mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-23 19:25:35 +08:00
27 lines
1.1 KiB
INI
27 lines
1.1 KiB
INI
# you do not have to specify everything, pick and choose the options you need only
|
|
|
|
[user::general]
|
|
# user account name
|
|
account_name=gse orca
|
|
# Steam64 format
|
|
account_steamid=76561197960287930
|
|
# the language reported to the app/game
|
|
# look for the column 'API language code' here: https://partner.steamgames.com/doc/store/localization/languages
|
|
# default=english
|
|
language=english
|
|
# report a country IP if the game queries it
|
|
# ISO 3166-1-alpha-2 format, use this link to get the 'Alpha-2' country code: https://www.iban.com/country-codes
|
|
# default=US
|
|
ip_country=US
|
|
|
|
[user::saves]
|
|
# when this is set, it will force the emu to use the specified location instead of the default global location
|
|
# path could be absolute, or relative to the location of the .dll/.so
|
|
# leading and trailing whitespaces are trimmed
|
|
# when this option is used, the global settings folder is completely ignored, allowing a full portable behavior
|
|
local_save_path=./path/relative/to/dll
|
|
# name of the base folder used to store save data, leading and trailing whitespaces are trimmed
|
|
# only useful if 'local_save_path' isn't used
|
|
# default=GSE Saves
|
|
saves_folder_name=GSE Saves
|