forked from Public-Mirror/Textractor
standardize file names
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![How it looks](screenshot.png)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
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**Textractor** (a.k.a. NextHooker) is an open-source x86/x64 video game text hooker for Windows 7+ (and Wine) based off of [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
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Watch the [tutorial video](docs/TUTORIAL.md) for a quick rundown on using it.
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@ -34,7 +34,7 @@ See the extensions folder for examples of what extensions can do.
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All contributions are appreciated! Please email me at akashmozumdar@gmail.com if you have any questions about the codebase.<br>
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You should use the standard process of making a pull request (fork, branch, commit changes, make PR from your branch to my master).<br>
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Contributing a translation is easy: [text.cpp](./text.cpp) contains all of the text strings that you need to translate. Translations of this README or the tutorial video transcript are also welcome.
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Contributing a translation is easy: [text.cpp](text.cpp) contains all of the text strings that you need to translate. Translations of this README or the tutorial video transcript are also welcome.
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## Compiling
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Before compiling Textractor, you need Qt version 5.13 and Visual Studio with CMake support.
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![Wie es aussieht](screenshot.png)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
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**Textractor** (a.b.a. NextHooker) ist ein open-source x86/x64 Video spiel Text hooker für Windows 7+ (und Wine) basierend auf [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
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**Textractor** (a.b.a. NextHooker) ist ein open-source x86/x64 Video spiel Text hooker für Windows 7+ (und Wine) basierend auf [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
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Schau das [Tutorial Video](docs/TUTORIAL.md) (auf Englisch) an für einen schnellen Überblick wie du Textractor verwendest.
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## Download
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Der offizielle Release ist [hier](https://github.com/Artikash/Textractor/releases) zu finden.<br>
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Der letzte Release von ITHVNR ist [hier](https://drive.google.com/open?id=13aHF4uIXWn-3YML_k2YCDWhtGgn5-tnO).<br>
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Der offizielle Release ist [hier](https://github.com/Artikash/Textractor/releases) zu finden.<br>
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Der letzte Release von ITHVNR ist [hier](https://drive.google.com/open?id=13aHF4uIXWn-3YML_k2YCDWhtGgn5-tnO).<br>
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Der experimentelle Release von Textractor (mit debug Informationen) ist [hier](https://ci.appveyor.com/project/Artikash/textractor/history) in der 'Artifacts'
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Kategorie des jeweiligen Jobs.
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@ -22,19 +22,19 @@ Kategorie des jeweiligen Jobs.
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## Support
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Wenn ihr irgendwelche Fehler, Spiele bei denen Textractor nicht funktioniert, oder Fragen/Anmerkungen habt lasst es mich bitte wissen.<br>
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Wenn ihr irgendwelche Fehler, Spiele bei denen Textractor nicht funktioniert, oder Fragen/Anmerkungen habt lasst es mich bitte wissen.<br>
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Falls ihr Probleme mit einem Spiel habt, schickt mir einen kostenlosen download Link von dem Spiel oder schenkt es mir auf [Steam](https://steamcommunity.com/profiles/76561198097566313/).
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## Erweiterungen
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Siehe [Example Extension project](https://github.com/Artikash/ExampleExtension) für Anleitungen, wie man eine Erweiterung erstellt.<br>
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Siehe [Example Extension project](https://github.com/Artikash/ExampleExtension) für Anleitungen, wie man eine Erweiterung erstellt.<br>
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Im 'Extensions' Ordner sind Beispiele für Erweiterungen.
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## Unterstützen
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Ich bin dankbar für alle Unterstützungen! Schickt mir eine E-Mail an akashmozumdar@gmail.com falls ihr Fragen zur Codebasis habt.<br>
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Verwendet bitte als Standard eine pull Request (fork, branch, commit) zum Master Release.<br>
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Zu Übersetzungen beizutragen ist einfach: text.ccp enthält alle text Strings welche übersetzt werden sollen. Übersetzungen der README oder des Tutorial Video Transkripts sind ebenfalls willkommen.
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Ich bin dankbar für alle Unterstützungen! Schickt mir eine E-Mail an akashmozumdar@gmail.com falls ihr Fragen zur Codebasis habt.<br>
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Verwendet bitte als Standard eine pull Request (fork, branch, commit) zum Master Release.<br>
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Zu Übersetzungen beizutragen ist einfach: [text.cpp](text.cpp) enthält alle text Strings welche übersetzt werden sollen. Übersetzungen der README oder des Tutorial Video Transkripts sind ebenfalls willkommen.
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## Compiling
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Zum Compilen braucht ihr Qt Version 5.13 und Visual Studio mit CMake Unterstützung.
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@ -44,9 +44,9 @@ Ihr solltet danach in der Lage sein, den Quellordner in Visual Studio zu öffnen
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## Projekt Architektur
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Der Host injiziert texthooks in den ziel Prozess und verbindet ihn mit 2 Pipe Dateien.
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Texthook wartet auf die Pipe und injiziert Instruktionen für den Text Output (z.b. TextOut, GetGlyphOutline) welche durch die Pipe gesendet werden.<br>
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Weitere Informationen werden durch geteilten Speicher ausgetauscht.<br>
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Der Text, welchen der Host durch die Pipe erhält, wird dann verarbeitet, bevor er wieder an die GUI gesendet wird.<br>
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Texthook wartet auf die Pipe und injiziert Instruktionen für den Text Output (z.b. TextOut, GetGlyphOutline) welche durch die Pipe gesendet werden.<br>
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Weitere Informationen werden durch geteilten Speicher ausgetauscht.<br>
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Der Text, welchen der Host durch die Pipe erhält, wird dann verarbeitet, bevor er wieder an die GUI gesendet wird.<br>
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Zu guter Letzt, sendet die GUI den Text an die Erweiterung, welche einen lesbaren Output anzeigt.
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## [Entwickler](docs/CREDITS.md)
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# Textractor
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
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## [Video tutorial](docs/TUTORIAL.md)
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![À quoi ça ressemble](screenshot.png)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
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**Textractor** (a.k.a. NextHooker) est un traducteur de jeux-videos basé surtout sur du texte en open source x86/x64 pour Windows/Wine [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
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Regarde le [tutorial video](docs/TUTORIAL.md) pour un aperçu rapide de son utilisation.
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@ -32,7 +32,7 @@ Voir le dossier des extensions pour des exemples de ce que les extensions peuven
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Toutes les contributions sont appréciées! Veuillez m'envoyer un e-mail À akashmozumdar@gmail.com si vous avez des questions sur la base de code. <br>
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Vous devez utiliser le processus standard de création d'une demande d'extraction (fork, branch, commit changes, make PR from your branch to my master). <br>
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Contribuer à une traduction est simple: il suffit de traduire les chaînes dans [text.cpp](./text.cpp) ainsi que ce fichier README.
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Contribuer à une traduction est simple: il suffit de traduire les chaînes dans [text.cpp](text.cpp) ainsi que ce fichier README.
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## Compilation
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![How it looks](screenshot.png)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
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**Textractor** (a.k.a NextHooker) adalah teks hooker video game untuk Windows/Wine x86/x64 berbasis open-source yang didasari oleh [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
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Lihat [video tutorial](docs/TUTORIAL.md) untuk mengetahui bagaimana cara menggunakannya.
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@ -33,7 +33,7 @@ Lihat ekstensi folder untuk melihat sampel ekstensi.
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Seluruh kontribusi diapresiasi! Tolong email saya di akashmozumdar@gmail.com jika kamu memiliki pertanyaan mengenai kode dasar nya.<br>
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Kamu harus menggunakan proses standar dalam membuat permintaan pull(fork, cabang, perubahan commit, membuat PR dari cabang kamu ke master saya).<br>
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Berkontribusi dalam penerjemahan dapat dilakukan dengan mudah : cukup terjemahkan string dari [text.cpp](./text.cpp) lalu terjemahkan README ini.
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Berkontribusi dalam penerjemahan dapat dilakukan dengan mudah : cukup terjemahkan string dari [text.cpp](text.cpp) lalu terjemahkan README ini.
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## Mengcompile
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![Come si vede](screenshot.png)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
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**Textractor** (a.k.a. NextHooker) è un agganciatore di testi di videogiochi open-source per Windows/Wine basato su[ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
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Guarda il [video tutorial](docs/TUTORIAL.md) per una sintesi veloce sul suo utilizzo.
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@ -33,7 +33,7 @@ Guardate la cartella delle estenzioni per esempi di cosa possono fare le estenzi
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Tutti i contributi sono apprezzati! Inviatemi un email a akashmozumdar@gmail.com se avete delle domande sul codebase.<br>
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Dovreste usare il processo standard di creare una pull request (fork, branch, commit changes, crea PR dal vostro ramo al mio master).<br>
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Contribuire alla traduzione è semplice: traduci le stringhe in [text.cpp](./text.cpp) cosi come questo README.
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Contribuire alla traduzione è semplice: traduci le stringhe in [text.cpp](text.cpp) cosi come questo README.
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## Compiling
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# Textractor
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
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**Textractor** はビジュアルノベル文字抽出プログラム。
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![How it looks](screenshot.png)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
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**Textractor** (a.k.a. NextHooker)는 Windows/Wine에서 작동하는 [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine)을 기반으로 한 오픈소스 x86/x64 비디오게임 텍스트 후커 입니다.<br>
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빠른 사용법의 이해를 위해 [tutorial video](docs/TUTORIAL.md) 를 참고하세요.
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![Como se Parece](screenshot.png)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md)
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[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
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**Textractor** (também conhecido como NextHooker) é um extrator de textos de video-games x86/x64 para Windows/Wine baseado no [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
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Assista ao [vídeo tutorial](docs/TUTORIAL.md) para uma rápida apresentação de como utilizá-lo.
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@ -33,7 +33,7 @@ Veja a pasta de extensões para mais exemplos do que as extensões são capazes
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Todas contribuições são bem-vindas! Por favor, me mande um e-mail no endereço akashmozumdar@gmail.com caso tenha alguma dúvida quanto ao codebase.<br>
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Você deve seguir o processo padrão de fazer um pull request (fork, branch, realizar mudanças, realizar o PR do seu branch para o meu master).<br>
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Contribuir com uma tradução é fácil: basta traduzir as linhas do [text.cpp](./text.cpp) assim como esse README.
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Contribuir com uma tradução é fácil: basta traduzir as linhas do [text.cpp](text.cpp) assim como esse README.
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## Compilando
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@ -2,7 +2,7 @@
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||||
|
||||
![Как это выглядит](screenshot.png)
|
||||
|
||||
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md)
|
||||
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
|
||||
|
||||
**Textractor** (a.k.a. NextHooker) это проект x86/x64 Windows/Wine программы для захвата текста из видеоигр, основанный на [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
|
||||
Смотреть [обучающее видео](docs/TUTORIAL.md) для быстрого ознакомления.
|
||||
@ -33,7 +33,7 @@
|
||||
|
||||
Любой вклад приветствуется! Пишите мне(автору) на akashmozumdar@gmail.com, если у вас есть любые вопросы о кодовой базе.<br>
|
||||
Используйте стандартные действия для создания pull request (fork, branch, commit changes, создайте PR из своей ветки branch на мой master).<br>
|
||||
Вклад в перевод совсем не сложен: просто переведите строки в [text.cpp](./text.cpp), также, как и этот README.
|
||||
Вклад в перевод совсем не сложен: просто переведите строки в [text.cpp](text.cpp), также, как и этот README.
|
||||
|
||||
## Компиляция
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Textractor
|
||||
|
||||
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md)
|
||||
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
|
||||
|
||||
## 概述
|
||||
|
||||
@ -30,7 +30,7 @@ Textractor 的发行版可以在[这里](https://github.com/Artikash/Textractor/
|
||||
|
||||
欢迎一切贡献!如有任何关于代码的疑问,请向 akashmozumdar@gmail.com 发邮件.<br>
|
||||
你应当使用创建 PR 的标准过程 (分岔 (fork), 分支 (branch), 提交变化, 创建从你的分支到我的 master 分支的 PR).<br>
|
||||
提供翻译贡献很简单: 只需翻译 [text.cpp](./text.cpp) 中的字符串和这份 README 即可.
|
||||
提供翻译贡献很简单: 只需翻译 [text.cpp](text.cpp) 中的字符串和这份 README 即可.
|
||||
|
||||
## 编译
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
![How it looks](screenshot.png)
|
||||
|
||||
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md)
|
||||
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
|
||||
|
||||
**Textractor**
|
||||
(หรือ NextHooker) คือโปรแกรมโอเพนซอร์ซสำหรับปฏิบัติการที่มีหน้าที่เพื่อเชื่อมกับตัวอักษรกับเกมจากที่มาจากระบบปฏิบัติการ Window/Wine โดยมีแบบดังเดิมมาจาก [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
|
||||
|
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Reference in New Issue
Block a user