fix not recognizing mono-2.0-bdwgc

This commit is contained in:
Akash Mozumdar 2019-09-03 08:41:08 -04:00
parent 3d7e1be0ae
commit 3794afc7c4

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@ -144,7 +144,7 @@ namespace Engine
for (const wchar_t* moduleName : { (const wchar_t*)NULL, L"node.dll", L"nw.dll" }) if (InsertV8Hook(GetModuleHandleW(moduleName))) return true; for (const wchar_t* moduleName : { (const wchar_t*)NULL, L"node.dll", L"nw.dll" }) if (InsertV8Hook(GetModuleHandleW(moduleName))) return true;
for (const wchar_t* monoName : { L"mono", L"mono-2.0-bdwgc" }) if (HMODULE module = GetModuleHandleW(monoName)) if (InsertMonoHooks(module)) return true; for (const wchar_t* monoName : { L"mono.dll", L"mono-2.0-bdwgc.dll" }) if (HMODULE module = GetModuleHandleW(monoName)) if (InsertMonoHooks(module)) return true;
for (std::wstring DXVersion : { L"d3dx9", L"d3dx10" }) for (std::wstring DXVersion : { L"d3dx9", L"d3dx10" })
if (HMODULE module = GetModuleHandleW(DXVersion.c_str())) PcHooks::hookD3DXFunctions(module); if (HMODULE module = GetModuleHandleW(DXVersion.c_str())) PcHooks::hookD3DXFunctions(module);