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https://github.com/Detanup01/gbe_fork.git
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56 lines
1.5 KiB
C
56 lines
1.5 KiB
C
/*
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* Copyright (C) Nemirtingas
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* This file is part of the ingame overlay project
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*
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* The ingame overlay project is free software; you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* The ingame overlay project is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with the ingame overlay project; if not, see
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* <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <set>
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#include "Base_Hook.h"
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#include "Renderer_Hook.h"
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#if defined(_WIN32) || defined(WIN32) || defined(_WIN64) || defined(WIN64)
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#include <windows.h>
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#ifdef GetModuleHandle
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#undef GetModuleHandle
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#endif
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#endif
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#ifdef USE_SPDLOG
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#define SPDLOG_ACTIVE_LEVEL 0
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#include <spdlog/spdlog.h>
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#endif
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#ifndef SPDLOG_TRACE
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#define SPDLOG_TRACE(x, ...) PRINT_DEBUG(x "\n", __VA_ARGS__)
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#endif
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#ifndef SPDLOG_DEBUG
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#define SPDLOG_DEBUG(x, ...) PRINT_DEBUG(x "\n", __VA_ARGS__)
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#endif
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#ifndef SPDLOG_INFO
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#define SPDLOG_INFO(x, ...) PRINT_DEBUG(x "\n", __VA_ARGS__)
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#endif
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#ifndef SPDLOG_WARN
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#define SPDLOG_WARN(x, ...) PRINT_DEBUG(x "\n", __VA_ARGS__)
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#endif
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#ifndef SPDLOG_ERROR
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#define SPDLOG_ERROR(x, ...) PRINT_DEBUG(x "\n", __VA_ARGS__)
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#endif
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