mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-30 22:35:40 +08:00
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
/* Copyright (C) 2019 Mr Goldberg
|
|
This file is part of the Goldberg Emulator
|
|
|
|
The Goldberg Emulator is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 3 of the License, or (at your option) any later version.
|
|
|
|
The Goldberg Emulator is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with the Goldberg Emulator; if not, see
|
|
<http://www.gnu.org/licenses/>. */
|
|
|
|
#include "base.h"
|
|
|
|
class Steam_Music : public ISteamMusic
|
|
{
|
|
int playing;
|
|
float volume;
|
|
void change_playstate(int new_playing);
|
|
|
|
class SteamCallBacks *callbacks;
|
|
public:
|
|
Steam_Music(class SteamCallBacks *callbacks);
|
|
|
|
bool BIsEnabled();
|
|
bool BIsPlaying();
|
|
|
|
AudioPlayback_Status GetPlaybackStatus();
|
|
|
|
void Play();
|
|
void Pause();
|
|
void PlayPrevious();
|
|
void PlayNext();
|
|
|
|
// volume is between 0.0 and 1.0
|
|
void SetVolume( float flVolume );
|
|
float GetVolume();
|
|
};
|