mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-30 14:25:36 +08:00
19 lines
1.1 KiB
Markdown
19 lines
1.1 KiB
Markdown
This directory contains additional resources used during build.
|
|
|
|
* The folder [win](./win/) contains the resources added to the .dll/.exe binaries,
|
|
these include version info and an immitation of any extra resources found in the original .dll/.exe.
|
|
|
|
These resources are built using Microsoft's resourec compiler `rc.exe` during the build process,
|
|
and the output files are stored in `build\tmp\win\rsrc` as `*.res`.
|
|
|
|
These resources are later passed to the compiler `cl.exe` as any normal `.cpp` or `.c` file:
|
|
```bash
|
|
cl.exe myfile.cpp myres.res -o myout.exe
|
|
```
|
|
* [api](./win/api/): contains an immitation of the resources found in `steam_api(64).dll`
|
|
* [client](./win/client/): contains an immitation of the resources found in `steamclient(64).dll`
|
|
* [launcher](./win/launcher/): contains an immitation of the resources found in `steam.exe`
|
|
* [game_overlay_renderer](./win/game_overlay_renderer/): contains an immitation of the resources found in `GameOverlayRenderer(64).dll`
|
|
* [file_dos_stub](./win/file_dos_stub/): contains an immitation of how the DOS stub is manipulated after build
|
|
|