Textractor/include/common.h

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#pragma once
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <string>
#include <vector>
#include <unordered_map>
#include <functional>
#include <algorithm>
#include <memory>
#include <optional>
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#include <thread>
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#include <mutex>
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#include <cstdint>