移除ESC-ARC带lzw压缩的打包功能
*没研究明白*游戏针对data script是强制lzw
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@ -170,6 +170,7 @@ namespace EscudeTools
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if (!Directory.Exists(output))
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Directory.CreateDirectory(output);
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var lzwManifest = new List<LzwEntry>();
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string jsonPath = Path.Combine(output, "lzwManifest.json");
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using FileStream inputStream = new(pFile, FileMode.Open, FileAccess.Read);
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using BinaryReader br = new(inputStream);
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foreach (Entry entry in pItem)
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@ -206,6 +207,11 @@ namespace EscudeTools
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if (lzwManifest.Count > 0)
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{
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using (FileStream fs = File.Create(jsonPath))
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{
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byte[] jsonBytes = Encoding.UTF8.GetBytes(JsonSerializer.Serialize(lzwManifest));
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fs.Write(jsonBytes, 0, jsonBytes.Length);
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}
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LzwDecode(lzwManifest, output);
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};
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@ -306,13 +312,13 @@ namespace EscudeTools
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#endregion
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}
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//原先还在思考怎么实现lzw压缩
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//摸一会儿鱼回来想到,不压缩好像也没问题
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public bool Repack(string path, int version, bool useCustomKey = false, string customKeyProviderPath = "") //目前支持v2v1
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{
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if (useCustomKey)
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LoadKey(customKeyProviderPath);
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GeneratePItem(path);
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if(File.Exists(Path.Combine(path, "lzwManifest.json")))
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return false; //Q:为什么不支持 //A:因为我实在不想研究lzw算法,欢迎PR
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m_seed = isLoaded ? LoadedKey : 2210579460;
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string outputPath = Path.Combine(Path.GetDirectoryName(path), Path.GetFileName(path) + ".bin");
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using (FileStream fs = new(outputPath, FileMode.Create))
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@ -371,27 +377,29 @@ namespace EscudeTools
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}
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foreach (Entry entry in pItem)
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{
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byte[] data = File.ReadAllBytes(Path.Combine(path, entry.Name));
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bw.Write(data);
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}
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}
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byte[] data = File.ReadAllBytes(Path.Combine(path, entry.Name));
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bw.Write(data);
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}
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}
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return true;
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}
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private void GeneratePItem(string path)
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{
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pItem.Clear();
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var files = Directory.GetFiles(path, "*", SearchOption.AllDirectories);
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var files = Directory.GetFiles(path, "*", SearchOption.AllDirectories)
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.Where(file => !file.EndsWith("lzwManifest.json", StringComparison.OrdinalIgnoreCase))
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.ToArray();
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foreach (var file in files)
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{
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var relativePath = Path.GetRelativePath(path, file);
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var fileInfo = new FileInfo(file);
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pItem.Add(new Entry
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{
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Name = relativePath,
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Size = (uint)fileInfo.Length
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});
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}
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var relativePath = Path.GetRelativePath(path, file);
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var fileInfo = new FileInfo(file);
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pItem.Add(new Entry
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{
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Name = relativePath,
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Size = (uint)fileInfo.Length
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});
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}
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m_count = (uint)pItem.Count;
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}
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}
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@ -329,19 +329,18 @@ namespace EscudeTools
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//}
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//Batch Repack ESC-ARC Package
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if (Directory.Exists(args[0]) && Directory.Exists(args[1]))
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if (Directory.Exists(args[0]))// && Directory.Exists(args[1])
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{
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string[] directories = Directory.GetDirectories(args[0]);
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foreach (string directory in directories)
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{
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PackManager pm = new();
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string providerFilePath = Path.Combine(args[1], Path.GetFileName(directory) + ".bin");
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//string providerFilePath = Path.Combine(args[1], Path.GetFileName(directory) + ".bin");
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if (pm.Repack(directory, 2, true))
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Console.WriteLine("Repack Package Success");
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else
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{
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Console.WriteLine("Repack Package Failed");
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return;
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}
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}
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}
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@ -2,7 +2,7 @@
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"profiles": {
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"EscudeTools": {
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"commandName": "Project",
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"commandLineArgs": "G:\\x221.local\\lab3\\test\\output\r\nG:\\x221.local\\lab3\\test\\helper"
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"commandLineArgs": "G:\\x221.local\\lab3\\Haison\\output\\output"
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}
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}
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}
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