forked from Public-Mirror/Textractor
167 lines
4.8 KiB
C
167 lines
4.8 KiB
C
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#pragma once
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// winmutex.h
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// 12/11/2011 jichi
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#include <windows.h>
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#ifdef _MSC_VER
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# pragma warning(disable:4800) // C4800: forcing value to bool
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#endif // _MSC_VER
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// Mutex lock
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// The interface of this class is consistent with the mutex class
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template <typename _Mutex>
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class win_mutex_lock
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{
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typedef win_mutex_lock<_Mutex> _Self;
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win_mutex_lock(const _Self&);
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_Self &operator=(const _Self&);
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_Mutex &_M_mutex;
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bool _M_locked;
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public:
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typedef _Mutex mutex_type;
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typedef typename _Mutex::native_handle_type native_handle_type;
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explicit win_mutex_lock(mutex_type &mutex)
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: _M_mutex(mutex), _M_locked(false) { lock(); }
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~win_mutex_lock() { if (_M_locked) _M_mutex.unlock(); }
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mutex_type &mutex() { return _M_mutex; }
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//bool isLock() const { return _M_locked; }
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native_handle_type native_handle() { return _M_mutex.native_handle(); }
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void unlock() { _M_mutex.unlock(); _M_locked = false; }
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void lock() { _M_mutex.lock(); _M_locked = true; }
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bool tryLock() { return _M_locked = _M_mutex.tryLock(); }
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};
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// Mutex
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template <typename _Mutex, size_t _Irql = 0>
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class win_mutex
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{
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typedef win_mutex<_Mutex> _Self;
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typedef _Mutex __native_type;
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enum { __minimal_irql = _Irql };
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__native_type _M_mutex;
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win_mutex(const _Self&);
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_Self &operator=(const _Self&);
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private:
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win_mutex() {}
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typedef __native_type *native_handle_type;
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native_handle_type native_handle() { return &_M_mutex; }
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static size_t minimal_irql() { return __minimal_irql; }
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void unlock() {}
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void lock() {}
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bool try_lock() {}
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};
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template <>
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class IHFSERVICE win_mutex<CRITICAL_SECTION>
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{
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typedef win_mutex<CRITICAL_SECTION> _Self;
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typedef CRITICAL_SECTION __native_type;
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enum { __minimal_irql = 0 };
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win_mutex(const _Self&);
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_Self &operator=(const _Self&);
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__native_type _M_mutex;
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public:
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typedef __native_type *native_handle_type;
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native_handle_type native_handle() { return &_M_mutex; }
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static size_t minimal_irql() { return __minimal_irql; }
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win_mutex() { ::InitializeCriticalSection(&_M_mutex); }
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~win_mutex() { ::DeleteCriticalSection(&_M_mutex); }
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void lock() { ::EnterCriticalSection(&_M_mutex); }
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void unlock() { ::LeaveCriticalSection(&_M_mutex); }
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bool try_lock() { return ::TryEnterCriticalSection(&_M_mutex); }
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};
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// Conditional variable
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template <typename _Cond>
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class win_mutex_cond
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{
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typedef win_mutex_cond<_Cond> _Self;
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typedef _Cond __native_type;
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win_mutex_cond(const _Self&);
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_Self &operator=(const _Self&);
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__native_type _M_cond;
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public:
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enum wait_status { no_timeout = 0, timeout };
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typedef __native_type *native_handle_type;
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win_mutex_cond() {}
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native_handle_type native_handle() { return &_M_cond; }
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void notify_one() {}
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void notify_all() {}
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template <typename _Mutex>
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void wait(_Mutex &mutex) {}
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template <typename _Mutex, typename _Pred>
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void wait(_Mutex &mutex, _Pred pred) {}
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template <typename _Mutex>
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wait_status wait_for(_Mutex &mutex, int msecs) {}
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template <typename _Mutex, typename _Pred>
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wait_status wait_for(_Mutex &mutex, int msecs, _Pred pred) {}
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};
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// Note: Conditional variables are NOT availabe on Windows XP/2003
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// See: http://en.cppreference.com/w/cpp/thread/condition_variable
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// See: http://msdn.microsoft.com/en-us/library/windows/desktop/ms686903%28v=vs.85%29.aspx
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template <>
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class win_mutex_cond<CONDITION_VARIABLE>
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{
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typedef win_mutex_cond<CONDITION_VARIABLE> _Self;
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typedef CONDITION_VARIABLE __native_type;
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win_mutex_cond(const _Self&);
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_Self &operator=(const _Self&);
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__native_type _M_cond;
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public:
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enum wait_status { no_timeout = 0, timeout };
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typedef __native_type *native_handle_type;
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native_handle_type native_handle() { return &_M_cond; }
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win_mutex_cond() { ::InitializeConditionVariable(&_M_cond); }
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void notify_one() { ::WakeConditionVariable(&_M_cond); }
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void notify_all() { ::WakeAllConditionVariable(&_M_cond); }
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template <typename _Mutex>
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void wait(_Mutex &mutex)
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{ ::SleepConditionVariableCS(&_M_cond, mutex.native_handle(), INFINITE); }
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template <typename _Mutex, typename _Pred>
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void wait(_Mutex &mutex, _Pred pred)
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{ while (!pred()) wait(mutex); }
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template <typename _Mutex>
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wait_status wait_for(_Mutex &mutex, int msecs)
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{ return ::SleepConditionVariableCS(&_M_cond, mutex.native_handle(), msecs) ? no_timeout : timeout; }
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template <typename _Mutex, typename _Pred>
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wait_status wait_for(_Mutex &mutex, int msecs, _Pred pred)
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{
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auto start = ::GetTickCount();
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while (!pred()) {
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auto now = ::GetTickCount();
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msecs -= now - start;
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if (msecs <= 0)
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return timeout;
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start = now;
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wait_for(mutex, msecs);
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}
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return no_timeout;
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}
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};
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// EOF
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