项目重命名
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commit
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@ -1,7 +0,0 @@
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{
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"profiles": {
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"EscudeLSF": {
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"commandName": "Project"
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}
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}
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}
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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.11.35312.102
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EscudeLSF", "EscudeLSF\EscudeLSF.csproj", "{3DD9B6A4-5DD0-43FA-92EF-33DED4622A2B}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EscudeTools", "EscudeTools\EscudeTools.csproj", "{3DD9B6A4-5DD0-43FA-92EF-33DED4622A2B}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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12
EscudeTools/DatabaseGraphics.cs
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12
EscudeTools/DatabaseGraphics.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EscudeTools
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{
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internal class DatabaseGraphics
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{
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}
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}
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12
EscudeTools/DatabaseLocalize.cs
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12
EscudeTools/DatabaseLocalize.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EscudeTools
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{
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internal class DatabaseLocalize
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{
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}
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}
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12
EscudeTools/DatabaseScripts.cs
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12
EscudeTools/DatabaseScripts.cs
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@ -0,0 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EscudeTools
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{
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internal class DatabaseScripts
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{
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}
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}
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12
EscudeTools/DatabaseSounds.cs
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12
EscudeTools/DatabaseSounds.cs
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@ -0,0 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EscudeTools
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{
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internal class DatabaseSounds
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{
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}
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}
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140
EscudeTools/MasterDb.cs
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140
EscudeTools/MasterDb.cs
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@ -0,0 +1,140 @@
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using System.Text;
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namespace EscudeTools
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{
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public class Sheet
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{
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public string Name { get; set; }
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public uint Cols { get; set; }
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public Column[] Columns { get; set; }
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public class Column
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{
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public ushort Type { get; set; }
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public ushort Size { get; set; }
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public string Name { get; set; }
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}
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}
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public class DatabaseLoader
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{
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public static byte[] LoadFile(string file)
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{
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return File.ReadAllBytes(file);
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}
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public static byte[] DbLoad(string file)
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{
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byte[] db = LoadFile(file);
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int p = 0;
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if (BitConverter.ToUInt32(db, p) != 0x0062646D) // check file magic number == "mdb"
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{
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// Handle error (e.g., log or throw an exception)
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throw new InvalidOperationException($"db_load: {file}");
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}
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p += 4;
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while (BitConverter.ToUInt32(db, p) != 0)
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{
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uint size = BitConverter.ToUInt32(db, p);
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var sheet = new Sheet
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{
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Columns = new Sheet.Column[1] // Initialize with 1 column (adjust as needed)
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};
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p += 4 + (int)size;
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uint dataSize = BitConverter.ToUInt32(db, p);
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byte[] data = new byte[dataSize];
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Array.Copy(db, p + 4, data, 0, dataSize);
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p += 4 + (int)dataSize;
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uint textSize = BitConverter.ToUInt32(db, p);
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byte[] text = new byte[textSize];
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Array.Copy(db, p + 4, text, 0, textSize);
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p += 4 + (int)textSize;
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sheet.Name = Encoding.UTF8.GetString(text); // Assuming UTF-8 encoding
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uint totalSize = 0;
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for (int i = 0; i < sheet.Cols; i++)
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{
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sheet.Columns[i].Name = Encoding.UTF8.GetString(text); // Adjust accordingly
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totalSize += sheet.Columns[i].Size;
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}
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uint index = 0;
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for (int i = 0; i < sheet.Columns.Length; i++)
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{
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if (sheet.Columns[i].Type == 4) // 假设4表示可变长字符串类型
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{
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for (uint j = index; j < dataSize; j += totalSize)
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{
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// 假设 data 是 byte[],我们需要将 byte[] 转换为 uint 数组
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uint currentValue = BitConverter.ToUInt32(data, (int)j); // 从字节数组中读取当前的 uint 值
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currentValue += (uint)text; // 加上 text 的值
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Array.Copy(BitConverter.GetBytes(currentValue), 0, data, (int)j, sizeof(uint)); // 将更新后的值写回 data
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}
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}
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index += sheet.Columns[i].Size; // 更新索引
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}
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}
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return db; // Return the database as a byte array
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}
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public static bool DbSet(byte[] db, string name, uint elemSize, out byte[] data, out int count)
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{
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data = null;
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count = 0;
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if (string.IsNullOrEmpty(name))
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{
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throw new ArgumentException("Invalid argument: name cannot be null or empty.", nameof(name));
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}
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if (db == null)
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{
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throw new ArgumentNullException(nameof(db));
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}
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int p = 0;
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if (BitConverter.ToUInt32(db, p) != 0x0062646D)
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{
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throw new InvalidOperationException($"db_set: {name}");
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}
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p += 4;
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while (BitConverter.ToUInt32(db, p) != 0)
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{
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var sheet = new Sheet(); // Create a new instance for each sheet
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// Assume sheet.Name is set somewhere during loading...
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if (sheet.Name == name)
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{
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uint size = 0;
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for (int i = 0; i < sheet.Cols; i++)
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{
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size += sheet.Columns[i].Size;
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}
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if (size != elemSize)
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{
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throw new InvalidOperationException($"db_set: {name} - Data size mismatch.");
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}
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p += 4 + (int)(BitConverter.ToUInt32(db, p));
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size = BitConverter.ToUInt32(db, p);
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data = new byte[size];
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Array.Copy(db, p + 4, data, 0, size);
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count = (int)(size / elemSize);
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return true;
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}
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p += 4 + (int)(BitConverter.ToUInt32(db, p)); // Move past the data
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p += 4 + (int)(BitConverter.ToUInt32(db, p)); // Move past text size
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}
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throw new InvalidOperationException($"db_set: {name} not found.");
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}
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}
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}
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@ -1,7 +1,7 @@
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using ImageMagick;
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using System.Runtime.InteropServices;
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namespace EscudeLSF
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namespace EscudeTools
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{
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internal class Program
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{
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@ -13,7 +13,6 @@ namespace EscudeLSF
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return;
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}
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switch (args[0])
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{
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case "-h":
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@ -26,7 +25,7 @@ namespace EscudeLSF
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}
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//static void DisplayHelp()
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//{
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// Console.WriteLine("Usage: EscudeLSF.exe [-r <filepath>] [-d <directory>] [-s <filepath>] [-h]");
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// Console.WriteLine("Usage: EscudeTools.exe [-r <filepath>] [-d <directory>] [-s <filepath>] [-h]");
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// Console.WriteLine("Options:");
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// Console.WriteLine(" <filepath> Single lsf process");
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// Console.WriteLine(" -r <filepath> Read single lsf file");
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