update
This commit is contained in:
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119ecb9cf9
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@ -1,4 +1,7 @@
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namespace ArtemisFgTools
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using System.Reflection;
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using System.Xml.Linq;
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namespace ArtemisFgTools
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{
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public class FgHelper
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{
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@ -10,10 +13,35 @@
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public List<List<string>> Pose { get; set; } = pose;
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public Dictionary<string, List<string>> Face { get; set; } = face;
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}
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public static List<FgObject> FetchFgObjectsFromScript(string path)
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//{"fg",ch="零",size="z1",mx=40,mode=3,resize=1,path=":fg/rei/z1/",file="rei_z1a0200",face="a0001",head="rei_z1a",lv=4,id=11},
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public class FgRecord : IEquatable<FgRecord>
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{
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public string ChName { get; set; }
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public string Size { get; set; }
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public string File { get; set; }
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public string Face { get; set; }
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public override bool Equals(object? obj)
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{
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return Equals(obj as FgRecord);
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}
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public bool Equals(FgRecord? other)
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{
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return other != null &&
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ChName == other.ChName &&
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Size == other.Size &&
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File == other.File &&
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Face == other.Face;
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(ChName, Size, File, Face);
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}
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}
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public static HashSet<FgRecord> FetchFgObjectsFromScript(string path)
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{
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//检查path是否存在,然后foreach获得文件夹下所有.ast文件,循环
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if (!Directory.Exists(path))
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throw new DirectoryNotFoundException("The path does not exist.");
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else
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@ -33,45 +61,64 @@
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throw new Exception("No valid fg script line found.");
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else
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{
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List<FgObject> fgObjects = [];
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HashSet<FgRecord> fgRecords = [];
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foreach (var line in fgScriptLine)
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{
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FgObject fgObject = ParseScriptFGLine(line);
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// TODO:如果fgObject未被添加到fgObjects中,添加
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fgObjects.Add(fgObject);
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FgRecord? fgRecord = ParseScriptFGLine(line);
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if (fgRecord != null)
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fgRecords.Add(fgRecord);
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}
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if (fgObjects.Count == 0)
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if (fgRecords.Count == 0)
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throw new Exception("No valid fg object found.");
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else
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return fgObjects;
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return fgRecords;
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}
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}
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}
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public static FgObject ParseScriptFGLine(string input)
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public static FgRecord? ParseScriptFGLine(string input)
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{
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FgRecord fgRecord = new();
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input = input.Trim('{', '}');
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var pairs = input.Split(',');
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var result = new Dictionary<string, string>();
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foreach (var pair in pairs)
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{
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var keyValue = pair.Split(['=', '='], 2);
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if (keyValue.Length == 2)
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{
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string key = keyValue[0].Trim();
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string value = keyValue[1].Trim().Trim('"'); // 去掉引号
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result[key] = value;
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string value = keyValue[1].Trim().Trim('"').Trim('}');
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PropertyInfo? property = typeof(FgRecord).GetProperty(char.ToUpper(key[0]) + key[1..]);
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if (property != null)
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{
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if (property.PropertyType == typeof(int))
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{
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if (int.TryParse(value, out int intValue))
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property.SetValue(fgRecord, intValue);
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else
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throw new Exception($"Invalid integer value '{value}' for property '{key}'.");
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}
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else if (property.PropertyType == typeof(string))
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{
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property.SetValue(fgRecord, value);
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}
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// 其他类型的处理可以在这里添加
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}
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}
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}
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foreach (var kv in result)
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{
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Console.WriteLine($"{kv.Key}: {kv.Value}");
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}
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//补个chname
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if (fgRecord.File != null)
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fgRecord.ChName = GetCharacterEngName(fgRecord.File);
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return fgRecord.Size == null ? null : fgRecord;
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}
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throw new NotImplementedException();
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public static string GetCharacterEngName(string input)
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{
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int underscoreIndex = input.IndexOf('_');
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if (underscoreIndex > 0)
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return input[..underscoreIndex];
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throw new Exception("Not supported character name format.");
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}
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}
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}
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@ -6,93 +6,121 @@ namespace ArtemisFgTools
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{
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internal class Program
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{
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static void Main()
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static void Main(string[] args)
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{
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Console.WriteLine("请输入立绘fg文件夹的所在路径(无需\"\"):");
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string? fgImagePath = Console.ReadLine();
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Console.WriteLine("有找到exlist吗?(y/n) ");
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string spModeStr = Console.ReadLine() ?? throw new Exception("Invalid input");
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bool spMode = (spModeStr == "n") || (spModeStr == "y" ? false : throw new Exception("Invalid input"));
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Console.WriteLine("请输入保存位置:");
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string? savePath = Console.ReadLine();
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if (!Directory.Exists(savePath))
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Directory.CreateDirectory(savePath);
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if (spMode)
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if (args.Length == 1)
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{
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Console.WriteLine("请输入script文件夹的所在路径:");
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string? scriptPath = Console.ReadLine();
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if (string.IsNullOrEmpty(fgImagePath) || string.IsNullOrEmpty(savePath) || string.IsNullOrEmpty(scriptPath))
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{
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Console.WriteLine("路径不能为空");
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return;
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}
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if (!Directory.Exists(fgImagePath) || !Directory.Exists(scriptPath))
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{
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Console.WriteLine("路径不存在");
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return;
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}
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List<FgObject> fgObjects = FetchFgObjectsFromScript(scriptPath);
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Process(fgImagePath, savePath, size, fgObjects);
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//我忘了size是干啥的了...
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return;
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if (args[0] == "-h")
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Console.WriteLine("Usage: tools.exe -c <fgPath> (-s <scriptPath> | -t <luaTablePath>) -o <outputPath>");
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else
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Console.WriteLine("Invalid arguments, Please check the usage via -h");
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}
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Console.WriteLine("请输入exlist的文件路径:");
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string? luaFilePath = Console.ReadLine();
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if (string.IsNullOrEmpty(fgImagePath) || string.IsNullOrEmpty(savePath) || string.IsNullOrEmpty(luaFilePath))
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else if (args.Length != 6)
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Console.WriteLine("Invalid arguments, Please check the usage via -h");
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else if (args[0] != "-c" || !(args[2] == "-s" || args[2] == "-t") || args[4] != "-o")
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Console.WriteLine("Invalid arguments, Please check the usage via -h");
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else
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{
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Console.WriteLine("路径不能为空");
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return;
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}
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if (!Directory.Exists(fgImagePath) || !File.Exists(luaFilePath))
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{
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Console.WriteLine("路径不存在");
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return;
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}
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Dictionary<object, object>? dictionary = ParseLuaTable(luaFilePath);
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if (dictionary != null)
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{
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if (dictionary["fg"] is Dictionary<object, object> fgDictionary)
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if (!Directory.Exists(args[5]))
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Directory.CreateDirectory(args[5]);
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if (!Directory.Exists(args[1]))
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Console.WriteLine("Invalid fg path");
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else if (args[2] == "-s")
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{
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if (fgDictionary["size"] is not List<object> size || size.Count == 0)
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throw new Exception("size not found or empty");
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fgDictionary.Remove("size");
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//convert to FgObject
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List<FgObject> fgObjects = [];
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foreach (var fg in fgDictionary)
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{
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if (fg.Value is Dictionary<object, object> fgValue)
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{
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var fuku = ConvertToStringList(fgValue["fuku"] as List<object>);
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var pose = ConvertToNestedStringList(fgValue["pose"] as List<object>);
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var face = ConvertToStringDictionary(fgValue["face"] as Dictionary<object, object>);
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//check null
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if (fgValue["path"] is not string path || fgValue["head"] is not string head || fuku == null || pose == null || face == null)
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{
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Console.WriteLine("fg object has null value");
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continue;
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}
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path = path[4..]; // remove :fg/../
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fgObjects.Add(new FgObject(path, head, fuku, pose, face));
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}
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}
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//jmp
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Process(fgImagePath, savePath, size, fgObjects);
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if (!Directory.Exists(args[3]))
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Console.WriteLine("Invalid script path");
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else
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PreProcess2(args[1], args[5], args[3]);
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}
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else
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Console.WriteLine("fg not found");
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{
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if (!File.Exists(args[3]))
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Console.WriteLine("Invalid lua table path");
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else
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PreProcess(args[1], args[5], args[3]);
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}
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}
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Console.WriteLine("Press any key to exit...");
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Console.ReadKey();
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}
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private static void Process(string? fgImagePath, string? savePath, List<object> size, List<FgObject> fgObjects)
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private static void PreProcess2(string fgImagePath, string savePath, string scriptPath)
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{
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HashSet<FgRecord> fgRecords = FetchFgObjectsFromScript(scriptPath);
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if (fgRecords.Count == 0)
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throw new Exception("No valid fg object found.");
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//重新写个,我也懒得将FgRecord转FgObject了
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//Tips:如果有单独饰品素材,可能前面的解析会有遗漏 //反正遥かなるニライカナイ里没有戴眼镜的角色 (笑
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Process2(fgImagePath, savePath, fgRecords);
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}
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private static void PreProcess(string fgImagePath, string savePath, string luaFilePath)
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{
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Dictionary<object, object> dictionary = ParseLuaTable(luaFilePath) ?? throw new Exception("Lua table parsing failed");
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if (dictionary["fg"] is Dictionary<object, object> fgDictionary)
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{
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if (fgDictionary["size"] is not List<object> size || size.Count == 0)
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throw new Exception("size not found or empty");
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fgDictionary.Remove("size");
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List<FgObject> fgObjects = [];
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foreach (var fg in fgDictionary)
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{
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if (fg.Value is Dictionary<object, object> fgValue)
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{
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var fuku = ConvertToStringList(fgValue["fuku"] as List<object>);
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var pose = ConvertToNestedStringList(fgValue["pose"] as List<object>);
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var face = ConvertToStringDictionary(fgValue["face"] as Dictionary<object, object>);
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//check null
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if (fgValue["path"] is not string path || fgValue["head"] is not string head || fuku == null || pose == null || face == null)
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throw new Exception("fg object has null value");
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path = path[4..]; // remove :fg/../
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fgObjects.Add(new FgObject(path, head, fuku, pose, face));
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}
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}
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Process(fgImagePath, savePath, size, fgObjects);
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}
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else
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Console.WriteLine("fg not found");
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}
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private static void Process2(string fgImagePath, string savePath, HashSet<FgRecord> fgRecords)
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{
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var parallelOptions = new ParallelOptions
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{
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MaxDegreeOfParallelism = 6 // 设置最大并行度
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};
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Parallel.ForEach(fgRecords, parallelOptions, fgRecord =>
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{
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string originImageBase = Path.Combine(fgImagePath, fgRecord.ChName, fgRecord.Size, fgRecord.File + ".png");
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string originImageFace = Path.Combine(fgImagePath, fgRecord.ChName, fgRecord.Size, fgRecord.Face + ".png");
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string targetFilename = $"{fgRecord.File}_{fgRecord.Face}.png";
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string targetPath = Path.Combine(savePath, fgRecord.Size);
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if (!File.Exists(originImageBase) || !File.Exists(originImageFace))
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{
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Console.WriteLine("ERROR, Image not found. Details:");
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Console.WriteLine($"Base: {originImageBase}");
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Console.WriteLine($"Face: {originImageFace}");
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return;
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}
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if (!Directory.Exists(targetPath))
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Directory.CreateDirectory(targetPath);
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targetPath = Path.Combine(targetPath, targetFilename);
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if (File.Exists(targetPath))
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{
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Console.WriteLine("File already exists, skipping...");
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return;
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}
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ProcessAndSaveLite(originImageBase, originImageFace, targetPath);
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});
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}
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private static void Process(string fgImagePath, string savePath, List<object> size, List<FgObject> fgObjects)
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{
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foreach (var fgObject in fgObjects)
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{
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@ -174,6 +202,19 @@ namespace ArtemisFgTools
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}
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}
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private static void ProcessAndSaveLite(string baseImg, string faceImg, string target)
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{
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using MagickImage firstImage = new(baseImg);
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List<int> comment1 = ReadPngComment(firstImage.Comment); //base
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using MagickImage secondImage = new(faceImg);
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List<int> comment2 = ReadPngComment(secondImage.Comment); //face
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int x = comment2[0] - comment1[0]; // face x - base x
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int y = comment2[1] - comment1[1]; // face y - base y
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firstImage.Composite(secondImage, x, y, CompositeOperator.Over);
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firstImage.Write(target);
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Console.WriteLine($"Image {Path.GetFileName(target)} processing completed.");
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}
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private static void ProcessAndSave(string baseImg, string layerImg, string layer2Img, string target, bool special)
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{
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if (File.Exists(target))
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@ -223,9 +264,7 @@ namespace ArtemisFgTools
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LuaTable luaTable = lua.GetTable("exfgtable");
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if (luaTable != null)
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{
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return (Dictionary<object, object>?)LuaTableToSs(luaTable);
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}
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else
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{
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Console.WriteLine("Lua table not found");
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8
ArtemisFgTools/Properties/launchSettings.json
Normal file
8
ArtemisFgTools/Properties/launchSettings.json
Normal file
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{
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"profiles": {
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"ArtemisFgTools": {
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"commandName": "Project",
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"commandLineArgs": "-c\r\nG:\\x221.local\\1\\lab\\fg\r\n-s\r\nG:\\x221.local\\1\\lab\\script\r\n-o\r\nG:\\x221.local\\1\\lab\\output"
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}
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}
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}
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