33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
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#pragma once
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// winkey.h
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// 7/21/2011
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#include <windows.h>
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#ifndef WINKEY_BEGIN_NAMESPACE
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# define WINKEY_BEGIN_NAMESPACE namespace WinKey {
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#endif
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#ifndef WINKEY_END_NAMESPACE
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# define WINKEY_END_NAMESPACE } // namespace WinKey
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#endif
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WINKEY_BEGIN_NAMESPACE
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inline bool isKeyPressed(int vk) { return ::GetKeyState(vk) & 0xf0; }
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inline bool isKeyToggled(int vk) { return ::GetKeyState(vk) & 0x0f; }
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inline bool isKeyReturnPressed() { return isKeyPressed(VK_RETURN); }
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inline bool isKeyControlPressed() { return isKeyPressed(VK_CONTROL); }
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inline bool isKeyShiftPressed() { return isKeyPressed(VK_SHIFT); }
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inline bool isKeyAltPressed() { return isKeyPressed(VK_MENU); }
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//inline bool sKeyCapslockToggled() { return isKeyToggled(VK_CAPITAL); }
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inline bool isKeyWinPressed() { return isKeyPressed(VK_LWIN) || isKeyPressed(VK_RWIN); }
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inline bool isMouseLeftButtonPressed() { return isKeyPressed(VK_LBUTTON); }
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inline bool isMouseMiddleButtonPressed() { return isKeyPressed(VK_MBUTTON); }
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inline bool isMouseRightButtonPressed() { return isKeyPressed(VK_RBUTTON); }
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WINKEY_END_NAMESPACE
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