mirror of
https://github.com/Detanup01/gbe_fork.git
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809 lines
36 KiB
C++
809 lines
36 KiB
C++
// a Modified version of ColdClientLoader originally written by Rat431
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// https://github.com/Rat431/ColdAPI_Steam/tree/master/src/ColdClientLoader
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#include "common_helpers/common_helpers.hpp"
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#include "pe_helpers/pe_helpers.hpp"
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#include "dbg_log/dbg_log.hpp"
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#define SI_CONVERT_GENERIC
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#define SI_SUPPORT_IOSTREAMS
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#define SI_NO_MBCS
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#include "simpleini/SimpleIni.h"
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#include "utfcpp/utf8.h"
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// C RunTime Header Files
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#include <stdlib.h>
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#include <malloc.h>
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#include <memory.h>
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#include <tchar.h>
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#include <stdio.h>
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#include <string>
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#include <string_view>
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#include <filesystem>
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#include <set>
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#include <thread>
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#include <algorithm>
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#include <iterator>
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#include <cstdio>
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#include <cstdlib>
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#include <sstream>
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static CSimpleIniA local_ini{true};
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static dbg_log logger{pe_helpers::get_current_exe_path() + pe_helpers::get_current_exe_name() + ".log"};
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constexpr static const wchar_t STEAM_UNIVERSE[] = L"Public";
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constexpr static const wchar_t STEAM_URL_PROTOCOL[] = L"URL:steam protocol";
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const static bool loader_is_32 = pe_helpers::is_module_32(GetModuleHandleW(NULL));
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const static std::wstring hklm_path(loader_is_32
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? L"SOFTWARE\\Valve\\Steam"
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: L"SOFTWARE\\WOW6432Node\\Valve\\Steam"
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);
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// Declare some variables to be used for Steam registry.
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const static DWORD UserId = 0x03100004771F810D & 0xffffffff;
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const static DWORD ProcessID = GetCurrentProcessId();
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static std::string IniFile{};
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static std::string ClientPath{};
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static std::string Client64Path{};
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static std::string ExeFile{};
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static std::string ExeRunDir{};
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static std::string ExeCommandLine{};
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static std::string AppId{};
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static std::string DllsToInjectFolder{};
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static bool ForceInjectSteamClient{};
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static bool ForceInjectGameOverlayRenderer{};
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static bool IgnoreInjectionError{};
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static bool IgnoreLoaderArchDifference{};
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static bool ResumeByDebugger{};
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static long PersistentMode{};
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static std::vector<uint8_t> exe_header{};
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static std::vector<std::string> dlls_to_inject{};
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static std::vector<uint8_t> get_pe_header(const std::string &filepath)
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{
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try {
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std::ifstream file(std::filesystem::u8path(filepath), std::ios::in | std::ios::binary);
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if (!file.is_open()) throw;
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file.seekg(0, std::ios::beg);
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// 2MB is enough
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std::vector<uint8_t> data(2 * 1024 * 1024, 0);
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file.read((char *)&data[0], data.size());
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file.close();
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return data;
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} catch(const std::exception& e) {
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logger.write(std::string("Error reading PE header: ") + e.what());
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return std::vector<uint8_t>();
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}
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}
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static std::vector<std::string> collect_dlls_to_inject(const bool is_exe_32, std::string &failed_dlls)
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{
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const auto load_order_file = std::filesystem::u8path(DllsToInjectFolder) / "load_order.txt";
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std::vector<std::string> dlls_to_inject{};
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for (const auto &dir_entry :
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std::filesystem::recursive_directory_iterator(std::filesystem::u8path(DllsToInjectFolder), std::filesystem::directory_options::follow_directory_symlink)
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) {
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if (std::filesystem::is_directory(dir_entry.path())) continue;
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auto dll_path = dir_entry.path().u8string();
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// ignore this file if it is the load order file
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if (common_helpers::str_cmp_insensitive(dll_path, load_order_file.u8string())) continue;
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auto dll_header = get_pe_header(dll_path);
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if (dll_header.empty()) {
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logger.write("Failed to get PE header of dll: '" + dll_path + "'");
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failed_dlls += dll_path + "\n";
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continue;
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}
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const bool is_dll_32 = pe_helpers::is_module_32((HMODULE)&dll_header[0]);
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const bool is_dll_64 = pe_helpers::is_module_64((HMODULE)&dll_header[0]);
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if (is_dll_32 == is_dll_64) { // ARM, or just a regular file
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logger.write("Dll '" + dll_path + "' is neither 32 nor 64 bit and will be ignored");
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failed_dlls += dll_path + "\n";
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continue;
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}
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if (is_exe_32 == is_dll_32) { // same arch
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dlls_to_inject.push_back(dll_path);
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logger.write("Dll '" + dll_path + "' is valid");
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} else {
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logger.write("Dll '" + dll_path + "' has a different arch than the exe and will be ignored");
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failed_dlls += dll_path + "\n";
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}
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}
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bool load_only_specified_dlls = false;
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std::vector<std::string> ordered_dlls_to_inject{};
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{
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logger.write("Searching for load order file: '" + load_order_file.u8string() + "'");
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auto f_order = std::ifstream(load_order_file, std::ios::in);
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if (f_order.is_open()) {
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load_only_specified_dlls = true;
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logger.write(L"Reading load order file...");
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std::string line{};
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while (std::getline(f_order, line)) {
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auto abs = common_helpers::to_absolute(line, DllsToInjectFolder);
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logger.write("Load order line: '" + abs + "'");
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auto it = std::find_if(dlls_to_inject.begin(), dlls_to_inject.end(), [&abs](const std::string &dll_to_inject) {
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return common_helpers::str_cmp_insensitive(dll_to_inject, abs);
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});
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if (dlls_to_inject.end() != it) {
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logger.write("Found the dll specified by the load order line");
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ordered_dlls_to_inject.push_back(*it);
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}
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}
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f_order.close();
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}
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}
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if (load_only_specified_dlls) {
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return ordered_dlls_to_inject;
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} else {
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return dlls_to_inject;
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}
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}
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static bool orig_steam_hkcu = false;
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static WCHAR OrgSteamCDir_hkcu[8192] = { 0 };
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static DWORD Size1_hkcu = sizeof(OrgSteamCDir_hkcu);
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static WCHAR OrgSteamCDir64_hkcu[8192] = { 0 };
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static DWORD Size2_hkcu = sizeof(OrgSteamCDir64_hkcu);
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static DWORD OrgSteamActiveUser_hkcu = 0;
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static WCHAR OrgSteamUniverse_hkcu[8192] = { 0 };
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static DWORD Size4_hkcu = sizeof(OrgSteamUniverse_hkcu);
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static bool patch_registry_hkcu()
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{
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HKEY Registrykey = { 0 };
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if (RegOpenKeyExW(HKEY_CURRENT_USER, L"Software\\Valve\\Steam\\ActiveProcess", 0, KEY_ALL_ACCESS, &Registrykey) == ERROR_SUCCESS) {
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orig_steam_hkcu = true;
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// Get original values to restore later.
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DWORD keyType = REG_SZ;
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RegQueryValueExW(Registrykey, L"SteamClientDll", 0, &keyType, (LPBYTE)OrgSteamCDir_hkcu, &Size1_hkcu);
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RegQueryValueExW(Registrykey, L"SteamClientDll64", 0, &keyType, (LPBYTE)OrgSteamCDir64_hkcu, &Size2_hkcu);
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DWORD SizeActiveUser_hkcu = sizeof(DWORD);
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RegQueryValueExW(Registrykey, L"ActiveUser", 0, &keyType, (LPBYTE)&OrgSteamActiveUser_hkcu, &SizeActiveUser_hkcu);
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RegQueryValueExW(Registrykey, L"Universe", 0, &keyType, (LPBYTE)OrgSteamUniverse_hkcu, &Size4_hkcu);
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logger.write("Found previous registry entry (HKCU) for Steam");
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} else if (RegCreateKeyExW(HKEY_CURRENT_USER, L"Software\\Valve\\Steam\\ActiveProcess", 0, 0, REG_OPTION_NON_VOLATILE,
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KEY_ALL_ACCESS, NULL, &Registrykey, NULL) == ERROR_SUCCESS) {
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logger.write("Created new registry entry (HKCU) for Steam");
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} else {
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logger.write("Unable to patch Registry (HKCU), error = " + std::to_string(GetLastError()));
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return false;
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}
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auto client_path = common_helpers::to_wstr(ClientPath);
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auto client64_path = common_helpers::to_wstr(Client64Path);
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RegSetValueExW(Registrykey, L"pid", NULL, REG_DWORD, (const BYTE *)&ProcessID, sizeof(DWORD));
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RegSetValueExW(Registrykey, L"SteamClientDll", NULL, REG_SZ, (const BYTE*)(client_path).c_str(), static_cast<DWORD>((client_path.size() + 1) * sizeof(client_path[0])));
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RegSetValueExW(Registrykey, L"SteamClientDll64", NULL, REG_SZ, (const BYTE*)client64_path.c_str(), static_cast<DWORD>((client64_path.size() + 1) * sizeof(client64_path[0])));
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RegSetValueExW(Registrykey, L"ActiveUser", NULL, REG_DWORD, (const BYTE *)&UserId, sizeof(DWORD));
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RegSetValueExW(Registrykey, L"Universe", NULL, REG_SZ, (const BYTE *)STEAM_UNIVERSE, (DWORD)sizeof(STEAM_UNIVERSE));
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RegCloseKey(Registrykey);
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return true;
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}
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static void cleanup_registry_hkcu()
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{
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if (!orig_steam_hkcu) return;
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logger.write("restoring registry entries (HKCU)");
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HKEY Registrykey = { 0 };
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if (RegOpenKeyExW(HKEY_CURRENT_USER, L"Software\\Valve\\Steam\\ActiveProcess", 0, KEY_ALL_ACCESS, &Registrykey) == ERROR_SUCCESS) {
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// Restore the values.
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RegSetValueExW(Registrykey, L"SteamClientDll", NULL, REG_SZ, (const BYTE *)OrgSteamCDir_hkcu, Size1_hkcu);
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RegSetValueExW(Registrykey, L"SteamClientDll64", NULL, REG_SZ, (const BYTE *)OrgSteamCDir64_hkcu, Size2_hkcu);
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RegSetValueExW(Registrykey, L"ActiveUser", NULL, REG_DWORD, (const BYTE *)&OrgSteamActiveUser_hkcu, sizeof(DWORD));
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RegSetValueExW(Registrykey, L"Universe", NULL, REG_SZ, (const BYTE *)OrgSteamUniverse_hkcu, Size4_hkcu);
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// Close the HKEY Handle.
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RegCloseKey(Registrykey);
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} else {
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logger.write("Unable to restore the original registry entry (HKCU), error = " + std::to_string(GetLastError()));
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}
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}
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static bool orig_steam_hkcu_2 = false;
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static WCHAR OrgSteamModDir_hkcu_2[8192] = { 0 };
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static DWORD Size1_hkcu_2 = sizeof(OrgSteamModDir_hkcu_2);
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static WCHAR OrgSteamPath_hkcu_2[8192] = { 0 };
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static DWORD Size2_hkcu_2 = sizeof(OrgSteamPath_hkcu_2);
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static WCHAR OrgSteamExe_2[8192] = { 0 };
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static DWORD Size3_hkcu_2 = sizeof(OrgSteamExe_2);
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static bool patch_registry_hkcu_2()
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{
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HKEY Registrykey = { 0 };
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if (RegOpenKeyExW(HKEY_CURRENT_USER, L"Software\\Valve\\Steam", 0, KEY_ALL_ACCESS, &Registrykey) == ERROR_SUCCESS) {
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orig_steam_hkcu_2 = true;
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// Get original values to restore later.
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DWORD keyType = REG_SZ;
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RegQueryValueExW(Registrykey, L"SourceModInstallPath", 0, &keyType, (LPBYTE)OrgSteamModDir_hkcu_2, &Size1_hkcu_2);
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RegQueryValueExW(Registrykey, L"SteamPath", 0, &keyType, (LPBYTE)OrgSteamPath_hkcu_2, &Size2_hkcu_2);
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RegQueryValueExW(Registrykey, L"SteamExe", 0, &keyType, (LPBYTE)OrgSteamExe_2, &Size3_hkcu_2);
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logger.write("Found previous registry entry (HKCU #2) for Steam");
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} else if (RegCreateKeyExW(HKEY_CURRENT_USER, L"Software\\Valve\\Steam", 0, 0, REG_OPTION_NON_VOLATILE,
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KEY_ALL_ACCESS, NULL, &Registrykey, NULL) == ERROR_SUCCESS) {
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logger.write("Created new registry entry (HKCU #2) for Steam");
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} else {
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logger.write("Unable to patch Registry (HKCU #2), error = " + std::to_string(GetLastError()));
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return false;
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}
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auto my_path = common_helpers::to_wstr(pe_helpers::get_current_exe_path());
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my_path.pop_back(); // remove last '\\'
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const auto my_exe = common_helpers::to_wstr(pe_helpers::get_current_exe_path() + pe_helpers::get_current_exe_name());
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if (AppId.size()) { // empty in persistent mode = 2
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const auto appid_dword = std::stoul(AppId);
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RegSetValueExW(Registrykey, L"RunningAppID", NULL, REG_DWORD, (const BYTE*)&appid_dword, sizeof(DWORD));
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}
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RegSetValueExW(Registrykey, L"SourceModInstallPath", NULL, REG_SZ, (const BYTE*)my_path.c_str(), static_cast<DWORD>((my_path.size() + 1) * sizeof(my_path[0])));
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RegSetValueExW(Registrykey, L"SteamPath", NULL, REG_SZ, (const BYTE*)my_path.c_str(), static_cast<DWORD>((my_path.size() + 1) * sizeof(my_path[0])));
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RegSetValueExW(Registrykey, L"SteamExe", NULL, REG_SZ, (const BYTE*)my_exe.c_str(), static_cast<DWORD>((my_exe.size() + 1) * sizeof(my_exe[0])));
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RegCloseKey(Registrykey);
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return true;
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}
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static void cleanup_registry_hkcu_2()
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{
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if (!orig_steam_hkcu_2) return;
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logger.write("restoring registry entries (HKCU #2)");
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HKEY Registrykey = { 0 };
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if (RegOpenKeyExW(HKEY_CURRENT_USER, L"Software\\Valve\\Steam", 0, KEY_ALL_ACCESS, &Registrykey) == ERROR_SUCCESS) {
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// Restore the values.
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RegSetValueExW(Registrykey, L"SourceModInstallPath", NULL, REG_SZ, (LPBYTE)OrgSteamModDir_hkcu_2, Size1_hkcu_2);
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RegSetValueExW(Registrykey, L"SteamPath", NULL, REG_SZ, (LPBYTE)OrgSteamPath_hkcu_2, Size2_hkcu_2);
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RegSetValueExW(Registrykey, L"SteamExe", NULL, REG_SZ, (LPBYTE)OrgSteamExe_2, Size3_hkcu_2);
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// Close the HKEY Handle.
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RegCloseKey(Registrykey);
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} else {
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logger.write("Unable to restore the original registry entry (HKCU #2), error = " + std::to_string(GetLastError()));
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}
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}
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static bool orig_steam_hklm = false;
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static WCHAR OrgInstallPath_hklm[8192] = { 0 };
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static DWORD Size1_hklm = sizeof(OrgInstallPath_hklm);
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static WCHAR OrgUniverse_hklm[8192] = { 0 };
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static DWORD Size2_hklm = sizeof(OrgUniverse_hklm);
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static bool patch_registry_hklm()
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{
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HKEY Registrykey = { 0 };
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if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, hklm_path.c_str(), 0, KEY_ALL_ACCESS, &Registrykey) == ERROR_SUCCESS) {
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orig_steam_hklm = true;
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// Get original values to restore later.
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DWORD keyType = REG_SZ;
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RegQueryValueExW(Registrykey, L"InstallPath", 0, &keyType, (LPBYTE)OrgInstallPath_hklm, &Size1_hklm);
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RegQueryValueExW(Registrykey, L"Universe", 0, &keyType, (LPBYTE)OrgUniverse_hklm, &Size2_hklm);
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logger.write("Found previous registry entry (HKLM) for Steam");
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} else if (RegCreateKeyExW(HKEY_LOCAL_MACHINE, hklm_path.c_str(), 0, 0, REG_OPTION_NON_VOLATILE,
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KEY_ALL_ACCESS, NULL, &Registrykey, NULL) == ERROR_SUCCESS) {
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logger.write("Created new registry entry (HKLM) for Steam");
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} else {
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logger.write("Unable to patch Registry (HKLM), error = " + std::to_string(GetLastError()));
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return false;
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}
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auto my_path = common_helpers::to_wstr(pe_helpers::get_current_exe_path());
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my_path.pop_back(); // remove last '\\'
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RegSetValueExW(Registrykey, L"SteamPID", NULL, REG_DWORD, (const BYTE *)&ProcessID, sizeof(DWORD));
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RegSetValueExW(Registrykey, L"InstallPath", NULL, REG_SZ, (const BYTE*)my_path.c_str(), static_cast<DWORD>((my_path.size() + 1) * sizeof(my_path[0])));
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RegSetValueExW(Registrykey, L"Universe", NULL, REG_SZ, (const BYTE *)STEAM_UNIVERSE, (DWORD)sizeof(STEAM_UNIVERSE));
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RegCloseKey(Registrykey);
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return true;
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}
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static void cleanup_registry_hklm()
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{
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if (!orig_steam_hklm) return;
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logger.write("restoring registry entries (HKLM)");
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HKEY Registrykey = { 0 };
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if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, hklm_path.c_str(), 0, KEY_ALL_ACCESS, &Registrykey) == ERROR_SUCCESS) {
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RegSetValueExW(Registrykey, L"InstallPath", NULL, REG_SZ, (const BYTE *)OrgInstallPath_hklm, Size1_hklm);
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RegSetValueExW(Registrykey, L"Universe", NULL, REG_SZ, (const BYTE *)OrgUniverse_hklm, Size2_hklm);
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RegCloseKey(Registrykey);
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} else {
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logger.write("Unable to restore the original registry entry (HKLM), error = " + std::to_string(GetLastError()));
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}
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}
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static bool orig_steam_hkcs_1 = false;
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static bool orig_steam_hkcs_2 = false;
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static WCHAR OrgCommand_hkcs[8192] = { 0 };
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static DWORD Size1_hkcs = sizeof(OrgCommand_hkcs);
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static WCHAR OrgUrlProtocol_hkcs[8192] = { 0 };
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static DWORD Size2_hkcs = sizeof(OrgUrlProtocol_hkcs);
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static bool patch_registry_hkcs()
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{
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HKEY Registrykey = { 0 };
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if (RegOpenKeyExW(HKEY_CLASSES_ROOT, L"steam", 0, KEY_ALL_ACCESS, &Registrykey) == ERROR_SUCCESS) {
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orig_steam_hkcs_1 = true;
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// Get original values to restore later.
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DWORD keyType = REG_SZ;
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RegQueryValueExW(Registrykey, L"URL Protocol", 0, &keyType, (LPBYTE)&OrgUrlProtocol_hkcs, &Size2_hkcs);
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logger.write("Found previous registry entry (HKCS) #1 for Steam");
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} else if (RegCreateKeyExW(HKEY_CLASSES_ROOT, L"steam", 0, 0, REG_OPTION_NON_VOLATILE,
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KEY_ALL_ACCESS, NULL, &Registrykey, NULL) == ERROR_SUCCESS) {
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logger.write("Created new registry entry (HKCS) #1 for Steam");
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} else {
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logger.write("Unable to patch Registry (HKCS) #1, error = " + std::to_string(GetLastError()));
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return false;
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}
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HKEY Registrykey_2 = { 0 };
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if (RegOpenKeyExW(HKEY_CLASSES_ROOT, L"steam\\Shell\\Open\\Command", 0, KEY_ALL_ACCESS, &Registrykey_2) == ERROR_SUCCESS) {
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orig_steam_hkcs_2 = true;
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// Get original values to restore later.
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DWORD keyType = REG_SZ;
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RegQueryValueExW(Registrykey_2, L"", 0, &keyType, (LPBYTE)&OrgCommand_hkcs, &Size1_hkcs);
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logger.write("Found previous registry entry (HKCS) #2 for Steam");
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} else if (RegCreateKeyExW(HKEY_CLASSES_ROOT, L"steam\\Shell\\Open\\Command", 0, 0, REG_OPTION_NON_VOLATILE,
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KEY_ALL_ACCESS, NULL, &Registrykey_2, NULL) == ERROR_SUCCESS) {
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logger.write("Created new registry entry (HKCS) #2 for Steam");
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} else {
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logger.write("Unable to patch Registry (HKCS) #2, error = " + std::to_string(GetLastError()));
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RegCloseKey(Registrykey);
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return false;
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}
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RegSetValueExW(Registrykey, L"", NULL, REG_SZ, (const BYTE *)STEAM_URL_PROTOCOL, (DWORD)sizeof(STEAM_URL_PROTOCOL));
|
|
RegSetValueExW(Registrykey, L"URL Protocol", NULL, REG_SZ, (const BYTE *)L"", (DWORD)sizeof(L""));
|
|
RegCloseKey(Registrykey);
|
|
|
|
const auto cmd = common_helpers::to_wstr("\"" + pe_helpers::get_current_exe_path() + pe_helpers::get_current_exe_name() + "\" -- \"%1\"");
|
|
RegSetValueExW(Registrykey_2, L"", NULL, REG_SZ, (const BYTE*)cmd.c_str(), static_cast<DWORD>((cmd.size() + 1) * sizeof(cmd[0])));
|
|
RegCloseKey(Registrykey_2);
|
|
return true;
|
|
}
|
|
|
|
static void cleanup_registry_hkcs()
|
|
{
|
|
if (orig_steam_hkcs_2) {
|
|
logger.write("restoring registry entries (HKCS) #2");
|
|
HKEY Registrykey = { 0 };
|
|
if (RegOpenKeyExW(HKEY_CLASSES_ROOT, L"steam\\Shell\\Open\\Command", 0, KEY_ALL_ACCESS, &Registrykey) == ERROR_SUCCESS) {
|
|
RegSetValueExW(Registrykey, L"", NULL, REG_SZ, (const BYTE *)OrgCommand_hkcs, Size1_hkcs);
|
|
RegCloseKey(Registrykey);
|
|
} else {
|
|
logger.write("Unable to restore the original registry entry (HKCS) #2, error = " + std::to_string(GetLastError()));
|
|
}
|
|
}
|
|
|
|
if (orig_steam_hkcs_1) {
|
|
logger.write("restoring registry entries (HKCS) #1");
|
|
HKEY Registrykey = { 0 };
|
|
if (RegOpenKeyExW(HKEY_CLASSES_ROOT, L"steam", 0, KEY_ALL_ACCESS, &Registrykey) == ERROR_SUCCESS) {
|
|
RegSetValueExW(Registrykey, L"URL Protocol", NULL, REG_SZ, (const BYTE *)OrgUrlProtocol_hkcs, Size2_hkcs);
|
|
RegCloseKey(Registrykey);
|
|
} else {
|
|
logger.write("Unable to restore the original registry entry (HKCS) #1, error = " + std::to_string(GetLastError()));
|
|
}
|
|
} else {
|
|
logger.write("removing registry entries (HKCS) #2 (added by loader)");
|
|
HKEY Registrykey = { 0 };
|
|
RegDeleteKeyW(HKEY_CLASSES_ROOT, L"steam");
|
|
}
|
|
}
|
|
|
|
|
|
|
|
static void set_steam_env_vars(const std::string &AppId)
|
|
{
|
|
SetEnvironmentVariableA("SteamAppId", AppId.c_str());
|
|
SetEnvironmentVariableA("SteamGameId", AppId.c_str());
|
|
// this env var conflicts with Steam Input
|
|
// SetEnvironmentVariableA("SteamOverlayGameId", AppId.c_str());
|
|
|
|
// these 2 wil be overridden by the emu
|
|
SetEnvironmentVariableW(L"SteamAppUser", L"cold_player");
|
|
SetEnvironmentVariableW(L"SteamUser", L"cold_player");
|
|
|
|
SetEnvironmentVariableW(L"SteamClientLaunch", L"1");
|
|
SetEnvironmentVariableW(L"SteamEnv", L"1");
|
|
SetEnvironmentVariableW(L"SteamPath", common_helpers::to_wstr(pe_helpers::get_current_exe_path()).c_str());
|
|
}
|
|
|
|
|
|
int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ PWSTR lpCmdLine, _In_ int nCmdShow)
|
|
{
|
|
IniFile = pe_helpers::get_current_exe_path() + std::filesystem::u8path(pe_helpers::get_current_exe_name()).stem().u8string() + ".ini";
|
|
logger.write("Searching for configuration file: " + IniFile);
|
|
if (!common_helpers::file_exist(IniFile)) {
|
|
IniFile = pe_helpers::get_current_exe_path() + "ColdClientLoader.ini";
|
|
logger.write("Searching for configuration file: " + IniFile);
|
|
}
|
|
|
|
if (!common_helpers::file_exist(IniFile)) {
|
|
logger.write("Couldn't find the configuration file");
|
|
MessageBoxA(NULL, "Couldn't find the configuration file.", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
|
|
{
|
|
std::ifstream ini_stream( std::filesystem::u8path(IniFile), std::ios::binary | std::ios::in);
|
|
if (!ini_stream.is_open()) {
|
|
logger.write("Failed to open the configuration file");
|
|
MessageBoxA(NULL, "Failed to open the configuration file.", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
|
|
auto err = local_ini.LoadData(ini_stream);
|
|
ini_stream.close();
|
|
logger.write("result of parsing ini '%s' %i (success == 0)", IniFile.c_str(), (int)err);
|
|
if (err != SI_OK) {
|
|
logger.write("Failed to load the configuration file");
|
|
MessageBoxA(NULL, "Failed to load the configuration file.", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
ClientPath = common_helpers::to_absolute(
|
|
local_ini.GetValue("SteamClient", "SteamClientDll", ""),
|
|
pe_helpers::get_current_exe_path()
|
|
);
|
|
Client64Path = common_helpers::to_absolute(
|
|
local_ini.GetValue("SteamClient", "SteamClient64Dll", ""),
|
|
pe_helpers::get_current_exe_path()
|
|
);
|
|
ExeFile = common_helpers::to_absolute(
|
|
local_ini.GetValue("SteamClient", "Exe", ""),
|
|
pe_helpers::get_current_exe_path()
|
|
);
|
|
ExeRunDir = common_helpers::to_absolute(
|
|
local_ini.GetValue("SteamClient", "ExeRunDir", ""),
|
|
pe_helpers::get_current_exe_path()
|
|
);
|
|
ExeCommandLine = local_ini.GetValue("SteamClient", "ExeCommandLine", "");
|
|
AppId = local_ini.GetValue("SteamClient", "AppId", "");
|
|
|
|
// dlls to inject
|
|
ForceInjectSteamClient = local_ini.GetBoolValue("Injection", "ForceInjectSteamClient", false);
|
|
ForceInjectGameOverlayRenderer = local_ini.GetBoolValue("Injection", "ForceInjectGameOverlayRenderer", false);
|
|
DllsToInjectFolder = common_helpers::to_absolute(
|
|
local_ini.GetValue("Injection", "DllsToInjectFolder", ""),
|
|
pe_helpers::get_current_exe_path()
|
|
);
|
|
IgnoreInjectionError = local_ini.GetBoolValue("Injection", "IgnoreInjectionError", true);
|
|
IgnoreLoaderArchDifference = local_ini.GetBoolValue("Injection", "IgnoreLoaderArchDifference", false);
|
|
|
|
PersistentMode = local_ini.GetLongValue("Persistence", "Mode", 0);
|
|
|
|
// debug
|
|
ResumeByDebugger = local_ini.GetBoolValue("Debug", "ResumeByDebugger", false);
|
|
|
|
if (PersistentMode != 0 && PersistentMode != 1 && PersistentMode != 2) PersistentMode = 0;
|
|
|
|
// log everything
|
|
logger.write("SteamClient::Exe: " + ExeFile);
|
|
logger.write("SteamClient::ExeRunDir: " + ExeRunDir);
|
|
logger.write("SteamClient::ExeCommandLine: " + ExeCommandLine);
|
|
logger.write("SteamClient::AppId: " + AppId);
|
|
logger.write("SteamClient::SteamClient: " + ClientPath);
|
|
logger.write("SteamClient::SteamClient64Dll: " + Client64Path);
|
|
logger.write("SteamClient::PersistentMode: " + std::to_string(PersistentMode));
|
|
logger.write("SteamClient::ForceInjectSteamClient: " + std::to_string(ForceInjectSteamClient));
|
|
logger.write("SteamClient::ForceInjectGameOverlayRenderer: " + std::to_string(ForceInjectGameOverlayRenderer));
|
|
logger.write("Injection::DllsToInjectFolder: " + DllsToInjectFolder);
|
|
logger.write("Injection::IgnoreInjectionError: " + std::to_string(IgnoreInjectionError));
|
|
logger.write("Injection::IgnoreLoaderArchDifference: " + std::to_string(IgnoreLoaderArchDifference));
|
|
logger.write("Debug::ResumeByDebugger: " + std::to_string(ResumeByDebugger));
|
|
|
|
if (!common_helpers::file_exist(Client64Path)) {
|
|
logger.write("Couldn't find the requested SteamClient64Dll");
|
|
MessageBoxA(NULL, "Couldn't find the requested SteamClient64Dll.", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
|
|
if (!common_helpers::file_exist(ClientPath)) {
|
|
logger.write("Couldn't find the requested SteamClientDll");
|
|
MessageBoxA(NULL, "Couldn't find the requested SteamClientDll.", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
|
|
if (!common_helpers::file_exist(ExeFile)) {
|
|
logger.write("Couldn't find the requested Exe file");
|
|
MessageBoxA(NULL, "Couldn't find the requested Exe file.", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
|
|
if (ExeRunDir.empty()) {
|
|
ExeRunDir = std::filesystem::u8path(ExeFile).parent_path().u8string();
|
|
logger.write("Setting ExeRunDir to: " + ExeRunDir);
|
|
}
|
|
if (!common_helpers::dir_exist(ExeRunDir)) {
|
|
logger.write("Couldn't find the requested Exe run dir");
|
|
MessageBoxA(NULL, "Couldn't find the requested Exe run dir.", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
|
|
bool isDllsToInjectFolderFound = false;
|
|
if (DllsToInjectFolder.size()) {
|
|
isDllsToInjectFolderFound = common_helpers::dir_exist(DllsToInjectFolder);
|
|
if (!isDllsToInjectFolderFound) {
|
|
logger.write("Couldn't find the requested folder of dlls to inject");
|
|
MessageBoxA(NULL, "Couldn't find the requested folder of dlls to inject.", "ColdClientLoader", MB_ICONWARNING);
|
|
// it was requested to make this a non intrusive error, don't shutdown the whole thing because the folder is missing
|
|
// return 1;
|
|
}
|
|
}
|
|
|
|
exe_header = get_pe_header(ExeFile);
|
|
if (exe_header.empty()) {
|
|
logger.write("Couldn't read the exe header");
|
|
MessageBoxA(NULL, "Couldn't read the exe header.", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
|
|
bool is_exe_32 = pe_helpers::is_module_32((HMODULE)&exe_header[0]);
|
|
bool is_exe_64 = pe_helpers::is_module_64((HMODULE)&exe_header[0]);
|
|
if (is_exe_32 == is_exe_64) { // ARM, or just a regular file
|
|
logger.write("The requested exe is invalid (neither 32 nor 64 bit)");
|
|
MessageBoxA(NULL, "The requested exe is invalid (neither 32 nor 64 bit)", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
if (is_exe_32) {
|
|
logger.write("Detected exe arch: x32");
|
|
} else {
|
|
logger.write("Detected exe arch: x64");
|
|
}
|
|
|
|
if (loader_is_32) {
|
|
logger.write("Detected loader arch: x32");
|
|
} else {
|
|
logger.write("Detected loader arch: x64");
|
|
}
|
|
|
|
if (loader_is_32 != is_exe_32) {
|
|
logger.write("Arch of loader and requested exe are different, it is advised to use the appropriate one");
|
|
if (!IgnoreLoaderArchDifference) {
|
|
MessageBoxA(NULL, "Arch of loader and requested exe are different,\nit is advised to use the appropriate one.", "ColdClientLoader", MB_OK);
|
|
}
|
|
}
|
|
|
|
if (isDllsToInjectFolderFound) {
|
|
std::string failed_dlls{};
|
|
dlls_to_inject = collect_dlls_to_inject(is_exe_32, failed_dlls);
|
|
if (failed_dlls.size() && !IgnoreInjectionError) {
|
|
int choice = MessageBoxA(
|
|
NULL,
|
|
("The following dlls cannot be injected:\n" + failed_dlls + "\nContinue ?").c_str(),
|
|
"ColdClientLoader",
|
|
MB_YESNO);
|
|
if (choice != IDYES) {
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
if (ForceInjectGameOverlayRenderer) {
|
|
if (is_exe_32) {
|
|
auto GameOverlayPath = common_helpers::to_absolute(
|
|
"GameOverlayRenderer.dll",
|
|
std::filesystem::u8path(ClientPath).parent_path().u8string()
|
|
);
|
|
if (!common_helpers::file_exist(GameOverlayPath)) {
|
|
logger.write("Couldn't find GameOverlayRenderer.dll");
|
|
MessageBoxA(NULL, "Couldn't find GameOverlayRenderer.dll to inject.", "ColdClientLoader", MB_ICONWARNING);
|
|
} else {
|
|
dlls_to_inject.insert(dlls_to_inject.begin(), GameOverlayPath);
|
|
}
|
|
} else { // 64
|
|
auto GameOverlay64Path = common_helpers::to_absolute(
|
|
"GameOverlayRenderer64.dll",
|
|
std::filesystem::u8path(Client64Path).parent_path().u8string()
|
|
);
|
|
if (!common_helpers::file_exist(GameOverlay64Path)) {
|
|
logger.write("Couldn't find GameOverlayRenderer64.dll");
|
|
MessageBoxA(NULL, "Couldn't find GameOverlayRenderer64.dll to inject.", "ColdClientLoader", MB_ICONWARNING);
|
|
} else {
|
|
dlls_to_inject.insert(dlls_to_inject.begin(), GameOverlay64Path);
|
|
}
|
|
}
|
|
}
|
|
if (ForceInjectSteamClient) {
|
|
if (is_exe_32) {
|
|
dlls_to_inject.insert(dlls_to_inject.begin(), ClientPath);
|
|
} else {
|
|
dlls_to_inject.insert(dlls_to_inject.begin(), Client64Path);
|
|
}
|
|
}
|
|
|
|
if (PersistentMode != 2) {
|
|
if (AppId.size() && AppId[0]) {
|
|
try {
|
|
(void)std::stoul(AppId);
|
|
} catch(...) {
|
|
logger.write("AppId is not a valid number");
|
|
MessageBoxA(NULL, "AppId is not a valid number.", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
set_steam_env_vars(AppId);
|
|
} else {
|
|
logger.write("You forgot to set the AppId");
|
|
MessageBoxA(NULL, "You forgot to set the AppId.", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
} else { // steam://run/
|
|
constexpr const static wchar_t STEAM_LAUNCH_CMD_1[] = L"-- \"steam://run/";
|
|
constexpr const static wchar_t STEAM_LAUNCH_CMD_2[] = L"-- \"steam://rungameid/";
|
|
AppId.clear(); // we don't care about the app id in the ini
|
|
auto my_cmd = lpCmdLine && lpCmdLine[0]
|
|
? std::wstring(lpCmdLine)
|
|
: std::wstring();
|
|
//MessageBoxW(NULL, (my_cmd + L" ||| " + std::to_wstring(my_cmd.size())).c_str(), L"DEBUG ME", MB_OK);
|
|
logger.write(L"persistent mode 2 detecting steam launch cmd from: '" + my_cmd + L"'");
|
|
if (my_cmd.find(STEAM_LAUNCH_CMD_1) == 0) {
|
|
AppId = common_helpers::to_str( my_cmd.substr(sizeof(STEAM_LAUNCH_CMD_1) / sizeof(STEAM_LAUNCH_CMD_1[0]), my_cmd.find_first_of(L" \t")) );
|
|
logger.write("persistent mode 2 got steam launch cmd #1");
|
|
} else if (my_cmd.find(STEAM_LAUNCH_CMD_2) == 0) {
|
|
AppId = common_helpers::to_str( my_cmd.substr(sizeof(STEAM_LAUNCH_CMD_2) / sizeof(STEAM_LAUNCH_CMD_2[0]), my_cmd.find_first_of(L" \t")) );
|
|
logger.write("persistent mode 2 got steam launch cmd #2");
|
|
} else {
|
|
logger.write("persistent mode 2 didn't detect a valid steam launch cmd");
|
|
}
|
|
|
|
if (AppId.size()) {
|
|
set_steam_env_vars(AppId);
|
|
logger.write("persistent mode 2 will use app id = " + AppId);
|
|
} else {
|
|
logger.write("persistent mode 2 didn't find app id");
|
|
}
|
|
}
|
|
|
|
if (!patch_registry_hkcu()) {
|
|
cleanup_registry_hkcu();
|
|
cleanup_registry_hkcu_2();
|
|
cleanup_registry_hklm();
|
|
cleanup_registry_hkcs();
|
|
|
|
logger.write("Unable to patch Registry (HKCU).");
|
|
MessageBoxA(NULL, "Unable to patch Registry (HKCU).", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
|
|
if (!patch_registry_hkcu_2()) {
|
|
cleanup_registry_hkcu();
|
|
cleanup_registry_hkcu_2();
|
|
cleanup_registry_hklm();
|
|
cleanup_registry_hkcs();
|
|
|
|
logger.write("Unable to patch Registry (HKCU #2).");
|
|
MessageBoxA(NULL, "Unable to patch Registry (HKCU #2).", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
|
|
// this fails due to admin rights when Steam isn't installed, not a big deal
|
|
// ----------------------------------------------
|
|
patch_registry_hklm();
|
|
// if (!patch_registry_hklm()) {
|
|
// cleanup_registry_hkcu();
|
|
// cleanup_registry_hkcu_2();
|
|
// cleanup_registry_hklm();
|
|
// cleanup_registry_hkcs();
|
|
//
|
|
// logger.write("Unable to patch Registry (HKLM).");
|
|
// MessageBoxA(NULL, "Unable to patch Registry (HKLM).", "ColdClientLoader", MB_ICONERROR);
|
|
// return 1;
|
|
// }
|
|
|
|
// this fails due to admin rights, not a big deal
|
|
// ----------------------------------------------
|
|
patch_registry_hkcs();
|
|
// if (!patch_registry_hkcs()) {
|
|
// cleanup_registry_hkcu();
|
|
// cleanup_registry_hkcu_2();
|
|
// cleanup_registry_hklm();
|
|
// cleanup_registry_hkcs();
|
|
|
|
// logger.write("Unable to patch Registry (HKCS).");
|
|
// MessageBoxA(NULL, "Unable to patch Registry (HKCS).", "ColdClientLoader", MB_ICONERROR);
|
|
// return 1;
|
|
// }
|
|
|
|
if (PersistentMode != 2 || AppId.size()) { // persistent mode 0 or 1, or mode 2 with defined app id
|
|
STARTUPINFOW info = { 0 };
|
|
|
|
SecureZeroMemory(&info, sizeof(info));
|
|
info.cb = sizeof(info);
|
|
|
|
PROCESS_INFORMATION processInfo = { 0 };
|
|
SecureZeroMemory(&processInfo, sizeof(processInfo));
|
|
|
|
logger.write("spawning the requested EXE file");
|
|
const auto exe_file = common_helpers::to_wstr(ExeFile);
|
|
std::wstringstream cmdline{};
|
|
cmdline << L"\"" << exe_file << L"\" " << common_helpers::to_wstr(ExeCommandLine) << L" " << lpCmdLine;
|
|
auto CommandLine = cmdline.str();
|
|
if (!CreateProcessW(exe_file.c_str(), (LPWSTR)CommandLine.c_str(), NULL, NULL, TRUE, CREATE_SUSPENDED, NULL, common_helpers::to_wstr(ExeRunDir).c_str(), &info, &processInfo)) {
|
|
logger.write("Unable to load the requested EXE file, error = " + std::to_string(GetLastError()));
|
|
cleanup_registry_hkcu();
|
|
cleanup_registry_hkcu_2();
|
|
cleanup_registry_hklm();
|
|
cleanup_registry_hkcs();
|
|
MessageBoxA(NULL, "Unable to load the requested EXE file.", "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
|
|
logger.write("injecting " + std::to_string(dlls_to_inject.size()) + " dlls");
|
|
for (const auto &dll : dlls_to_inject) {
|
|
logger.write("Injecting dll: '" + dll + "' ...");
|
|
const char *err_inject = nullptr;
|
|
DWORD code = pe_helpers::loadlib_remote(processInfo.hProcess, dll, &err_inject);
|
|
if (code != ERROR_SUCCESS) {
|
|
auto err_full =
|
|
std::string("Failed to inject the dll: ") + dll + "\n" +
|
|
err_inject + "\n" +
|
|
pe_helpers::get_err_string(code) + "\n" +
|
|
"Error code = " + std::to_string(code) + "\n";
|
|
logger.write(err_full);
|
|
if (!IgnoreInjectionError) {
|
|
TerminateProcess(processInfo.hProcess, 1);
|
|
CloseHandle(processInfo.hProcess);
|
|
CloseHandle(processInfo.hThread);
|
|
|
|
cleanup_registry_hkcu();
|
|
cleanup_registry_hkcu_2();
|
|
cleanup_registry_hklm();
|
|
cleanup_registry_hkcs();
|
|
|
|
MessageBoxA(NULL, err_full.c_str(), "ColdClientLoader", MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
} else {
|
|
logger.write("Injected!");
|
|
}
|
|
}
|
|
|
|
// run
|
|
if (!ResumeByDebugger) {
|
|
logger.write("resuming the main thread of the exe");
|
|
// MessageBoxA(nullptr, "Wait then press ok", "Wait some seconds", MB_OK);
|
|
// games like house flipper 2 won't launch until the previous exe has exited, which takes some seconds
|
|
if (PersistentMode == 2) {
|
|
std::this_thread::sleep_for(std::chrono::seconds(5));
|
|
}
|
|
ResumeThread(processInfo.hThread);
|
|
} else {
|
|
std::string msg = "Attach a debugger now to PID " + std::to_string(processInfo.dwProcessId) + " and resume its main thread";
|
|
logger.write(msg);
|
|
MessageBoxA(NULL, msg.c_str(), "ColdClientLoader", MB_OK);
|
|
}
|
|
|
|
// wait
|
|
WaitForSingleObject(processInfo.hThread, INFINITE);
|
|
|
|
CloseHandle(processInfo.hProcess);
|
|
CloseHandle(processInfo.hThread);
|
|
}
|
|
|
|
if (PersistentMode == 1 ) {
|
|
MessageBoxA(NULL, "Press OK when you have finished playing to close the loader", "Cold Client Loader (waiting)", MB_OK);
|
|
} else if (PersistentMode == 2 && AppId.empty()) {
|
|
MessageBoxA(NULL, "Start the game, then press OK when you have finished playing to close the loader", "Cold Client Loader (waiting)", MB_OK);
|
|
}
|
|
|
|
if (PersistentMode != 2 || AppId.empty()) { // persistent mode 0 or 1, or mode 2 without app id
|
|
cleanup_registry_hkcu();
|
|
cleanup_registry_hkcu_2();
|
|
cleanup_registry_hklm();
|
|
cleanup_registry_hkcs();
|
|
}
|
|
|
|
return 0;
|
|
}
|