Textractor/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.16)
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project(Textractor)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
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add_compile_options(
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/std:c++17
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/MP
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/wd4018 # signed/unsigned mismatch
/DVERSION="${VERSION}"
/DUNICODE # config.pri
/D_UNICODE
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)
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if(${CMAKE_SIZEOF_VOID_P} EQUAL 8)
set(CMAKE_FINAL_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/builds/${CMAKE_BUILD_TYPE}_x64)
link_directories(x64libs)
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else()
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set(CMAKE_FINAL_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/builds/${CMAKE_BUILD_TYPE}_x86)
link_directories(x86libs)
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endif()
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY $<1:${CMAKE_FINAL_OUTPUT_DIRECTORY}>)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY $<1:${CMAKE_FINAL_OUTPUT_DIRECTORY}>)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY $<1:${CMAKE_FINAL_OUTPUT_DIRECTORY}>)
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include_directories(include)
file(GLOB ASSETS assets/*)
file(COPY ${ASSETS} DESTINATION ${CMAKE_FINAL_OUTPUT_DIRECTORY})
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add_library(text text.cpp)
target_compile_definitions(text PRIVATE ${TEXT_LANGUAGE})
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link_libraries(text)
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add_subdirectory(GUI)
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add_subdirectory(texthook)
add_subdirectory(extensions)
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add_subdirectory(test)
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if (DEFINED VERSION)
add_subdirectory(GUI/host)
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endif()
#add_subdirectory(GUI/host)