Textractor/GUI/host/textthread.h
Akash Mozumdar 4dc7b236c9 refactor
2018-09-21 21:27:59 -04:00

45 lines
998 B
C++

#pragma once
// textthread.h
// 8/23/2013 jichi
// Branch: ITH/TextThread.h, rev 120
#include "common.h"
#include "types.h"
class TextThread
{
typedef std::function<std::wstring(TextThread*, std::wstring)> ThreadOutputCallback;
public:
TextThread(ThreadParam tp, DWORD status);
~TextThread();
std::wstring GetStore();
void RegisterOutputCallBack(ThreadOutputCallback cb) { Output = cb; }
void AddText(const BYTE* data, int len);
void AddSentence(std::wstring sentence);
const std::wstring name;
const ThreadParam tp;
inline static unsigned flushDelay = 250; // flush every 250ms by default
private:
void Flush();
std::vector<char> buffer;
std::wstring storage;
std::recursive_mutex ttMutex;
HANDLE deletionEvent = CreateEventW(nullptr, FALSE, FALSE, NULL);
std::thread flushThread = std::thread([&] { while (WaitForSingleObject(deletionEvent, 100) == WAIT_TIMEOUT) Flush(); });
DWORD timestamp = GetTickCount();
ThreadOutputCallback Output;
DWORD status;
};
// EOF