mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-23 11:15:34 +08:00
.. | ||
ldr_appid.EXAMPLE.txt | ||
ldr_cmdline.EXAMPLE.txt | ||
ldr_cwd.EXAMPLE.txt | ||
ldr_exe.EXAMPLE.txt | ||
ldr_steam_rt.EXAMPLE.txt | ||
README.md | ||
steamclient_loader.sh |
How to use it:
Copy both files
steamclient.so
steamclient64.so
beside the script and specify the requird input, either from commdnline or via the configuration files: ldr_*.txt
It is recommended to create a separate setup for each game via the config files
to avoid specifying the commandline each time.
Command line arguments will override the values in the configuration files,
with an exception for the arguments passed to the executable, both specified
in the cofiguration file and via command line will be passed to the executable.
Command line arguments:
-exe
: path to the executable-appid
: numeric app ID-cwd
:(optional)
working directory to switch to when running the executable-rt
:(optional)
path to Steam runtime script- ex1:
~/.steam/debian-installation/ubuntu12_64/steam-runtime-heavy.sh
- ex2:
~/.steam/debian-installation/ubuntu12_64/steam-runtime-heavy/run.sh
- ex3:
~/.steam/debian-installation/ubuntu12_32/steam-runtime/run.sh
- ex4:
~/.steam/steam_runtime/run.sh
- ex1:
--
:(optional)
everything after these 2 dashes will be passed directly to the executable"
Note that any unknown args will be passed to the executable
Examples:
./steamclient_loader.sh -exe ~/games/mygame/executable -appid 480
./steamclient_loader.sh -exe ~/games/mygame/executable -appid 480 -- -opengl
./steamclient_loader.sh -exe ~/games/mygame/executable -appid 480 -cwd ~/games/mygame/subdir
./steamclient_loader.sh -exe ~/games/mygame/executable -appid 480 -rt ~/.steam/debian-installation/ubuntu12_64/steam-runtime-heavy/run.sh
Configuraion files:
Additionally, you can set these values in the equivalent configuration files,
everything on a single line for each file, except ldr_cmd.txt
:
ldr_exe.txt
: specify the executable path in this fileldr_appid.txt
: specify the app ID in this fileldr_cwd.txt
:(optional)
specify the working directory of the executable path in this fileldr_steam_rt.txt
:(optional)
specify the path of the Steam runtime script in this fileldr_cmd.txt
:(optional)
specify aditional arguments that will be passed to the executable in this file,
this file has the exception that the arguments must be specified on separate lines