Use Magick instead of ImageSharp

Support more formats and output in original format
(1/10)
This commit is contained in:
Chenx221 2024-09-10 09:54:41 +08:00
parent 55b437d830
commit 35d6a907f6
10 changed files with 377 additions and 19 deletions

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@ -11,21 +11,14 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="LibHeifSharp" Version="3.2.0" />
<PackageReference Include="Magick.NET-Q16-AnyCPU" Version="14.0.0" />
<PackageReference Include="ShellProgressBar" Version="5.2.0" />
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.5" />
</ItemGroup>
<ItemGroup>
<None Update="aom.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="dav1d.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="libde265.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="libheif.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
@ -44,9 +37,6 @@
<None Update="libs\libx265.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="libx265.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>

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@ -0,0 +1,116 @@
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Webp;
using SixLabors.ImageSharp.Processing;
using ShellProgressBar;
namespace Comic_Compressor
{
internal class JxlCompressor
{
internal static void CompressImages(string sourceImagePath, string targetStoragePath, int threadCount)
{
// Step 1: Get all subdirectories and store them in a list
List<string> subdirectories = new(Directory.GetDirectories(sourceImagePath, "*", SearchOption.AllDirectories));
int totalFiles = 0;
foreach (string subdirectory in subdirectories)
{
totalFiles += GetImageFiles(subdirectory).Length;
}
using var progressBar = new ShellProgressBar.ProgressBar(totalFiles, "Compressing images", new ProgressBarOptions
{
ProgressCharacter = '─',
ProgressBarOnBottom = true
});
// Step 2: Iterate through each subdirectory in order
foreach (string subdirectory in subdirectories)
{
// Step 3: Process each directory
ProcessDirectory(subdirectory, sourceImagePath, targetStoragePath, progressBar, threadCount);
}
Console.WriteLine("All directories processed successfully.");
}
private static void ProcessDirectory(string subdirectory, string sourceImagePath, string targetStoragePath, ShellProgressBar.ProgressBar progressBar, int threadCount)
{
// Get the relative path of the subdirectory
string relativePath = Path.GetRelativePath(sourceImagePath, subdirectory);
// Create the corresponding subdirectory in the target storage path
string targetSubdirectory = Path.Combine(targetStoragePath, relativePath);
Directory.CreateDirectory(targetSubdirectory);
// Get all image files in the subdirectory (jpg and png)
string[] imageFiles = GetImageFiles(subdirectory);
// Set up ParallelOptions to limit the number of concurrent threads
ParallelOptions options = new()
{
MaxDegreeOfParallelism = threadCount // Adjust this value to set the number of concurrent threads
};
// Process each image file in parallel
Parallel.ForEach(imageFiles, options, imageFile =>
{
// Set the target file path with the .webp extension
string targetFilePath = Path.Combine(targetSubdirectory, Path.GetFileNameWithoutExtension(imageFile) + ".webp");
// Check if the target file already exists
if (!File.Exists(targetFilePath))
{
CompressImage(imageFile, targetFilePath);
// Update progress bar safely
lock (progressBar)
{
progressBar.Tick($"Processed {Path.GetFileName(imageFile)}");
}
}
else
{
lock (progressBar) { progressBar.Tick($"Skipped {Path.GetFileName(imageFile)}"); }
}
});
}
private static string[] GetImageFiles(string directoryPath)
{
// Get all image files supported by ImageSharp
string[] supportedExtensions = ["*.jpg", "*.jpeg", "*.png", "*.bmp", "*.gif", "*.tiff", "*.gif"];
List<string> allFiles = [];
foreach (string extension in supportedExtensions)
{
allFiles.AddRange(Directory.GetFiles(directoryPath, extension, SearchOption.TopDirectoryOnly));
}
return [.. allFiles];
}
private static void CompressImage(string sourceFilePath, string targetFilePath)
{
using SixLabors.ImageSharp.Image image = SixLabors.ImageSharp.Image.Load(sourceFilePath);
// Check the longest side of the image and resize if necessary
int maxDimension = Math.Max(image.Width, image.Height);
if (maxDimension > 1200)
{
double scaleFactor = 1200.0 / maxDimension;
int newWidth = (int)(image.Width * scaleFactor);
int newHeight = (int)(image.Height * scaleFactor);
image.Mutate(x => x.Resize(newWidth, newHeight));
}
// Save the image as WebP with a quality level of 85 (for lossy compression)
var encoder = new WebpEncoder
{
Quality = 90,
FileFormat = WebpFileFormatType.Lossy
};
image.Save(targetFilePath, encoder);
}
}
}

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@ -0,0 +1,116 @@
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Webp;
using SixLabors.ImageSharp.Processing;
using ShellProgressBar;
namespace Comic_Compressor
{
internal class LegacyFormatCompressor
{
internal static void CompressImages(string sourceImagePath, string targetStoragePath, int threadCount, int targetFormat)
{
// Step 1: Get all subdirectories and store them in a list
List<string> subdirectories = new(Directory.GetDirectories(sourceImagePath, "*", SearchOption.AllDirectories));
int totalFiles = 0;
foreach (string subdirectory in subdirectories)
{
totalFiles += GetImageFiles(subdirectory).Length;
}
using var progressBar = new ShellProgressBar.ProgressBar(totalFiles, "Compressing images", new ProgressBarOptions
{
ProgressCharacter = '─',
ProgressBarOnBottom = true
});
// Step 2: Iterate through each subdirectory in order
foreach (string subdirectory in subdirectories)
{
// Step 3: Process each directory
ProcessDirectory(subdirectory, sourceImagePath, targetStoragePath, progressBar, threadCount);
}
Console.WriteLine("All directories processed successfully.");
}
private static void ProcessDirectory(string subdirectory, string sourceImagePath, string targetStoragePath, ShellProgressBar.ProgressBar progressBar, int threadCount)
{
// Get the relative path of the subdirectory
string relativePath = Path.GetRelativePath(sourceImagePath, subdirectory);
// Create the corresponding subdirectory in the target storage path
string targetSubdirectory = Path.Combine(targetStoragePath, relativePath);
Directory.CreateDirectory(targetSubdirectory);
// Get all image files in the subdirectory (jpg and png)
string[] imageFiles = GetImageFiles(subdirectory);
// Set up ParallelOptions to limit the number of concurrent threads
ParallelOptions options = new()
{
MaxDegreeOfParallelism = threadCount // Adjust this value to set the number of concurrent threads
};
// Process each image file in parallel
Parallel.ForEach(imageFiles, options, imageFile =>
{
// Set the target file path with the .webp extension
string targetFilePath = Path.Combine(targetSubdirectory, Path.GetFileNameWithoutExtension(imageFile) + ".webp");
// Check if the target file already exists
if (!File.Exists(targetFilePath))
{
CompressImage(imageFile, targetFilePath);
// Update progress bar safely
lock (progressBar)
{
progressBar.Tick($"Processed {Path.GetFileName(imageFile)}");
}
}
else
{
lock (progressBar) { progressBar.Tick($"Skipped {Path.GetFileName(imageFile)}"); }
}
});
}
private static string[] GetImageFiles(string directoryPath)
{
// Get all image files supported by ImageSharp
string[] supportedExtensions = ["*.jpg", "*.jpeg", "*.png", "*.bmp", "*.gif", "*.tiff", "*.gif"];
List<string> allFiles = [];
foreach (string extension in supportedExtensions)
{
allFiles.AddRange(Directory.GetFiles(directoryPath, extension, SearchOption.TopDirectoryOnly));
}
return [.. allFiles];
}
private static void CompressImage(string sourceFilePath, string targetFilePath)
{
using SixLabors.ImageSharp.Image image = SixLabors.ImageSharp.Image.Load(sourceFilePath);
// Check the longest side of the image and resize if necessary
int maxDimension = Math.Max(image.Width, image.Height);
if (maxDimension > 1200)
{
double scaleFactor = 1200.0 / maxDimension;
int newWidth = (int)(image.Width * scaleFactor);
int newHeight = (int)(image.Height * scaleFactor);
image.Mutate(x => x.Resize(newWidth, newHeight));
}
// Save the image as WebP with a quality level of 85 (for lossy compression)
var encoder = new WebpEncoder
{
Quality = 90,
FileFormat = WebpFileFormatType.Lossy
};
image.Save(targetFilePath, encoder);
}
}
}

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@ -0,0 +1,111 @@
namespace Comic_Compressor
{
internal class MixProcessor
{
internal static void CompressImages(string sourceImagePath, string targetStoragePath, int threadCount, int targetFormat)
{
// Step 1: Get all subdirectories and store them in a list
List<string> subdirectories = new(Directory.GetDirectories(sourceImagePath, "*", SearchOption.AllDirectories));
int totalFiles = 0;
foreach (string subdirectory in subdirectories)
{
totalFiles += GetImageFiles(subdirectory).Length;
}
using var progressBar = new ShellProgressBar.ProgressBar(totalFiles, "Compressing images", new ProgressBarOptions
{
ProgressCharacter = '─',
ProgressBarOnBottom = true
});
// Step 2: Iterate through each subdirectory in order
foreach (string subdirectory in subdirectories)
{
// Step 3: Process each directory
ProcessDirectory(subdirectory, sourceImagePath, targetStoragePath, progressBar, threadCount);
}
Console.WriteLine("All directories processed successfully.");
}
private static void ProcessDirectory(string subdirectory, string sourceImagePath, string targetStoragePath, ShellProgressBar.ProgressBar progressBar, int threadCount)
{
// Get the relative path of the subdirectory
string relativePath = Path.GetRelativePath(sourceImagePath, subdirectory);
// Create the corresponding subdirectory in the target storage path
string targetSubdirectory = Path.Combine(targetStoragePath, relativePath);
Directory.CreateDirectory(targetSubdirectory);
// Get all image files in the subdirectory (jpg and png)
string[] imageFiles = GetImageFiles(subdirectory);
// Set up ParallelOptions to limit the number of concurrent threads
ParallelOptions options = new()
{
MaxDegreeOfParallelism = threadCount // Adjust this value to set the number of concurrent threads
};
// Process each image file in parallel
Parallel.ForEach(imageFiles, options, imageFile =>
{
// Set the target file path with the .webp extension
string targetFilePath = Path.Combine(targetSubdirectory, Path.GetFileNameWithoutExtension(imageFile) + ".webp");
// Check if the target file already exists
if (!File.Exists(targetFilePath))
{
CompressImage(imageFile, targetFilePath);
// Update progress bar safely
lock (progressBar)
{
progressBar.Tick($"Processed {Path.GetFileName(imageFile)}");
}
}
else
{
lock (progressBar) { progressBar.Tick($"Skipped {Path.GetFileName(imageFile)}"); }
}
});
}
private static string[] GetImageFiles(string directoryPath)
{
// Get all image files supported by ImageSharp
string[] supportedExtensions = ["*.jpg", "*.jpeg", "*.png", "*.bmp", "*.gif", "*.tiff", "*.gif"];
List<string> allFiles = [];
foreach (string extension in supportedExtensions)
{
allFiles.AddRange(Directory.GetFiles(directoryPath, extension, SearchOption.TopDirectoryOnly));
}
return [.. allFiles];
}
private static void CompressImage(string sourceFilePath, string targetFilePath)
{
using SixLabors.ImageSharp.Image image = SixLabors.ImageSharp.Image.Load(sourceFilePath);
// Check the longest side of the image and resize if necessary
int maxDimension = Math.Max(image.Width, image.Height);
if (maxDimension > 1200)
{
double scaleFactor = 1200.0 / maxDimension;
int newWidth = (int)(image.Width * scaleFactor);
int newHeight = (int)(image.Height * scaleFactor);
image.Mutate(x => x.Resize(newWidth, newHeight));
}
// Save the image as WebP with a quality level of 85 (for lossy compression)
var encoder = new WebpEncoder
{
Quality = 90,
FileFormat = WebpFileFormatType.Lossy
};
image.Save(targetFilePath, encoder);
}
}
}

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@ -17,7 +17,7 @@ namespace Comic_Compressor
return;
}
Console.WriteLine("请输入目标存储位置:");
Console.WriteLine("请选择保存位置:");
string? targetStoragePath = GetFolderPath();
if (string.IsNullOrEmpty(targetStoragePath))
{
@ -29,7 +29,7 @@ namespace Comic_Compressor
int threadCount = int.Parse(Console.ReadLine() ?? "2");
Console.WriteLine($"处理线程数设定:{threadCount}");
Console.WriteLine("请选择压缩模式0 - 压缩成webp1 - 压缩成avif");
Console.WriteLine("目标格式0 - webp, 1 - avif, 2 - JXL(JPEG-XL), 3 - JPG, 4 - PNG, 5 - 保留原格式(best effort)");
string? modeInput = Console.ReadLine();
if (modeInput == null)
{
@ -47,12 +47,24 @@ namespace Comic_Compressor
AvifCompressor.CompressImages(sourceImagePath, targetStoragePath, threadCount);
GetCompressorResult(sourceImagePath, targetStoragePath);
break;
case "2":
JxlCompressor.CompressImages(sourceImagePath, targetStoragePath, threadCount);
GetCompressorResult(sourceImagePath, targetStoragePath);
break;
case "3":
case "4":
LegacyFormatCompressor.CompressImages(sourceImagePath, targetStoragePath, threadCount,int.Parse(modeInput));
GetCompressorResult(sourceImagePath, targetStoragePath);
break;
case "5":
throw new NotImplementedException();
default:
Console.WriteLine("不支持的模式");
Console.WriteLine("不支持的式");
break;
}
}
private static string? GetFolderPath()
{
using var dialog = new FolderBrowserDialog();
@ -74,10 +86,8 @@ namespace Comic_Compressor
{
long size = 0;
// 遍历目录中的所有文件
foreach (string file in Directory.EnumerateFiles(path, "*", SearchOption.AllDirectories))
{
// 获取文件的大小并累加到总大小中
FileInfo fileInfo = new(file);
size += fileInfo.Length;
}
@ -85,15 +95,30 @@ namespace Comic_Compressor
return size;
}
private static string GetHumanReadableSize(long size)
{
string[] sizes = { "B", "KB", "MB", "GB", "TB" };
double len = size;
int order = 0;
while (len >= 1024 && order < sizes.Length - 1)
{
order++;
len = len / 1024;
}
return $"{len:0.##} {sizes[order]}";
}
private static void GetCompressorResult(string source, string target)
{
long sourceSize = GetDirectorySize(source);
long targetSize = GetDirectorySize(target);
double reduced = (sourceSize - targetSize) * 1.0 / sourceSize;
Console.WriteLine($"源目录大小:{sourceSize} 字节");
Console.WriteLine($"目标目录大小:{targetSize} 字节");
Console.WriteLine($"已减少:{reduced:P}的体积");
Console.WriteLine($"压缩前大小:{GetHumanReadableSize(sourceSize)}");
Console.WriteLine($"压缩后大小:{GetHumanReadableSize(targetSize)}");
Console.WriteLine($"体积已减少{reduced:P}");
}
}

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