cleaner output for mono
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3ff31e0ac6
commit
2be920c50e
@ -30,4 +30,5 @@ enum HookParamType : unsigned
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HEX_DUMP = 0x4000,
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HEX_DUMP = 0x4000,
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HOOK_ENGINE = 0x8000,
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HOOK_ENGINE = 0x8000,
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HOOK_ADDITIONAL = 0x10000,
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HOOK_ADDITIONAL = 0x10000,
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KNOWN_UNSTABLE = 0x20000,
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};
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};
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@ -16734,10 +16734,12 @@ void InsertMonoHook(HMODULE h)
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HookParam hp = {};
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HookParam hp = {};
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hp.address = addr;
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hp.address = addr;
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hp.type = USING_UNICODE | FULL_STRING;
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hp.type = USING_UNICODE | FULL_STRING;
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if (!loadedConfig) hp.type |= KNOWN_UNSTABLE;
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hp.offset = 4;
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hp.offset = 4;
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char nameForUser[HOOK_NAME_SIZE] = {};
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char nameForUser[HOOK_NAME_SIZE] = {};
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strncpy_s(nameForUser, name + 1, HOOK_NAME_SIZE - 1);
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strncpy_s(nameForUser, name + 1, HOOK_NAME_SIZE - 1);
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if (char* end = strstr(nameForUser, " + 0x0")) *end = 0;
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if (char* end = strstr(nameForUser, " + 0x0")) *end = 0;
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if (char* end = strstr(nameForUser, "{")) *end = 0;
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hp.text_fun = [](DWORD esp_base, HookParam*, BYTE, DWORD* data, DWORD* split, DWORD* len)
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hp.text_fun = [](DWORD esp_base, HookParam*, BYTE, DWORD* data, DWORD* split, DWORD* len)
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{
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{
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MonoString* string = (MonoString*)argof(1, esp_base);
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MonoString* string = (MonoString*)argof(1, esp_base);
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@ -16750,8 +16752,7 @@ void InsertMonoHook(HMODULE h)
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__except (EXCEPTION_EXECUTE_HANDLER) {}
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__except (EXCEPTION_EXECUTE_HANDLER) {}
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}(addr);
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}(addr);
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}
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}
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if (!loadedConfig) ConsoleOutput("Textractor: Mono Dynamic used brute force: if performance issues arise, please create a TextractorConfig.txt file"
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if (!loadedConfig) ConsoleOutput("Textractor: Mono Dynamic used brute force: if performance issues arise, please specify the correct hook in the game configuration");
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"next to the main executable and put the name of a working hook inside it");
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return true;
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return true;
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failed:
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failed:
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ConsoleOutput("Textractor: Mono Dynamic failed");
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ConsoleOutput("Textractor: Mono Dynamic failed");
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@ -98,11 +98,13 @@ namespace Engine
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HookParam hp = {};
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HookParam hp = {};
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hp.address = addr;
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hp.address = addr;
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hp.type = USING_STRING | USING_UNICODE | FULL_STRING;
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hp.type = USING_STRING | USING_UNICODE | FULL_STRING;
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if (!loadedConfig) hp.type |= KNOWN_UNSTABLE;
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hp.offset = -0x20; // rcx
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hp.offset = -0x20; // rcx
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hp.padding = 20;
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hp.padding = 20;
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char nameForUser[HOOK_NAME_SIZE] = {};
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char nameForUser[HOOK_NAME_SIZE] = {};
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strncpy_s(nameForUser, name + 1, HOOK_NAME_SIZE - 1);
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strncpy_s(nameForUser, name + 1, HOOK_NAME_SIZE - 1);
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if (char* end = strstr(nameForUser, " + 0x0")) *end = 0;
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if (char* end = strstr(nameForUser, " + 0x0")) *end = 0;
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if (char* end = strstr(nameForUser, "{")) *end = 0;
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hp.length_fun = [](uintptr_t, uintptr_t data)
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hp.length_fun = [](uintptr_t, uintptr_t data)
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{
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{
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/* Artikash 6/18/2019:
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/* Artikash 6/18/2019:
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@ -117,8 +119,8 @@ namespace Engine
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__except (EXCEPTION_EXECUTE_HANDLER) {}
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__except (EXCEPTION_EXECUTE_HANDLER) {}
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}(addr);
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}(addr);
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}
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}
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if (!loadedConfig) ConsoleOutput("Textractor: Mono Dynamic used brute force: if performance issues arise, please create a TextractorConfig.txt file"
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"next to the main executable and put the name of a working hook inside it");
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if (!loadedConfig) ConsoleOutput("Textractor: Mono Dynamic used brute force: if performance issues arise, please specify the correct hook in the game configuration");
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return true;
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return true;
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failed:
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failed:
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ConsoleOutput("Textractor: Mono Dynamic failed");
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ConsoleOutput("Textractor: Mono Dynamic failed");
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@ -201,7 +201,7 @@ void TextHook::Send(uintptr_t dwDataBase)
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}
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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{
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if (!err)
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if (!err && !(hp.type & KNOWN_UNSTABLE))
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{
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{
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err = true;
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err = true;
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ConsoleOutput("%s in %s", SEND_ERROR, hp.name);
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ConsoleOutput("%s in %s", SEND_ERROR, hp.name);
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@ -222,6 +222,7 @@ bool TextHook::InsertHookCode()
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else if (HMODULE moduleBase = GetModuleHandleW(hp.module)) address += (uint64_t)moduleBase;
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else if (HMODULE moduleBase = GetModuleHandleW(hp.module)) address += (uint64_t)moduleBase;
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else return ConsoleOutput(MODULE_MISSING), false;
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else return ConsoleOutput(MODULE_MISSING), false;
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VirtualProtect(location, 10, PAGE_EXECUTE_READWRITE, DUMMY);
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void* original;
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void* original;
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MH_STATUS error;
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MH_STATUS error;
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while ((error = MH_CreateHook(location, trampoline, &original)) != MH_OK)
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while ((error = MH_CreateHook(location, trampoline, &original)) != MH_OK)
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