forked from Public-Mirror/Textractor
57 lines
1.1 KiB
Prolog
57 lines
1.1 KiB
Prolog
# hook.pro
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# 8/9/2013 jichi
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# Build vnrhook.dll for Windows 7+
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CONFIG += eh eha # exception handler to catch all exceptions
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#CONFIG += noeh # msvcrt on Windows XP does not has exception handler
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include(../dllconfig.pri)
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include(../sys/sys.pri)
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include($$LIBDIR/disasm/disasm.pri)
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include($$LIBDIR/memdbg/memdbg.pri)
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include($$LIBDIR/ntinspect/ntinspect.pri)
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#include($$LIBDIR/winseh/winseh_safe.pri)
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include($$LIBDIR/winversion/winversion.pri)
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# 9/27/2013: disable ITH this game engine, only for debugging purpose
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#DEFINES += ITH_DISABLE_ENGINE
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# jichi 9/22/2013: When ITH is on wine, mutex is needed to protect NtWriteFile
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#DEFINES += ITH_WINE
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#DEFINES += ITH_SYNC_PIPE
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## Libraries
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LIBS += -lkernel32 -luser32 -lgdi32
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## Sources
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TEMPLATE = lib
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TARGET = vnrhook
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#CONFIG += staticlib
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HEADERS += \
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config.h \
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cli.h \
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hook.h \
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engine/engine.h \
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engine/hookdefs.h \
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engine/match.h \
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engine/pchooks.h \
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engine/util.h \
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tree/avl.h
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SOURCES += \
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main.cc \
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rpc/pipe.cc \
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hijack/texthook.cc \
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engine/engine.cc \
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engine/match.cc \
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engine/pchooks.cc \
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engine/util.cc
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#RC_FILE += vnrhook.rc
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#OTHER_FILES += vnrhook.rc
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# EOF
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