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# Textractor
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![How it looks ](screenshot.png )
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[English ](README.md ) ● [Español ](README_ES.md ) ● [简体中文 ](README_SC.md ) ● [Русский ](README_RU.md ) ● [한국어 ](README_KR.md ) ● [ภาษาไทย ](README_TH.md ) ● [Français ](README_FR.md ) ● [Italiano ](README_IT.md ) ● [日本語 ](README_JP.md ) ● [Bahasa ](README_ID.md ) ● [Português ](README_PT.md )
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**Textractor** (a.k.a. NextHooker) is an open-source x86/x64 video game text hooker for Windows 7+ (and Wine) based off of [ITHVNR ](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine ).< br >
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Watch the [tutorial video ](https://tinyurl.com/textractor-tutorial ) for a quick rundown on using it.
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## Download
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Official stable releases of Textractor can be found [here ](https://github.com/Artikash/Textractor/releases ).< br >
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The last release of ITHVNR can be found [here ](https://drive.google.com/open?id=13aHF4uIXWn-3YML_k2YCDWhtGgn5-tnO ).< br >
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Experimental builds of Textractor (with debug info) from the latest source can be found [here ](https://ci.appveyor.com/project/Artikash/textractor/history ) in the 'Artifacts' section of each job.< br >
Try running vcredist if you get an error when starting Textractor or if nothing happens when you try attaching to a game.
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## Features
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- Highly extensible and customizable
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- Auto hook many game engines (including some not supported by VNR!)
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- Hook text using /H "hook" codes (most AGTH codes supported)
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- Automatically search for possible hook codes
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## Support
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Let me know of any bugs, games that Textractor has trouble hooking, feature requests, or other suggestions by posting an issue.< br >
If you have trouble hooking a game, please show me a way to freely download it or gift it to me on [Steam ](https://steamcommunity.com/profiles/76561198097566313/ ).
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## Extensions
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See my [Example Extension project ](https://github.com/Artikash/ExampleExtension ) to see how to build an extension.< br >
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See the extensions folder for examples of what extensions can do.
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## Contributing
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All contributions are appreciated! Please email me at akashmozumdar@gmail.com if you have any questions about the codebase.< br >
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You should use the standard process of making a pull request (fork, branch, commit changes, make PR from your branch to my master).< br >
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Contributing a translation is easy: just translate the strings in text.cpp as well as this README and the subtitles of the tutorial video.
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## Compiling
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Before compiling Textractor, you need Qt version 5.13 and Visual Studio with CMake support.
Clone Textractor's source and initialize submodules with `git clone https://github.com/Artikash/Textractor.git` and `git submodule update --init` .
You should then be able to just open the source folder in Visual Studio and build.
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## Project Architecture
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The host injects texthook into the target process and connects to it via 2 pipe files.
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texthook waits for the pipe to be connected, then injects a few instructions into any text outputting functions (e.g. TextOut, GetGlyphOutline) that cause their input to be sent through the pipe.< br >
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Additional information about hooks is exchanged via shared memory.< br >
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The text that the host receives through the pipe is then processed a little before being dispatched back to the GUI.< br >
Finally, the GUI dispatches the text to extensions before displaying it.
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## [Developers](CREDITS.md)