mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-30 14:25:36 +08:00
8d22fb72ae
# Conflicts: # dll/steam_remote_storage.h
721 lines
27 KiB
C++
721 lines
27 KiB
C++
/* Copyright (C) 2019 Mr Goldberg
|
|
This file is part of the Goldberg Emulator
|
|
|
|
The Goldberg Emulator is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 3 of the License, or (at your option) any later version.
|
|
|
|
The Goldberg Emulator is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with the Goldberg Emulator; if not, see
|
|
<http://www.gnu.org/licenses/>. */
|
|
|
|
#include "base.h"
|
|
|
|
struct Async_Read {
|
|
SteamAPICall_t api_call;
|
|
uint32 offset;
|
|
uint32 to_read;
|
|
uint32 size;
|
|
std::string file_name;
|
|
};
|
|
|
|
struct Stream_Write {
|
|
std::string file_name;
|
|
UGCFileWriteStreamHandle_t write_stream_handle;
|
|
std::vector<char> file_data;
|
|
};
|
|
|
|
struct Downloaded_File {
|
|
std::string file;
|
|
uint64 total_size;
|
|
};
|
|
|
|
class Steam_Remote_Storage :
|
|
public ISteamRemoteStorage001,
|
|
public ISteamRemoteStorage002,
|
|
public ISteamRemoteStorage003,
|
|
public ISteamRemoteStorage004,
|
|
public ISteamRemoteStorage005,
|
|
public ISteamRemoteStorage006,
|
|
public ISteamRemoteStorage007,
|
|
public ISteamRemoteStorage008,
|
|
public ISteamRemoteStorage009,
|
|
public ISteamRemoteStorage010,
|
|
public ISteamRemoteStorage011,
|
|
public ISteamRemoteStorage012,
|
|
public ISteamRemoteStorage013,
|
|
public ISteamRemoteStorage
|
|
{
|
|
private:
|
|
class Settings *settings;
|
|
Local_Storage *local_storage;
|
|
class SteamCallResults *callback_results;
|
|
bool steam_cloud_enabled;
|
|
std::vector<struct Async_Read> async_reads;
|
|
std::vector<struct Stream_Write> stream_writes;
|
|
std::map<UGCHandle_t, std::string> shared_files;
|
|
std::map<UGCHandle_t, struct Downloaded_File> downloaded_files;
|
|
|
|
public:
|
|
Steam_Remote_Storage(class Settings *settings, Local_Storage *local_storage, class SteamCallResults *callback_results)
|
|
{
|
|
this->settings = settings;
|
|
this->local_storage = local_storage;
|
|
this->callback_results = callback_results;
|
|
steam_cloud_enabled = true;
|
|
local_storage->update_save_filenames(Local_Storage::remote_storage_folder);
|
|
}
|
|
|
|
// NOTE
|
|
//
|
|
// Filenames are case-insensitive, and will be converted to lowercase automatically.
|
|
// So "foo.bar" and "Foo.bar" are the same file, and if you write "Foo.bar" then
|
|
// iterate the files, the filename returned will be "foo.bar".
|
|
//
|
|
|
|
// file operations
|
|
bool FileWrite( const char *pchFile, const void *pvData, int32 cubData )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileWrite %s %u\n", pchFile, cubData);
|
|
if (!pchFile || cubData <= 0 || cubData > k_unMaxCloudFileChunkSize) {
|
|
return false;
|
|
}
|
|
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
int data_stored = local_storage->store_data(Local_Storage::remote_storage_folder, pchFile, (char* )pvData, cubData);
|
|
PRINT_DEBUG("Steam_Remote_Storage::Stored %i, %u\n", data_stored, data_stored == cubData);
|
|
return data_stored == cubData;
|
|
}
|
|
|
|
int32 FileRead( const char *pchFile, void *pvData, int32 cubDataToRead )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileRead %s %i\n", pchFile, cubDataToRead);
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
int read_data = local_storage->get_data(Local_Storage::remote_storage_folder, pchFile, (char* )pvData, cubDataToRead);
|
|
if (read_data < 0) read_data = 0;
|
|
PRINT_DEBUG("Read %i\n", read_data);
|
|
return read_data;
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageFileWriteAsyncComplete_t )
|
|
SteamAPICall_t FileWriteAsync( const char *pchFile, const void *pvData, uint32 cubData )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileWriteAsync\n");
|
|
if (!pchFile || cubData > k_unMaxCloudFileChunkSize || cubData == 0) {
|
|
return k_uAPICallInvalid;
|
|
}
|
|
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
bool success = local_storage->store_data(Local_Storage::remote_storage_folder, pchFile, (char* )pvData, cubData) == cubData;
|
|
RemoteStorageFileWriteAsyncComplete_t data;
|
|
data.m_eResult = success ? k_EResultOK : k_EResultFail;
|
|
|
|
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.01);
|
|
}
|
|
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageFileReadAsyncComplete_t )
|
|
SteamAPICall_t FileReadAsync( const char *pchFile, uint32 nOffset, uint32 cubToRead )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileReadAsync\n");
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
|
|
unsigned int size = local_storage->file_size(Local_Storage::remote_storage_folder, pchFile);
|
|
|
|
RemoteStorageFileReadAsyncComplete_t data;
|
|
if (size <= nOffset) {
|
|
return k_uAPICallInvalid;
|
|
}
|
|
|
|
if ((size - nOffset) < cubToRead) cubToRead = size - nOffset;
|
|
|
|
struct Async_Read a_read;
|
|
data.m_eResult = k_EResultOK;
|
|
a_read.offset = data.m_nOffset = nOffset;
|
|
a_read.api_call = data.m_hFileReadAsync = callback_results->reserveCallResult();
|
|
a_read.to_read = data.m_cubRead = cubToRead;
|
|
a_read.file_name = std::string(pchFile);
|
|
a_read.size = size;
|
|
|
|
async_reads.push_back(a_read);
|
|
callback_results->addCallResult(data.m_hFileReadAsync, data.k_iCallback, &data, sizeof(data));
|
|
return data.m_hFileReadAsync;
|
|
}
|
|
|
|
bool FileReadAsyncComplete( SteamAPICall_t hReadCall, void *pvBuffer, uint32 cubToRead )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileReadAsyncComplete\n");
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
|
|
auto a_read = std::find_if(async_reads.begin(), async_reads.end(), [&hReadCall](Async_Read const& item) { return item.api_call == hReadCall; });
|
|
if (async_reads.end() == a_read)
|
|
return false;
|
|
|
|
if (cubToRead < a_read->to_read)
|
|
return false;
|
|
|
|
char *temp = new char[a_read->size];
|
|
int read_data = local_storage->get_data(Local_Storage::remote_storage_folder, a_read->file_name, (char* )temp, a_read->size);
|
|
if (read_data < a_read->to_read + a_read->offset) {
|
|
delete[] temp;
|
|
return false;
|
|
}
|
|
|
|
memcpy(pvBuffer, temp + a_read->offset, a_read->to_read);
|
|
delete[] temp;
|
|
async_reads.erase(a_read);
|
|
return true;
|
|
}
|
|
|
|
|
|
bool FileForget( const char *pchFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileForget\n");
|
|
return true;
|
|
}
|
|
|
|
bool FileDelete( const char *pchFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileDelete\n");
|
|
return local_storage->file_delete(Local_Storage::remote_storage_folder, pchFile);
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageFileShareResult_t )
|
|
SteamAPICall_t FileShare( const char *pchFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileShare\n");
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
RemoteStorageFileShareResult_t data = {};
|
|
if (local_storage->file_exists(Local_Storage::remote_storage_folder, pchFile)) {
|
|
data.m_eResult = k_EResultOK;
|
|
data.m_hFile = generate_steam_api_call_id();
|
|
strncpy(data.m_rgchFilename, pchFile, sizeof(data.m_rgchFilename) - 1);
|
|
shared_files[data.m_hFile] = pchFile;
|
|
} else {
|
|
data.m_eResult = k_EResultFileNotFound;
|
|
}
|
|
|
|
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
|
}
|
|
|
|
bool SetSyncPlatforms( const char *pchFile, ERemoteStoragePlatform eRemoteStoragePlatform )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::SetSyncPlatforms\n");
|
|
return true;
|
|
}
|
|
|
|
|
|
// file operations that cause network IO
|
|
UGCFileWriteStreamHandle_t FileWriteStreamOpen( const char *pchFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileWriteStreamOpen\n");
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
static UGCFileWriteStreamHandle_t handle;
|
|
++handle;
|
|
struct Stream_Write stream_write;
|
|
stream_write.file_name = std::string(pchFile);
|
|
stream_write.write_stream_handle = handle;
|
|
stream_writes.push_back(stream_write);
|
|
return stream_write.write_stream_handle;
|
|
}
|
|
|
|
bool FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t writeHandle, const void *pvData, int32 cubData )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileWriteStreamWriteChunk\n");
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
auto request = std::find_if(stream_writes.begin(), stream_writes.end(), [&writeHandle](struct Stream_Write const& item) { return item.write_stream_handle == writeHandle; });
|
|
if (stream_writes.end() == request)
|
|
return false;
|
|
|
|
std::copy((char *)pvData, (char *)pvData + cubData, std::back_inserter(request->file_data));
|
|
return true;
|
|
}
|
|
|
|
bool FileWriteStreamClose( UGCFileWriteStreamHandle_t writeHandle )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileWriteStreamClose\n");
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
auto request = std::find_if(stream_writes.begin(), stream_writes.end(), [&writeHandle](struct Stream_Write const& item) { return item.write_stream_handle == writeHandle; });
|
|
if (stream_writes.end() == request)
|
|
return false;
|
|
|
|
local_storage->store_data(Local_Storage::remote_storage_folder, request->file_name, request->file_data.data(), request->file_data.size());
|
|
stream_writes.erase(request);
|
|
return true;
|
|
}
|
|
|
|
bool FileWriteStreamCancel( UGCFileWriteStreamHandle_t writeHandle )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileWriteStreamCancel\n");
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
auto request = std::find_if(stream_writes.begin(), stream_writes.end(), [&writeHandle](struct Stream_Write const& item) { return item.write_stream_handle == writeHandle; });
|
|
if (stream_writes.end() == request)
|
|
return false;
|
|
|
|
stream_writes.erase(request);
|
|
return true;
|
|
}
|
|
|
|
// file information
|
|
bool FileExists( const char *pchFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileExists %s\n", pchFile);
|
|
return local_storage->file_exists(Local_Storage::remote_storage_folder, pchFile);
|
|
}
|
|
|
|
bool FilePersisted( const char *pchFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FilePersisted\n");
|
|
return local_storage->file_exists(Local_Storage::remote_storage_folder, pchFile);
|
|
}
|
|
|
|
int32 GetFileSize( const char *pchFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetFileSize %s\n", pchFile);
|
|
return local_storage->file_size(Local_Storage::remote_storage_folder, pchFile);
|
|
}
|
|
|
|
int64 GetFileTimestamp( const char *pchFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetFileTimestamp\n");
|
|
return local_storage->file_timestamp(Local_Storage::remote_storage_folder, pchFile);
|
|
}
|
|
|
|
ERemoteStoragePlatform GetSyncPlatforms( const char *pchFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetSyncPlatforms\n");
|
|
return k_ERemoteStoragePlatformAll;
|
|
}
|
|
|
|
|
|
// iteration
|
|
int32 GetFileCount()
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetFileCount\n");
|
|
int32 num = local_storage->count_files(Local_Storage::remote_storage_folder);
|
|
PRINT_DEBUG("Steam_Remote_Storage::File count: %i\n", num);
|
|
return num;
|
|
}
|
|
|
|
const char *GetFileNameAndSize( int iFile, int32 *pnFileSizeInBytes )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetFileNameAndSize %i\n", iFile);
|
|
static char output_filename[MAX_FILENAME_LENGTH];
|
|
if (local_storage->iterate_file(Local_Storage::remote_storage_folder, iFile, output_filename, pnFileSizeInBytes)) {
|
|
PRINT_DEBUG("Steam_Remote_Storage::Name: |%s|, size: %i\n", output_filename, pnFileSizeInBytes ? *pnFileSizeInBytes : 0);
|
|
return output_filename;
|
|
} else {
|
|
return "";
|
|
}
|
|
}
|
|
|
|
|
|
// configuration management
|
|
bool GetQuota( uint64 *pnTotalBytes, uint64 *puAvailableBytes )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetQuota\n");
|
|
uint64 quota = 2 << 26;
|
|
*pnTotalBytes = quota;
|
|
*puAvailableBytes = (quota);
|
|
return true;
|
|
}
|
|
|
|
bool GetQuota( int32 *pnTotalBytes, int32 *puAvailableBytes )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetQuota\n");
|
|
uint64 quota = 2 << 26;
|
|
*pnTotalBytes = quota;
|
|
*puAvailableBytes = (quota);
|
|
return true;
|
|
}
|
|
|
|
bool IsCloudEnabledForAccount()
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::IsCloudEnabledForAccount\n");
|
|
return true;
|
|
}
|
|
|
|
bool IsCloudEnabledForApp()
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::IsCloudEnabledForApp\n");
|
|
return steam_cloud_enabled;
|
|
}
|
|
|
|
bool IsCloudEnabledThisApp()
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::IsCloudEnabledThisApp\n");
|
|
return steam_cloud_enabled;
|
|
}
|
|
|
|
void SetCloudEnabledForApp( bool bEnabled )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::SetCloudEnabledForApp\n");
|
|
steam_cloud_enabled = bEnabled;
|
|
}
|
|
|
|
bool SetCloudEnabledThisApp( bool bEnabled )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::SetCloudEnabledThisApp\n");
|
|
steam_cloud_enabled = bEnabled;
|
|
return true;
|
|
}
|
|
|
|
// user generated content
|
|
|
|
// Downloads a UGC file. A priority value of 0 will download the file immediately,
|
|
// otherwise it will wait to download the file until all downloads with a lower priority
|
|
// value are completed. Downloads with equal priority will occur simultaneously.
|
|
STEAM_CALL_RESULT( RemoteStorageDownloadUGCResult_t )
|
|
SteamAPICall_t UGCDownload( UGCHandle_t hContent, uint32 unPriority )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UGCDownload\n");
|
|
RemoteStorageDownloadUGCResult_t data = {};
|
|
if (shared_files.count(hContent)) {
|
|
data.m_eResult = k_EResultOK;
|
|
data.m_hFile = hContent;
|
|
data.m_nAppID = settings->get_local_game_id().AppID();
|
|
data.m_nSizeInBytes = local_storage->file_size(Local_Storage::remote_storage_folder, shared_files[hContent]);
|
|
shared_files[hContent].copy(data.m_pchFileName, sizeof(data.m_pchFileName) - 1);
|
|
data.m_ulSteamIDOwner = settings->get_local_steam_id().ConvertToUint64();
|
|
downloaded_files[hContent].file = shared_files[hContent];
|
|
downloaded_files[hContent].total_size = data.m_nSizeInBytes;
|
|
} else {
|
|
data.m_eResult = k_EResultFileNotFound; //TODO: not sure if this is the right result
|
|
}
|
|
|
|
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageDownloadUGCResult_t )
|
|
SteamAPICall_t UGCDownload( UGCHandle_t hContent )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UGCDownload old\n");
|
|
return UGCDownload(hContent, 1);
|
|
}
|
|
|
|
|
|
// Gets the amount of data downloaded so far for a piece of content. pnBytesExpected can be 0 if function returns false
|
|
// or if the transfer hasn't started yet, so be careful to check for that before dividing to get a percentage
|
|
bool GetUGCDownloadProgress( UGCHandle_t hContent, int32 *pnBytesDownloaded, int32 *pnBytesExpected )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetUGCDownloadProgress\n");
|
|
}
|
|
|
|
bool GetUGCDownloadProgress( UGCHandle_t hContent, uint32 *pnBytesDownloaded, uint32 *pnBytesExpected )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetUGCDownloadProgress old\n");
|
|
}
|
|
|
|
|
|
// Gets metadata for a file after it has been downloaded. This is the same metadata given in the RemoteStorageDownloadUGCResult_t call result
|
|
bool GetUGCDetails( UGCHandle_t hContent, AppId_t *pnAppID, STEAM_OUT_STRING() char **ppchName, int32 *pnFileSizeInBytes, STEAM_OUT_STRUCT() CSteamID *pSteamIDOwner )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetUGCDetails\n");
|
|
}
|
|
|
|
|
|
// After download, gets the content of the file.
|
|
// Small files can be read all at once by calling this function with an offset of 0 and cubDataToRead equal to the size of the file.
|
|
// Larger files can be read in chunks to reduce memory usage (since both sides of the IPC client and the game itself must allocate
|
|
// enough memory for each chunk). Once the last byte is read, the file is implicitly closed and further calls to UGCRead will fail
|
|
// unless UGCDownload is called again.
|
|
// For especially large files (anything over 100MB) it is a requirement that the file is read in chunks.
|
|
int32 UGCRead( UGCHandle_t hContent, void *pvData, int32 cubDataToRead, uint32 cOffset, EUGCReadAction eAction )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UGCRead\n");
|
|
if (!downloaded_files.count(hContent) || cubDataToRead < 0) {
|
|
return -1; //TODO: is this the right return value?
|
|
}
|
|
|
|
Downloaded_File f = downloaded_files[hContent];
|
|
int read_data = local_storage->get_data(Local_Storage::remote_storage_folder, f.file, (char* )pvData, cubDataToRead, cOffset);
|
|
|
|
if (eAction == k_EUGCRead_Close || (eAction == k_EUGCRead_ContinueReadingUntilFinished && (read_data < cubDataToRead || (cOffset + cubDataToRead) >= f.total_size))) {
|
|
downloaded_files.erase(hContent);
|
|
}
|
|
|
|
PRINT_DEBUG("Read %i\n", read_data);
|
|
return read_data;
|
|
}
|
|
|
|
int32 UGCRead( UGCHandle_t hContent, void *pvData, int32 cubDataToRead )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UGCRead old\n");
|
|
return UGCRead( hContent, pvData, cubDataToRead, 0);
|
|
}
|
|
|
|
int32 UGCRead( UGCHandle_t hContent, void *pvData, int32 cubDataToRead, uint32 cOffset)
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UGCRead old2\n");
|
|
return UGCRead(hContent, pvData, cubDataToRead, cOffset, k_EUGCRead_ContinueReadingUntilFinished);
|
|
}
|
|
|
|
// Functions to iterate through UGC that has finished downloading but has not yet been read via UGCRead()
|
|
int32 GetCachedUGCCount()
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetCachedUGCCount\n");
|
|
}
|
|
|
|
UGCHandle_t GetCachedUGCHandle( int32 iCachedContent )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetCachedUGCHandle\n");
|
|
}
|
|
|
|
|
|
// The following functions are only necessary on the Playstation 3. On PC & Mac, the Steam client will handle these operations for you
|
|
// On Playstation 3, the game controls which files are stored in the cloud, via FilePersist, FileFetch, and FileForget.
|
|
|
|
#if defined(_PS3) || defined(_SERVER)
|
|
// Connect to Steam and get a list of files in the Cloud - results in a RemoteStorageAppSyncStatusCheck_t callback
|
|
void GetFileListFromServer()
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetFileListFromServer\n");
|
|
}
|
|
|
|
// Indicate this file should be downloaded in the next sync
|
|
bool FileFetch( const char *pchFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FileFetch\n");
|
|
return true;
|
|
}
|
|
|
|
// Indicate this file should be persisted in the next sync
|
|
bool FilePersist( const char *pchFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::FilePersist\n");
|
|
return true;
|
|
}
|
|
|
|
// Pull any requested files down from the Cloud - results in a RemoteStorageAppSyncedClient_t callback
|
|
bool SynchronizeToClient()
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::SynchronizeToClient\n");
|
|
}
|
|
|
|
// Upload any requested files to the Cloud - results in a RemoteStorageAppSyncedServer_t callback
|
|
bool SynchronizeToServer()
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::SynchronizeToServer\n");
|
|
}
|
|
|
|
// Reset any fetch/persist/etc requests
|
|
bool ResetFileRequestState()
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::ResetFileRequestState\n");
|
|
}
|
|
|
|
#endif
|
|
|
|
// publishing UGC
|
|
STEAM_CALL_RESULT( RemoteStoragePublishFileProgress_t )
|
|
SteamAPICall_t PublishWorkshopFile( const char *pchFile, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags, EWorkshopFileType eWorkshopFileType )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::PublishWorkshopFile\n");
|
|
}
|
|
|
|
PublishedFileUpdateHandle_t CreatePublishedFileUpdateRequest( PublishedFileId_t unPublishedFileId )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::CreatePublishedFileUpdateRequest\n");
|
|
}
|
|
|
|
bool UpdatePublishedFileFile( PublishedFileUpdateHandle_t updateHandle, const char *pchFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UpdatePublishedFileFile\n");
|
|
}
|
|
|
|
SteamAPICall_t PublishFile( const char *pchFile, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::PublishFile\n");
|
|
}
|
|
|
|
SteamAPICall_t PublishWorkshopFile( const char *pchFile, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, SteamParamStringArray_t *pTags )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::PublishWorkshopFile old\n");
|
|
}
|
|
|
|
SteamAPICall_t UpdatePublishedFile( RemoteStorageUpdatePublishedFileRequest_t updatePublishedFileRequest )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UpdatePublishedFile\n");
|
|
}
|
|
|
|
bool UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t updateHandle, const char *pchPreviewFile )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UpdatePublishedFilePreviewFile\n");
|
|
}
|
|
|
|
bool UpdatePublishedFileTitle( PublishedFileUpdateHandle_t updateHandle, const char *pchTitle )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UpdatePublishedFileTitle\n");
|
|
}
|
|
|
|
bool UpdatePublishedFileDescription( PublishedFileUpdateHandle_t updateHandle, const char *pchDescription )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UpdatePublishedFileDescription\n");
|
|
}
|
|
|
|
bool UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t updateHandle, ERemoteStoragePublishedFileVisibility eVisibility )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UpdatePublishedFileVisibility\n");
|
|
}
|
|
|
|
bool UpdatePublishedFileTags( PublishedFileUpdateHandle_t updateHandle, SteamParamStringArray_t *pTags )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UpdatePublishedFileTags\n");
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageUpdatePublishedFileResult_t )
|
|
SteamAPICall_t CommitPublishedFileUpdate( PublishedFileUpdateHandle_t updateHandle )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::CommitPublishedFileUpdate\n");
|
|
}
|
|
|
|
// Gets published file details for the given publishedfileid. If unMaxSecondsOld is greater than 0,
|
|
// cached data may be returned, depending on how long ago it was cached. A value of 0 will force a refresh.
|
|
// A value of k_WorkshopForceLoadPublishedFileDetailsFromCache will use cached data if it exists, no matter how old it is.
|
|
STEAM_CALL_RESULT( RemoteStorageGetPublishedFileDetailsResult_t )
|
|
SteamAPICall_t GetPublishedFileDetails( PublishedFileId_t unPublishedFileId, uint32 unMaxSecondsOld )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetPublishedFileDetails\n");
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageGetPublishedFileDetailsResult_t )
|
|
SteamAPICall_t GetPublishedFileDetails( PublishedFileId_t unPublishedFileId )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetPublishedFileDetails old\n");
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageDeletePublishedFileResult_t )
|
|
SteamAPICall_t DeletePublishedFile( PublishedFileId_t unPublishedFileId )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::DeletePublishedFile\n");
|
|
}
|
|
|
|
// enumerate the files that the current user published with this app
|
|
STEAM_CALL_RESULT( RemoteStorageEnumerateUserPublishedFilesResult_t )
|
|
SteamAPICall_t EnumerateUserPublishedFiles( uint32 unStartIndex )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::EnumerateUserPublishedFiles\n");
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
RemoteStorageEnumerateUserPublishedFilesResult_t data;
|
|
data.m_eResult = k_EResultOK;
|
|
data.m_nResultsReturned = 0;
|
|
data.m_nTotalResultCount = 0;
|
|
//data.m_rgPublishedFileId;
|
|
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageSubscribePublishedFileResult_t )
|
|
SteamAPICall_t SubscribePublishedFile( PublishedFileId_t unPublishedFileId )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::SubscribePublishedFile\n");
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageEnumerateUserSubscribedFilesResult_t )
|
|
SteamAPICall_t EnumerateUserSubscribedFiles( uint32 unStartIndex )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::EnumerateUserSubscribedFiles\n");
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
RemoteStorageEnumerateUserSubscribedFilesResult_t data;
|
|
data.m_eResult = k_EResultOK;
|
|
data.m_nResultsReturned = 0;
|
|
data.m_nTotalResultCount = 0;
|
|
//data.m_rgPublishedFileId;
|
|
//data.m_rgRTimeSubscribed;
|
|
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageUnsubscribePublishedFileResult_t )
|
|
SteamAPICall_t UnsubscribePublishedFile( PublishedFileId_t unPublishedFileId )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UnsubscribePublishedFile\n");
|
|
}
|
|
|
|
bool UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t updateHandle, const char *pchChangeDescription )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UpdatePublishedFileSetChangeDescription\n");
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageGetPublishedItemVoteDetailsResult_t )
|
|
SteamAPICall_t GetPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetPublishedItemVoteDetails\n");
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageUpdateUserPublishedItemVoteResult_t )
|
|
SteamAPICall_t UpdateUserPublishedItemVote( PublishedFileId_t unPublishedFileId, bool bVoteUp )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UpdateUserPublishedItemVote\n");
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageGetPublishedItemVoteDetailsResult_t )
|
|
SteamAPICall_t GetUserPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::GetUserPublishedItemVoteDetails\n");
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageEnumerateUserPublishedFilesResult_t )
|
|
SteamAPICall_t EnumerateUserSharedWorkshopFiles( CSteamID steamId, uint32 unStartIndex, SteamParamStringArray_t *pRequiredTags, SteamParamStringArray_t *pExcludedTags )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::EnumerateUserSharedWorkshopFiles\n");
|
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
|
RemoteStorageEnumerateUserPublishedFilesResult_t data;
|
|
data.m_eResult = k_EResultOK;
|
|
data.m_nResultsReturned = 0;
|
|
data.m_nTotalResultCount = 0;
|
|
//data.m_rgPublishedFileId;
|
|
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageEnumerateUserPublishedFilesResult_t )
|
|
SteamAPICall_t EnumerateUserSharedWorkshopFiles(AppId_t nAppId, CSteamID steamId, uint32 unStartIndex, SteamParamStringArray_t *pRequiredTags, SteamParamStringArray_t *pExcludedTags )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::EnumerateUserSharedWorkshopFiles old\n");
|
|
return EnumerateUserSharedWorkshopFiles(steamId, unStartIndex, pRequiredTags, pExcludedTags);
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStoragePublishFileProgress_t )
|
|
SteamAPICall_t PublishVideo( EWorkshopVideoProvider eVideoProvider, const char *pchVideoAccount, const char *pchVideoIdentifier, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::PublishVideo\n");
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStoragePublishFileProgress_t )
|
|
SteamAPICall_t PublishVideo(const char *pchFileName, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::PublishVideo old\n");
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageSetUserPublishedFileActionResult_t )
|
|
SteamAPICall_t SetUserPublishedFileAction( PublishedFileId_t unPublishedFileId, EWorkshopFileAction eAction )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::SetUserPublishedFileAction\n");
|
|
}
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageEnumeratePublishedFilesByUserActionResult_t )
|
|
SteamAPICall_t EnumeratePublishedFilesByUserAction( EWorkshopFileAction eAction, uint32 unStartIndex )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::EnumeratePublishedFilesByUserAction\n");
|
|
}
|
|
|
|
// this method enumerates the public view of workshop files
|
|
STEAM_CALL_RESULT( RemoteStorageEnumerateWorkshopFilesResult_t )
|
|
SteamAPICall_t EnumeratePublishedWorkshopFiles( EWorkshopEnumerationType eEnumerationType, uint32 unStartIndex, uint32 unCount, uint32 unDays, SteamParamStringArray_t *pTags, SteamParamStringArray_t *pUserTags )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::EnumeratePublishedWorkshopFiles\n");
|
|
}
|
|
|
|
|
|
STEAM_CALL_RESULT( RemoteStorageDownloadUGCResult_t )
|
|
SteamAPICall_t UGCDownloadToLocation( UGCHandle_t hContent, const char *pchLocation, uint32 unPriority )
|
|
{
|
|
PRINT_DEBUG("Steam_Remote_Storage::UGCDownloadToLocation\n");
|
|
}
|
|
|
|
};
|