forked from Public-Mirror/Textractor
fix for pensil
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68e915192f
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79cd50ade7
@ -8211,6 +8211,8 @@ bool InsertPensilHook()
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for (DWORD i = processStartAddress; i < processStopAddress - 4; i++)
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for (DWORD i = processStartAddress; i < processStopAddress - 4; i++)
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if (*(DWORD *)i == 0x6381) // cmp *,8163
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if (*(DWORD *)i == 0x6381) // cmp *,8163
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if (DWORD j = SafeFindEntryAligned(i, 0x100)) {
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if (DWORD j = SafeFindEntryAligned(i, 0x100)) {
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// Artikash 7/20/2019: I don't understand how or why this is possible, but I found a game that by default has copy on write memory for its .text section
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VirtualProtect((void*)j, 1, PAGE_EXECUTE_READ, DUMMY);
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HookParam hp = {};
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HookParam hp = {};
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hp.address = j;
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hp.address = j;
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hp.offset = 8;
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hp.offset = 8;
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