2018-10-08 13:37:56 +08:00
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#pragma once
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <cstdint>
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#include <string>
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struct InfoForExtension
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{
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const char* name;
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int64_t value;
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InfoForExtension* next;
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};
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struct SentenceInfo
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{
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const InfoForExtension* list;
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// Traverse linked list to find info.
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int64_t operator[](std::string propertyName)
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{
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for (auto i = list; i != nullptr; i = i->next) if (propertyName == i->name) return i->value;
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return 0;
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}
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};
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bool ProcessSentence(std::wstring& sentence, SentenceInfo sentenceInfo);
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/**
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* You shouldn't mess with this or even look at it unless you're certain you know what you're doing.
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* Param sentence: pointer to sentence received by Textractor (UTF-16).
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* You should not modify this sentence. If you want Textractor to receive a modified sentence, copy it into your own buffer and return that.
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* Please allocate the buffer using malloc() and not new[] or something else: Textractor uses free() to free it.
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* Param miscInfo: pointer to start of singly linked list containing misc info about the sentence.
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* Return value: pointer to sentence Textractor takes for future processing and display.
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* Return 'sentence' unless you created a new sentence/buffer as mentioned above.
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* Textractor will display the sentence after all extensions have had a chance to process and/or modify it.
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* THIS FUNCTION MAY BE RUN SEVERAL TIMES CONCURRENTLY: PLEASE ENSURE THAT IT IS THREAD SAFE!
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*/
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extern "C" __declspec(dllexport) const wchar_t* OnNewSentence(const wchar_t* sentenceArr, const InfoForExtension* miscInfo)
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{
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std::wstring sentence(sentenceArr);
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if (ProcessSentence(sentence, SentenceInfo{ miscInfo }))
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{
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// No need to worry about freeing this: Textractor does it for you.
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wchar_t* newSentence = (wchar_t*)malloc((sentence.size() + 1) * sizeof(wchar_t*));
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wcscpy_s(newSentence, sentence.size() + 1, sentence.c_str());
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return newSentence;
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}
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else return sentenceArr;
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}
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