SakanaGL engine hooks
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@ -21728,6 +21728,42 @@ bool InsertNamcoPS2Hook()
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}
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#endif // 0
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bool InsertSakanaGLHook() {
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//by Blu3train
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/*
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* Sample games:
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* https://vndb.org/v46148
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*/
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const BYTE bytes[] = {
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0x89, XX, // mov [ecx],eax <- hook here
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0x33, XX, // xor ecx,ecx
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0x85, XX // test ebx,ebx
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};
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HMODULE module = GetModuleHandleW(L"sakanagl.dll");
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auto [minAddress, maxAddress] = Util::QueryModuleLimits(module);
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ULONG addr = MemDbg::findBytes(bytes, sizeof(bytes), minAddress, maxAddress);
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if (!addr) {
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ConsoleOutput("vnreng:SakanaGL: pattern not found");
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return false;
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}
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HookParam hp = {};
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hp.address = addr;
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hp.offset = pusha_edx_off -4;
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hp.index = 0;
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hp.text_fun = [](DWORD esp_base, HookParam*, BYTE, DWORD *data, DWORD*, DWORD *len)
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{
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if ( regof(edi,esp_base) != 2)
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return;
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*len = strlen((char*)*data);
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};
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hp.type = USING_UTF8 | USING_STRING;
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ConsoleOutput("vnreng: INSERT SakanaGL");
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NewHook(hp, "SakanaGL");
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return true;
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}
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} // namespace Engine
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// EOF
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@ -156,6 +156,7 @@ bool InsertWillPlusHook(); // WillPlus: Rio.arc
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bool InsertWolfHook(); // Wolf: Data.wolf
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bool InsertYukaSystem2Hook(); // YukaSystem2: *.ykc
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bool InsertYurisHook(); // YU-RIS: *.ypf
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bool InsertSakanaGLHook(); // SakanaGL: sakanagl.dll
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void InsertBrunsHook(); // Bruns: bruns.exe
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void InsertIronGameSystemHook();// IroneGameSystem: igs_sample.exe
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@ -370,6 +370,10 @@ bool DetermineEngineByFile3()
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bool DetermineEngineByFile4()
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{
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if (Util::CheckFile(L"sakanagl.dll")) {
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if (InsertSakanaGLHook())
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return true;
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}
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if (Util::CheckFile(L"EAGLS.dll")) { // jichi 3/24/2014: E.A.G.L.S
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//ConsoleOutput("vnreng: IGNORE EAGLS");
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InsertEaglsHook();
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