gbe_fork/tools/migrate_gse/main.py

460 lines
20 KiB
Python

import platform
import os
import sys
import glob
import re
import traceback
def help():
exe_name = os.path.basename(sys.argv[0])
print(f"\nUsage: {exe_name} [settings path]")
print(f" Example: {exe_name}")
print(f" Example: {exe_name} D:\\game\\steam_settings")
print("\nNote:")
print(" Running the tool without any switches will make it attempt to read the global settings folder")
print("")
def merge_dict(dest: dict, src: dict):
# merge similar keys, but don't overwrite values
for kv in src.items():
v_dest = dest.get(kv[0], None)
if isinstance(kv[1], dict) and isinstance(v_dest, dict):
merge_dict(v_dest, kv[1])
elif kv[0] not in dest:
dest[kv[0]] = kv[1]
def write_ini_file(base_path: str, out_ini: dict):
for file in out_ini.items():
with open(os.path.join(base_path, file[0]), 'wt', encoding='utf-8') as f:
for item in file[1].items():
f.write('[' + str(item[0]) + ']\n') # section
for kv in item[1].items():
if kv[1][1]: # comment
f.write('# ' + str(kv[1][1]) + '\n')
f.write(str(kv[0]) + '=' + str(kv[1][0]) + '\n') # key/value pair
f.write('\n')
itf_patts = [
( r'SteamClient\d+', "client" ),
( r'SteamGameServerStats\d+', "gameserver_stats" ),
( r'SteamGameServer\d+', "gameserver" ),
( r'SteamMatchMakingServers\d+', "matchmaking_servers" ),
( r'SteamMatchMaking\d+', "matchmaking" ),
( r'SteamUser\d+', "user" ),
( r'SteamFriends\d+', "friends" ),
( r'SteamUtils\d+', "utils" ),
( r'STEAMUSERSTATS_INTERFACE_VERSION\d+', "user_stats" ),
( r'STEAMAPPS_INTERFACE_VERSION\d+', "apps" ),
( r'SteamNetworking\d+', "networking" ),
( r'STEAMREMOTESTORAGE_INTERFACE_VERSION\d+', "remote_storage" ),
( r'STEAMSCREENSHOTS_INTERFACE_VERSION\d+', "screenshots" ),
( r'STEAMHTTP_INTERFACE_VERSION\d+', "http" ),
( r'STEAMUNIFIEDMESSAGES_INTERFACE_VERSION\d+', "unified_messages" ),
( r'STEAMCONTROLLER_INTERFACE_VERSION\d+', "controller" ),
( r'SteamController\d+', "controller" ),
( r'STEAMUGC_INTERFACE_VERSION\d+', "ugc" ),
( r'STEAMAPPLIST_INTERFACE_VERSION\d+', "applist" ),
( r'STEAMMUSIC_INTERFACE_VERSION\d+', "music" ),
( r'STEAMMUSICREMOTE_INTERFACE_VERSION\d+', "music_remote" ),
( r'STEAMHTMLSURFACE_INTERFACE_VERSION_\d+', "html_surface" ),
( r'STEAMINVENTORY_INTERFACE_V\d+', "inventory" ),
( r'STEAMVIDEO_INTERFACE_V\d+', "video" ),
( r'SteamMasterServerUpdater\d+', "masterserver_updater" ),
]
def main():
is_windows = platform.system().lower() == "windows"
global_settings = ''
if len(sys.argv) > 1:
global_settings = sys.argv[1]
else:
if is_windows:
appdata = os.getenv('APPDATA')
if appdata:
global_settings = os.path.join(appdata, 'Goldberg SteamEmu Saves', 'settings')
else:
xdg = os.getenv('XDG_DATA_HOME')
if xdg:
global_settings = os.path.join(xdg, 'Goldberg SteamEmu Saves', 'settings')
if not global_settings:
home_env = os.getenv('HOME')
if home_env:
global_settings = os.path.join(home_env, 'Goldberg SteamEmu Saves', 'settings')
if not global_settings or not os.path.isdir(global_settings):
print('failed to detect folder', file=sys.stderr)
help()
sys.exit(1)
print(f'searching inside the folder: "{global_settings}"')
out_dict_ini = {}
# oh no, they're too many!
for file in glob.glob('*.*', root_dir=global_settings):
file = file.lower()
if file == 'force_account_name.txt' or file == 'account_name.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
merge_dict(out_dict_ini, {
'configs.user.ini': {
'user::general': {
'account_name': (fr.readline().strip('\n').strip('\r'), 'user account name'),
},
}
})
elif file == 'force_branch_name.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
merge_dict(out_dict_ini, {
'configs.app.ini': {
'app::general': {
'branch_name': (fr.readline().strip(), 'the name of the beta branch'),
},
}
})
elif file == 'force_language.txt' or file == 'language.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
merge_dict(out_dict_ini, {
'configs.user.ini': {
'user::general': {
'language': (fr.readline().strip(), 'the language reported to the app/game, https://partner.steamgames.com/doc/store/localization/languages'),
},
}
})
elif file == 'force_listen_port.txt' or file == 'listen_port.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::connectivity': {
'listen_port': (fr.readline().strip(), 'change the UDP/TCP port the emulator listens on'),
},
}
})
elif file == 'force_steamid.txt' or file == 'user_steam_id.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
merge_dict(out_dict_ini, {
'configs.user.ini': {
'user::general': {
'account_steamid': (fr.readline().strip(), 'Steam64 format'),
},
}
})
elif file == 'ip_country.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
merge_dict(out_dict_ini, {
'configs.user.ini': {
'user::general': {
'ip_country': (fr.readline().strip(), 'report a country IP if the game queries it, https://www.iban.com/country-codes'),
},
}
})
elif file == 'overlay_appearance.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
ov_lines = [lll.strip() for lll in fr.readlines() if lll.strip() and lll.strip()[0] != ';' and lll.strip()[0] != '#']
for ovl in ov_lines:
[ov_name, ov_val] = ovl.split(' ', 1)
merge_dict(out_dict_ini, {
'configs.overlay.ini': {
'overlay::appearance': {
ov_name.strip(): (ov_val.strip(), ''),
},
}
})
elif file == 'build_id.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
merge_dict(out_dict_ini, {
'configs.app.ini': {
'app::general': {
'build_id': (fr.readline().strip(), 'allow the app/game to show the correct build id'),
},
}
})
elif file == 'disable_account_avatar.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::general': {
'enable_account_avatar': (0, 'enable avatar functionality'),
},
}
})
elif file == 'disable_networking.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::connectivity': {
'disable_networking': (1, 'disable all steam networking interface functionality'),
},
}
})
elif file == 'disable_sharing_stats_with_gameserver.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::connectivity': {
'disable_sharing_stats_with_gameserver': (1, 'prevent sharing stats and achievements with any game server, this also disables the interface ISteamGameServerStats'),
},
}
})
elif file == 'disable_source_query.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::connectivity': {
'disable_source_query': (1, 'do not send server details to the server browser, only works for game servers'),
},
}
})
elif file == 'overlay_hook_delay_sec.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
merge_dict(out_dict_ini, {
'configs.overlay.ini': {
'overlay::general': {
'hook_delay_sec': (fr.readline().strip(), 'amount of time to wait before attempting to detect and hook the renderer'),
},
}
})
elif file == 'overlay_renderer_detector_timeout_sec.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
merge_dict(out_dict_ini, {
'configs.overlay.ini': {
'overlay::general': {
'renderer_detector_timeout_sec': (fr.readline().strip(), 'timeout for the renderer detector'),
},
}
})
elif file == 'enable_experimental_overlay.txt' or file == 'disable_overlay.txt':
enable_ovl = 0
if file == 'enable_experimental_overlay.txt':
enable_ovl = 1
merge_dict(out_dict_ini, {
'configs.overlay.ini': {
'overlay::general': {
'enable_experimental_overlay': (enable_ovl, 'XXX USE AT YOUR OWN RISK XXX, enable the experimental overlay, might cause crashes'),
},
}
})
elif file == 'app_paths.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
app_lines = [lll.strip('\n').strip('\r') for lll in fr.readlines() if lll.strip() and lll.strip()[0] != '#']
for app_lll in app_lines:
[apppid, appppath] = app_lll.split('=', 1)
merge_dict(out_dict_ini, {
'configs.app.ini': {
'app::paths': {
apppid.strip(): (appppath, ''),
},
}
})
elif file == 'dlc.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
dlc_lines = [lll.strip('\n').strip('\r') for lll in fr.readlines() if lll.strip() and lll.strip()[0] != '#']
merge_dict(out_dict_ini, {
'configs.app.ini': {
'app::dlcs': {
'unlock_all': (0, 'should the emu report all DLCs as unlocked, default=1'),
},
}
})
for dlc_lll in dlc_lines:
[dlcid, dlcname] = dlc_lll.split('=', 1)
merge_dict(out_dict_ini, {
'configs.app.ini': {
'app::dlcs': {
dlcid.strip(): (dlcname, ''),
},
}
})
elif file == 'achievements_bypass.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::misc': {
'achievements_bypass': (1, 'force SetAchievement() to always return true'),
},
}
})
elif file == 'crash_printer_location.txt':
with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr:
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::general': {
'crash_printer_location': (fr.readline().strip('\n').strip('\r'), 'this is intended to debug some annoying scenarios, and best used with the debug build'),
},
}
})
elif file == 'disable_lan_only.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::connectivity': {
'disable_lan_only': (1, 'prevent hooking OS networking APIs and allow any external requests'),
},
}
})
elif file == 'disable_leaderboards_create_unknown.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::general': {
'disable_leaderboards_create_unknown': (1, 'prevent Steam_User_Stats::FindLeaderboard() from always succeeding and creating the unknown leaderboard'),
},
}
})
elif file == 'disable_lobby_creation.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::connectivity': {
'disable_lobby_creation': (1, 'prevent lobby creation in steam matchmaking interface'),
},
}
})
elif file == 'disable_overlay_achievement_notification.txt':
merge_dict(out_dict_ini, {
'configs.overlay.ini': {
'overlay::general': {
'disable_achievement_notification': (1, 'disable the achievements notifications'),
},
}
})
elif file == 'disable_overlay_friend_notification.txt':
merge_dict(out_dict_ini, {
'configs.overlay.ini': {
'overlay::general': {
'disable_friend_notification': (1, 'disable friends invitations and messages notifications'),
},
}
})
elif file == 'disable_overlay_warning_any.txt':
merge_dict(out_dict_ini, {
'configs.overlay.ini': {
'overlay::general': {
'disable_warning_any': (1, 'disable any warning in the overlay'),
},
}
})
elif file == 'disable_overlay_warning_bad_appid.txt':
merge_dict(out_dict_ini, {
'configs.overlay.ini': {
'overlay::general': {
'disable_warning_bad_appid': (1, 'disable the bad app ID warning in the overlay'),
},
}
})
elif file == 'disable_overlay_warning_local_save.txt':
merge_dict(out_dict_ini, {
'configs.overlay.ini': {
'overlay::general': {
'disable_warning_local_save': (1, 'disable the local_save warning in the overlay'),
},
}
})
elif file == 'download_steamhttp_requests.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::connectivity': {
'download_steamhttp_requests': (1, 'attempt to download external HTTP(S) requests made via Steam_HTTP::SendHTTPRequest()'),
},
}
})
elif file == 'force_steamhttp_success.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::misc': {
'force_steamhttp_success': (1, 'force the function Steam_HTTP::SendHTTPRequest() to always succeed'),
},
}
})
elif file == 'new_app_ticket.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::general': {
'new_app_ticket': (1, 'generate new app auth ticket'),
},
}
})
elif file == 'gc_token.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::general': {
'gc_token': (1, 'generate/embed GC token inside new App Ticket'),
},
}
})
elif file == 'immediate_gameserver_stats.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::general': {
'immediate_gameserver_stats': (1, 'synchronize user stats/achievements with game servers as soon as possible instead of caching them'),
},
}
})
elif file == 'is_beta_branch.txt':
merge_dict(out_dict_ini, {
'configs.app.ini': {
'app::general': {
'is_beta_branch': (1, 'make the game/app think we are playing on a beta branch'),
},
}
})
elif file == 'matchmaking_server_details_via_source_query.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::general': {
'matchmaking_server_details_via_source_query': (1, 'grab the server details for match making using an actual server query'),
},
}
})
elif file == 'matchmaking_server_list_actual_type.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::general': {
'matchmaking_server_list_actual_type': (1, 'use the proper type of the server list (internet, friends, etc...) when requested by the game'),
},
}
})
elif file == 'offline.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::connectivity': {
'offline': (1, 'pretend steam is running in offline mode'),
},
}
})
elif file == 'share_leaderboards_over_network.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::connectivity': {
'share_leaderboards_over_network': (1, 'enable sharing leaderboards scores with people playing the same game on the same network'),
},
}
})
elif file == 'steam_deck.txt':
merge_dict(out_dict_ini, {
'configs.main.ini': {
'main::general': {
'steam_deck': (1, 'pretend the app is running on a steam deck'),
},
}
})
if out_dict_ini:
if not os.path.exists('steam_settings'):
os.makedirs('steam_settings')
write_ini_file('steam_settings', out_dict_ini)
print(f'new settings written inside: "{os.path.join(os.path.curdir, "steam_settings")}"')
else:
print('nothing found!', file=sys.stderr)
sys.exit(1)
if __name__ == "__main__":
try:
main()
except Exception as e:
print("Unexpected error:")
print(e)
print("-----------------------")
for line in traceback.format_exception(e):
print(line)
print("-----------------------")
sys.exit(1)