ScriptFile(.bin)支持仅导出text
剩余部分以.bat形式存储
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@ -1,4 +1,4 @@
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//以下是垃圾代码,仅供参考
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//以下是垃圾代码,闲人勿入
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namespace EscudeTools
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{
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public static class Define
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@ -19,7 +19,7 @@ namespace EscudeTools
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"proc_bgv_fx", "proc_set_param", "proc_get_param", "proc_jump", "proc_date", "proc_flow", "proc_diary",
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"proc_unlock", "proc_section", "proc_omake"
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];
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// 说句实话,我觉得这些定义可能会发生变化
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public const byte INST_POP = 1;
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public const byte INST_POP_N = 2;
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public const byte INST_POP_RET = 3;
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@ -148,10 +148,10 @@ namespace EscudeTools
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Mark(sf, 1);
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return "Pop a value";
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}
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case INST_POP_N:
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{
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Mark(sf, (uint)c.Parameter);
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Mark(sf, BitConverter.ToUInt32(c.Parameter));
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return $"Pop multiple values";
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}
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case INST_POP_RET:
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@ -163,7 +163,7 @@ namespace EscudeTools
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case INST_PUSH_RET:
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return $"Push the return value";
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case INST_PUSH_TEXT:
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return $"Push a string: {sf.TextString[(uint)c.Parameter]}";
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return $"Push a string: {sf.TextString[BitConverter.ToUInt32(c.Parameter)]}";
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case INST_PUSH_MESS:
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{
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messIndex++;
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@ -186,7 +186,7 @@ namespace EscudeTools
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case INST_JMPZ:
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return $"Conditional jump";
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case INST_CALL:
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return $"Call function offset: {(uint)c.Parameter + 1}";
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return $"Call function offset: {BitConverter.ToUInt32(c.Parameter) + 1}";
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case INST_RET:
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return $"Return";
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case INST_LOG_OR:
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@ -240,7 +240,7 @@ namespace EscudeTools
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case INST_LINE:
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return $"File line number";
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case INST_PROC:
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uint index = (uint)c.Parameter;
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uint index = BitConverter.ToUInt32(c.Parameter);
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return $"Execute built-in function: {ProcNames[index]} {SetExtStr(c, sf)}";
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case INST_TEXT:
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messIndex++;
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@ -264,7 +264,7 @@ namespace EscudeTools
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private static string SetExtStr(Command c, ScriptFile sf)
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{
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switch ((uint)c.Parameter)
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switch (BitConverter.ToUInt32(c.Parameter))
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{
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case 0:
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{
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@ -4,8 +4,11 @@
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{
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static void Main(string[] args)
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{
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// NOTE
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// 推荐使用DB Browser for SQLite (https://sqlitebrowser.org/) 查看、编辑导出的数据库文件
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// 这不是广告,这只是我在开发期间使用的工具
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////Batch Unpack
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////Batch Unpack ESC-ARC Package
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//if (Directory.Exists(args[0]))
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//{
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// string[] files = Directory.GetFiles(args[0], "*.bin");
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@ -30,64 +33,66 @@
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// }
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//}
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if (Directory.Exists(args[0]) && Directory.Exists(args[1]))
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////Batch Repack ESC-ARC Package
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//if (Directory.Exists(args[0]) && Directory.Exists(args[1]))
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//{
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// string[] directories = Directory.GetDirectories(args[0]);
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// foreach (string directory in directories)
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// {
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// PackManager pm = new();
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// string providerFilePath = Path.Combine(args[1], Path.GetFileName(directory) + ".bin");
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// if (pm.Repack(directory, 2,true, providerFilePath))
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// Console.WriteLine("Repack Package Success");
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// else
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// {
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// Console.WriteLine("Repack Package Failed");
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// return;
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// }
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// }
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//}
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//Batch Unpack Script(Full, Text, Mess)
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if (Directory.Exists(args[0]))
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{
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string[] directories = Directory.GetDirectories(args[0]);
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foreach (string directory in directories)
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string[] files = Directory.GetFiles(args[0], "*.bin");
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foreach (string file in files)
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{
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PackManager pm = new();
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string providerFilePath = Path.Combine(args[1], Path.GetFileName(directory) + ".bin");
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if (pm.Repack(directory, 2,true, providerFilePath))
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Console.WriteLine("Export Database Success");
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ScriptManager smr = new();
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if (smr.LoadScriptFile(file))
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{
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Console.WriteLine($"Load {file} Success");
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}
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else
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{
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Console.WriteLine("Export Database Failed");
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Console.WriteLine($"Load {file} Failed");
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return;
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}
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if (smr.ExportDatabase(Path.GetDirectoryName(args[0])))
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Console.WriteLine("Export Script Success");
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else
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{
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Console.WriteLine("Export Script Failed");
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return;
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}
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if (smr.ExportTextDatabase(Path.GetDirectoryName(args[0])))
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Console.WriteLine("Export Text Success");
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else
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{
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Console.WriteLine("Export Text Failed");
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return;
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}
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if (smr.ExportMessDatabase(Path.GetDirectoryName(args[0])))
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Console.WriteLine("Export Mess Success");
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else
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{
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Console.WriteLine("Export Mess Failed");
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return;
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}
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}
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}
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//if (Directory.Exists(args[0]))
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//{
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// string[] files = Directory.GetFiles(args[0], "*.bin");
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// foreach (string file in files)
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// {
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// ScriptManager smr = new();
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// //目前不支持二次加载
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// //Todo
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// //修复
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// if (smr.LoadScriptFile(file))
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// {
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// Console.WriteLine($"Load {file} Success");
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// }
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// else
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// {
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// Console.WriteLine($"Load {file} Failed");
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// return;
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// }
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// if (smr.ExportDatabase(Path.GetDirectoryName(args[0])))
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// Console.WriteLine("Export Database Success");
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// else
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// {
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// Console.WriteLine("Export Database Failed");
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// return;
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// }
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// if (smr.ExportMessDatabase(Path.GetDirectoryName(args[0])))
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// Console.WriteLine("Export Mess Database Success");
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// else
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// {
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// Console.WriteLine("Export Mess Database Failed");
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// return;
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// }
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// }
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//}
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//ScriptManager smr = new();
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//smr.LoadScriptFile(args[0]); //加载.bin文件
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//smr.ExportDatabase(Path.GetDirectoryName(args[0]));
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"profiles": {
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"EscudeTools": {
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"commandName": "Project",
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"commandLineArgs": "G:\\x221.local\\lab\\unpack_pack\\orgin\\output\r\nG:\\x221.local\\lab\\unpack_pack\\1"
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"commandLineArgs": "G:\\x221.local\\lab\\test1\\script"
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}
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}
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}
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using Microsoft.Data.Sqlite;
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using System.ComponentModel;
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using System.Reflection;
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namespace EscudeTools
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@ -32,7 +33,7 @@ namespace EscudeTools
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public uint Offset { get; set; }
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public byte Instruction { get; set; }
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public string InstructionString { get; set; }
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public Object Parameter { get; set; }
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public byte[] Parameter { get; set; }
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public String Helper { get; set; }
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public bool IsProcSet { get; set; }
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}
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@ -46,7 +47,6 @@ namespace EscudeTools
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private string name = string.Empty;
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private ScriptFile sf;
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private int messIndex = 0;
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private bool enableCommandHelper = true;
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public ScriptMessage GetSM()
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{
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@ -58,12 +58,6 @@ namespace EscudeTools
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return sf;
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}
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public bool ToggleCommandHelper()
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{
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enableCommandHelper = !enableCommandHelper;
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return enableCommandHelper;
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}
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public bool LoadScriptFile(string path)
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{
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if (!File.Exists(path))
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@ -106,19 +100,17 @@ namespace EscudeTools
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{
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Instruction = sf.Code[i++],
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Offset = (uint)i,
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IsProcSet = false
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IsProcSet = false,
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};
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if (enableCommandHelper)
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c.InstructionString = Define.GetInstructionString(c.Instruction, out int paramNum);
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if (paramNum > 0)
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{
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c.InstructionString = Define.GetInstructionString(c.Instruction, out int paramNum);
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for (int j = 0; j < paramNum; j++)
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{
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c.Parameter = Define.TyperHelper(c.Instruction, sf.Code, i);
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i += 4;
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}
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if (sm != null)
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c.Helper = Define.SetCommandStr(c, sf, sm, ref messIndex);
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c.Parameter = new byte[paramNum*4];
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Buffer.BlockCopy(sf.Code, i, c.Parameter, 0, 4 * paramNum);
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i += 4 * paramNum;
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}
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if (sm != null)
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c.Helper = Define.SetCommandStr(c, sf, sm, ref messIndex);
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sf.Commands.Add(c);
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}
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return true;
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@ -195,7 +187,8 @@ namespace EscudeTools
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return true;
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}
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public bool ExportDatabase(string? storePath)
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//此导出功能导出的sqlite数据库
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public bool ExportDatabase(string storePath)
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{
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if (sf.Code == null)
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return false;
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@ -208,7 +201,8 @@ namespace EscudeTools
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return SqliteProcess(sf, targetPath);
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}
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public bool ExportMessDatabase(string? storePath)
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//从ScriptMessage中导出游戏文本
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public bool ExportMessDatabase(string storePath)
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{
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if (sf == null)
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return false;
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@ -223,6 +217,37 @@ namespace EscudeTools
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return SqliteProcess(sm, targetPath);
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}
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//从ScriptFile中导出Text部分,剩余指令部分导出至.dat文件,以便重新封包
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public bool ExportTextDatabase(string storePath)
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{
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if (sf == null)
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return false;
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//分成两个文件,一个是放text的sqlite数据库,一个是放code的dat文件
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//dat
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string datPath = Path.Combine(storePath, name + ".dat");
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if (File.Exists(datPath))
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return false;
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using FileStream fs = new(datPath, FileMode.Create);
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using BinaryWriter bw = new(fs);
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bw.Write(FileHeader);//文件头
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bw.Write(sf.CodeSize);//代码区大小
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bw.Write(sf.TextCount);//文本数量
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byte[] empty4B = new byte[4];
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bw.Write(empty4B);//文本大小(占位)
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bw.Write(sf.MessCount);//消息数量
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bw.Write(sf.Code);//代码区
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//sqlite
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storePath ??= Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) ?? throw new InvalidOperationException("Unable to determine the directory.");
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if (string.IsNullOrEmpty(name))
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return false;
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string targetPath = Path.Combine(storePath, "script_text.db");
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if (!File.Exists(targetPath))
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Utils.ExtractEmbeddedDatabase(targetPath);
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return SqliteProcess(sf.TextString, targetPath);
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}
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private bool SqliteProcess(ScriptFile sf, string path)
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{
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using SqliteConnection connection = new($"Data Source={path};");
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@ -240,7 +265,7 @@ namespace EscudeTools
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Offset INTEGER,
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Instruction INTEGER,
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InstructionString TEXT,
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Parameter TEXT,
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Parameter BLOB,
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Helper TEXT
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);";
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using (var createTableCmd = new SqliteCommand(createTableQuery, connection))
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@ -259,7 +284,9 @@ namespace EscudeTools
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insertCmd.Parameters.AddWithValue("@Offset", command.Offset);
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insertCmd.Parameters.AddWithValue("@Instruction", command.Instruction);
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insertCmd.Parameters.AddWithValue("@InstructionString", command.InstructionString);
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insertCmd.Parameters.AddWithValue("@Parameter", command.Parameter ?? "");
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insertCmd.Parameters.AddWithValue("@Parameter", (command.Parameter == null)
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? DBNull.Value
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: command.Parameter);
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insertCmd.Parameters.AddWithValue("@Helper", command.Helper ?? "");
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insertCmd.ExecuteNonQuery();
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@ -305,5 +332,57 @@ namespace EscudeTools
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transaction.Commit();
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return true;
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}
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private bool SqliteProcess(string[] ts,string path)
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{
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using SqliteConnection connection = new($"Data Source={path};");
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connection.Open();
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string checkTableExistsQuery = $"SELECT name FROM sqlite_master WHERE type='table' AND name='{name}';";
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using (var checkTableCmd = new SqliteCommand(checkTableExistsQuery, connection))
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{
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var result = checkTableCmd.ExecuteScalar();
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if (result != null) return true;
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}
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string createTableQuery = $@"
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CREATE TABLE {name} (
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Text TEXT
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);";
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using (var createTableCmd = new SqliteCommand(createTableQuery, connection))
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{
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createTableCmd.ExecuteNonQuery();
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}
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string insertQuery = $"INSERT INTO {name} (Text) VALUES (@Text);";
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using var transaction = connection.BeginTransaction();
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using var insertCmd = new SqliteCommand(insertQuery, connection, transaction);
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foreach (var t in ts)
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{
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insertCmd.Parameters.Clear();
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insertCmd.Parameters.AddWithValue("@Text", t ?? "");
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insertCmd.ExecuteNonQuery();
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}
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transaction.Commit();
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return true;
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}
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public bool Repackv1()
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{
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throw new NotImplementedException();
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}
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public bool Repackv2()
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{
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throw new NotImplementedException();
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}
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public bool Repackv3()
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{
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throw new NotImplementedException();
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}
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}
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}
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