.data(), GCData.size()); pBuffer += GCData.size(); // when GC data is written (HasGC), // the next 4 bytes after the GCData will be the length of the remaining data in the final buffer // i.e. final buffer size - length of GCData layout // i.e. ticket data length + STEAM_APPTICKET_SIGLEN // // notice that we subtract the entire layout length, not just GCData.size(), // otherwise these next 4 bytes will include themselves! uint32_t remaining_length = (uint32_t)(final_buffer_size - gc_data_layout_length); SER_VAR(remaining_length); } // serialize the ticket data SER_VAR(ticket_data_layout_length); memcpy(pBuffer, tickedData.data(), tickedData.size()); #ifndef EMU_RELEASE_BUILD { // we nedd a live object until the printf does its job, hence this special handling auto str = common_helpers::uint8_vector_to_hex_string(buffer); PRINT_DEBUG("final data (before signature) [%zu bytes]:\n %s", buffer.size(), str.c_str()); } #endif //Todo make a signature std::vector signature = sign_auth_data(app_ticket_key, tickedData, total_size_without_siglen); if (signature.size() == STEAM_APPTICKET_SIGLEN) { memcpy(buffer.data() + total_size_without_siglen, signature.data(), signature.size()); #ifndef EMU_RELEASE_BUILD { // we nedd a live object until the printf does its job, hence this special handling auto str = common_helpers::uint8_vector_to_hex_string(buffer); PRINT_DEBUG("final data (after signature) [%zu bytes]:\n %s", buffer.size(), str.c_str()); } #endif } else { PRINT_DEBUG("signature size [%zu] is invalid", signature.size()); } #undef SER_VAR return buffer; } void Auth_Manager::ticket_callback(void *object, Common_Message *msg) { // PRINT_DEBUG_ENTRY(); Auth_Manager *auth_manager = (Auth_Manager *)object; auth_manager->Callback(msg); } Auth_Manager::Auth_Manager(class Settings *settings, class Networking *network, class SteamCallBacks *callbacks) { this->network = network; this->settings = settings; this->callbacks = callbacks; this->network->setCallback(CALLBACK_ID_AUTH_TICKET, settings->get_local_steam_id(), &Auth_Manager::ticket_callback, this); this->network->setCallback(CALLBACK_ID_USER_STATUS, settings->get_local_steam_id(), &Auth_Manager::ticket_callback, this); } Auth_Manager::~Auth_Manager() { this->network->rmCallback(CALLBACK_ID_AUTH_TICKET, settings->get_local_steam_id(), &Auth_Manager::ticket_callback, this); this->network->rmCallback(CALLBACK_ID_USER_STATUS, settings->get_local_steam_id(), &Auth_Manager::ticket_callback, this); } void Auth_Manager::launch_callback(CSteamID id, EAuthSessionResponse resp, double delay) { ValidateAuthTicketResponse_t data{}; data.m_SteamID = id; data.m_eAuthSessionResponse = resp; data.m_OwnerSteamID = id; callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), delay); } void Auth_Manager::launch_callback_gs(CSteamID id, bool approved) { if (approved) { GSClientApprove_t data{}; data.m_SteamID = data.m_OwnerSteamID = id; callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); } else { GSClientDeny_t data{}; data.m_SteamID = id; data.m_eDenyReason = k_EDenyNotLoggedOn; //TODO: other reasons? callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); } } Auth_Data Auth_Manager::getTicketData( void *pTicket, int cbMaxTicket, uint32 *pcbTicket ) { #define IP4_AS_DWORD_LITTLE_ENDIAN(a,b,c,d) (((uint32_t)d)<<24 | ((uint32_t)c)<<16 | ((uint32_t)b)<<8 | (uint32_t)a) Auth_Data ticket_data{}; CSteamID steam_id = settings->get_local_steam_id(); if (settings->enable_new_app_ticket) { ticket_data.id = steam_id; ticket_data.number = generate_steam_ticket_id(); ticket_data.Ticket.Version = 4; ticket_data.Ticket.id = steam_id; ticket_data.Ticket.AppId = settings->get_local_game_id().AppID(); ticket_data.Ticket.ExternalIP = IP4_AS_DWORD_LITTLE_ENDIAN(127, 0, 0, 1); //TODO ticket_data.Ticket.InternalIP = IP4_AS_DWORD_LITTLE_ENDIAN(127, 0, 0, 1); ticket_data.Ticket.AlwaysZero = 0; const auto curTime = std::chrono::system_clock::now(); const auto GenDate = std::chrono::duration_cast(curTime.time_since_epoch()); ticket_data.Ticket.TicketGeneratedDate = (uint32_t)GenDate.count(); uint32_t expTime = (uint32_t)(GenDate + std::chrono::hours(24)).count(); ticket_data.Ticket.TicketGeneratedExpireDate = expTime; ticket_data.Ticket.Licenses.resize(0); ticket_data.Ticket.Licenses.push_back(0); //TODO unsigned int dlcCount = settings->DLCCount(); ticket_data.Ticket.DLCs.resize(0); //currently set to 0 for (unsigned i = 0; i < dlcCount; ++i) { DLC dlc; AppId_t appid; bool available; std::string name; if (!settings->getDLC(i, appid, available, name)) break; dlc.AppId = (uint32_t)appid; dlc.Licenses.resize(0); //TODO ticket_data.Ticket.DLCs.push_back(dlc); } ticket_data.HasGC = false; if (settings->use_gc_token) { ticket_data.HasGC = true; ticket_data.GC.GCToken = generate_random_int(); ticket_data.GC.id = steam_id; ticket_data.GC.ticketGenDate = (uint32_t)GenDate.count(); ticket_data.GC.ExternalIP = IP4_AS_DWORD_LITTLE_ENDIAN(127, 0, 0, 1); ticket_data.GC.InternalIP = IP4_AS_DWORD_LITTLE_ENDIAN(127, 0, 0, 1); ticket_data.GC.TimeSinceStartup = (uint32_t)std::chrono::duration_cast(curTime - startup_time).count(); ticket_data.GC.TicketGeneratedCount = get_ticket_count(); } std::vector ser = ticket_data.Serialize(); uint32_t ser_size = static_cast(ser.size()); *pcbTicket = ser_size; if (cbMaxTicket >= ser_size) memcpy(pTicket, ser.data(), ser_size); } else { memset(pTicket, 123, cbMaxTicket); ((char *)pTicket)[0] = 0x14; ((char *)pTicket)[1] = 0; ((char *)pTicket)[2] = 0; ((char *)pTicket)[3] = 0; uint64 steam_id_buff = steam_id.ConvertToUint64(); memcpy((char *)pTicket + STEAM_ID_OFFSET_TICKET, &steam_id_buff, sizeof(steam_id_buff)); *pcbTicket = cbMaxTicket; uint32 ttt = generate_steam_ticket_id(); ticket_data.id = steam_id; ticket_data.number = ttt; memcpy(((char *)pTicket) + sizeof(uint64), &ttt, sizeof(ttt)); } #undef IP4_AS_DWORD_LITTLE_ENDIAN return ticket_data; } HAuthTicket Auth_Manager::getTicket( void *pTicket, int cbMaxTicket, uint32 *pcbTicket ) { if (settings->enable_new_app_ticket) { if (cbMaxTicket < STEAM_TICKET_MIN_SIZE_NEW) return k_HAuthTicketInvalid; } else { if (cbMaxTicket < STEAM_TICKET_MIN_SIZE) return k_HAuthTicketInvalid; if (cbMaxTicket > STEAM_AUTH_TICKET_SIZE) cbMaxTicket = STEAM_AUTH_TICKET_SIZE; } Auth_Data ticket_data = getTicketData(pTicket, cbMaxTicket, pcbTicket ); if (*pcbTicket > cbMaxTicket) return k_HAuthTicketInvalid; GetAuthSessionTicketResponse_t data{}; data.m_hAuthTicket = (HAuthTicket)ticket_data.number; data.m_eResult = EResult::k_EResultOK; callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), STEAM_TICKET_PROCESS_TIME); outbound.push_back(ticket_data); return data.m_hAuthTicket; } HAuthTicket Auth_Manager::getWebApiTicket( const char* pchIdentity ) { // https://docs.unity.com/ugs/en-us/manual/authentication/manual/platform-signin-steam GetTicketForWebApiResponse_t data{}; uint32 cbTicket = 0; Auth_Data ticket_data = getTicketData(data.m_rgubTicket, sizeof(data.m_rgubTicket), &cbTicket); if (cbTicket > sizeof(data.m_rgubTicket)) return k_HAuthTicketInvalid; data.m_cubTicket = (int)cbTicket; data.m_hAuthTicket = (HAuthTicket)ticket_data.number; data.m_eResult = EResult::k_EResultOK; callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), STEAM_TICKET_PROCESS_TIME); outbound.push_back(ticket_data); return data.m_hAuthTicket; } CSteamID Auth_Manager::fakeUser() { Auth_Data data = {}; data.id = generate_steam_anon_user(); inbound.push_back(data); return data.id; } void Auth_Manager::cancelTicket(uint32 number) { auto ticket = std::find_if(outbound.begin(), outbound.end(), [&number](Auth_Data const& item) { return item.number == number; }); if (outbound.end() == ticket) return; Auth_Ticket *auth_ticket = new Auth_Ticket(); auth_ticket->set_number(number); auth_ticket->set_type(Auth_Ticket::CANCEL); Common_Message msg; msg.set_source_id(settings->get_local_steam_id().ConvertToUint64()); msg.set_allocated_auth_ticket(auth_ticket); network->sendToAll(&msg, true); outbound.erase(ticket); } bool Auth_Manager::SendUserConnectAndAuthenticate( uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser ) { if (cubAuthBlobSize < STEAM_TICKET_MIN_SIZE) return false; Auth_Data data; uint64 id; memcpy(&id, (char *)pvAuthBlob + STEAM_ID_OFFSET_TICKET, sizeof(id)); uint32 number; memcpy(&number, ((char *)pvAuthBlob) + sizeof(uint64), sizeof(number)); data.id = CSteamID(id); data.number = number; if (pSteamIDUser) *pSteamIDUser = data.id; for (auto & t : inbound) { if (t.id == data.id) { //Should this return false? launch_callback_gs(id, true); return true; } } inbound.push_back(data); launch_callback_gs(id, true); return true; } EBeginAuthSessionResult Auth_Manager::beginAuth(const void *pAuthTicket, int cbAuthTicket, CSteamID steamID ) { if (cbAuthTicket < STEAM_TICKET_MIN_SIZE) return k_EBeginAuthSessionResultInvalidTicket; Auth_Data data; uint64 id; memcpy(&id, (char *)pAuthTicket + STEAM_ID_OFFSET_TICKET, sizeof(id)); uint32 number; memcpy(&number, ((char *)pAuthTicket) + sizeof(uint64), sizeof(number)); data.id = CSteamID(id); data.number = number; data.created = std::chrono::high_resolution_clock::now(); for (auto & t : inbound) { if (t.id == data.id && !check_timedout(t.created, STEAM_TICKET_PROCESS_TIME)) { return k_EBeginAuthSessionResultDuplicateRequest; } } inbound.push_back(data); launch_callback(steamID, k_EAuthSessionResponseOK, STEAM_TICKET_PROCESS_TIME); return k_EBeginAuthSessionResultOK; } uint32 Auth_Manager::countInboundAuth() { return static_cast(inbound.size()); } bool Auth_Manager::endAuth(CSteamID id) { bool erased = false; auto t = std::begin(inbound); while (t != std::end(inbound)) { if (t->id == id) { erased = true; t = inbound.erase(t); } else { ++t; } } return erased; } void Auth_Manager::Callback(Common_Message *msg) { if (msg->has_low_level()) { if (msg->low_level().type() == Low_Level::CONNECT) { } if (msg->low_level().type() == Low_Level::DISCONNECT) { PRINT_DEBUG("TICKET DISCONNECT"); auto t = std::begin(inbound); while (t != std::end(inbound)) { if (t->id.ConvertToUint64() == msg->source_id()) { launch_callback(t->id, k_EAuthSessionResponseUserNotConnectedToSteam); t = inbound.erase(t); } else { ++t; } } } } if (msg->has_auth_ticket()) { if (msg->auth_ticket().type() == Auth_Ticket::CANCEL) { PRINT_DEBUG("TICKET CANCEL " "%" PRIu64, msg->source_id()); uint32 number = msg->auth_ticket().number(); auto t = std::begin(inbound); while (t != std::end(inbound)) { if (t->id.ConvertToUint64() == msg->source_id() && t->number == number) { PRINT_DEBUG("TICKET CANCELED"); launch_callback(t->id, k_EAuthSessionResponseAuthTicketCanceled); t = inbound.erase(t); } else { ++t; } } } } }