forked from Public-Mirror/Textractor
tie off i18n loose ends
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@ -55,13 +55,17 @@ Finally, the GUI dispatches the text to extensions before displaying it.
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## Developers
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If you're on this list and want your link changed let me know.
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- Textractor made by [Me](https://github.com/Artikash) and [DoumanAsh](https://github.com/DoumanAsh)
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- Textractor mainly made by [Me](https://github.com/Artikash) with the help of
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- [DoumanAsh](https://github.com/DoumanAsh)
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- [Niakr1s](https://github.com/Niakr1s)
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- [tinyAdapter](https://github.com/tinyAdapter)
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- Spanish translation by [scese250](https://github.com/scese250)
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- Turkish translation by niisokusu
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- Simplified Chinese translation by [tinyAdapter](https://github.com/tinyAdapter)
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- Russian translation by [TokcDK](https://github.com/TokcDK)
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- Indonesian translation by [Hawxone](https://github.com/Hawxone)
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- ITHVNR updated by [mireado](https://github.com/mireado) and [Eguni](https://github.com/Eguni)
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- Portuguese translation by [TsumiHokiro](https://github.com/TsumiHokiro)
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- ITHVNR updated by [mireado](https://github.com/mireado), [Eguni](https://github.com/Eguni), and [IJEMIN](https://github.com/IJEMIN)
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- ITHVNR originally made by [Stomp](http://www.hongfire.com/forum/member/325894-stomp)
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- VNR engine made by [jichi](https://archive.is/prJwr)
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- ITH updated by [Andys](https://github.com/AndyScull)
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3
README_PO.md
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3
README_PO.md
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@ -0,0 +1,3 @@
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# WIP
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## README not translated to Portuguese yet :(
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3
README_TU.md
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3
README_TU.md
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@ -0,0 +1,3 @@
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# WIP
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## README not translated to Turkish yet :(
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@ -13,6 +13,7 @@ foreach ($language in @{
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RUSSIAN="Russian";
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TURKISH="Turkish";
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INDONESIAN="Indonesian";
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PORTUGUESE="Portuguese";
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}.GetEnumerator())
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{
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$folder = "Textractor-$($language.Value)-$version";
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4
text.cpp
4
text.cpp
@ -494,7 +494,7 @@ Klik dan tarik pinggiran jendela untuk memindahkan, atau sudut kanan bawah untuk
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CURRENT_FILTER = u8"Regex yang digunakan sekarang: %1";
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#endif // INDONESIAN
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#ifdef PORTUGUESE_BR
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#ifdef PORTUGUESE
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ATTACH = u8"Anexar ao Jogo";
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LAUNCH = u8"Iniciar Jogo";
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DETACH = u8"Desconectar do Jogo";
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@ -581,7 +581,7 @@ Esse arquívo deve ser codifícado em (UTF-16 little endian).)";
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LINK = u8"Ligar";
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THREAD_LINK_FROM = u8"Número do thread para ligar de";
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THREAD_LINK_TO = u8"Número do thread para ligar para";
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#endif // PORTUGUESE_BR
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#endif // PORTUGUESE
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return 0;
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}();
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