remove dependency of ithsys on host

This commit is contained in:
Akash Mozumdar 2018-06-11 19:49:28 -04:00
parent 3ac79fb9c5
commit 30f95423f1
4 changed files with 14 additions and 87 deletions

View File

@ -41,7 +41,7 @@ target_compile_options(vnrhost PRIVATE
#STRING(REPLACE "/EHsc" "" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
target_link_libraries(vnrhost
ithsys
#ithsys
profile
${WDK_HOME}/lib/wxp/i386/ntdll.lib
)

View File

@ -38,7 +38,7 @@ Settings *settings;
HWND dummyWindow;
BOOL running;
#define ITH_SYNC_HOOK IthMutexLocker locker(::hookMutex)
#define ITH_SYNC_HOOK MutexLocker locker(::hookMutex)
namespace
{ // unnamed
@ -64,11 +64,10 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID unused)
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
InitializeCriticalSection(&::hostCs);
IthInitSystemService();
GetDebugPrivileges();
// jichi 12/20/2013: Since I already have a GUI, I don't have to InitCommonControls()
// Used by timers.
InitCommonControls();
// InitCommonControls();
// jichi 8/24/2013: Create hidden window so that ITH can access timer and events
dummyWindow = CreateWindowW(L"Button", L"InternalWindow", 0, 0, 0, 0, 0, 0, 0, hinstDLL, 0);
break;
@ -76,7 +75,6 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID unused)
if (::running)
CloseHost();
DeleteCriticalSection(&::hostCs);
IthCloseSystemService();
DestroyWindow(dummyWindow);
break;
default:

View File

@ -201,13 +201,15 @@ void DispatchSentence(void* str,DWORD status, int len)
memcpy(sentenceBuffer,str,len);
*(WORD*)(sentenceBuffer+len)=0;
HGLOBAL hCopy;
wchar_t copy[0x200];
wchar_t copy[0x400];
if (status&USING_UNICODE)
{
memcpy(copy, sentenceBuffer, len + 2);
}
else
copy[MB_WC(sentenceBuffer, copy)] = 0;
{
MultiByteToWideChar(932, 0, sentenceBuffer, -1, copy, 0x400);
}
DispatchSentenceToExtensions(copy, status);
}
}

View File

@ -79,88 +79,15 @@ template <>
bool try_lock() { return ::TryEnterCriticalSection(&_M_mutex); }
};
// Conditional variable
template <typename _Cond>
class win_mutex_cond
class MutexLocker
{
typedef win_mutex_cond<_Cond> _Self;
typedef _Cond __native_type;
win_mutex_cond(const _Self&);
_Self &operator=(const _Self&);
__native_type _M_cond;
HANDLE m;
public:
enum wait_status { no_timeout = 0, timeout };
typedef __native_type *native_handle_type;
win_mutex_cond() {}
native_handle_type native_handle() { return &_M_cond; }
void notify_one() {}
void notify_all() {}
template <typename _Mutex>
void wait(_Mutex &mutex) {}
template <typename _Mutex, typename _Pred>
void wait(_Mutex &mutex, _Pred pred) {}
template <typename _Mutex>
wait_status wait_for(_Mutex &mutex, int msecs) {}
template <typename _Mutex, typename _Pred>
wait_status wait_for(_Mutex &mutex, int msecs, _Pred pred) {}
};
// Note: Conditional variables are NOT availabe on Windows XP/2003
// See: http://en.cppreference.com/w/cpp/thread/condition_variable
// See: http://msdn.microsoft.com/en-us/library/windows/desktop/ms686903%28v=vs.85%29.aspx
template <>
class win_mutex_cond<CONDITION_VARIABLE>
explicit MutexLocker(HANDLE mutex) : m(mutex)
{
typedef win_mutex_cond<CONDITION_VARIABLE> _Self;
typedef CONDITION_VARIABLE __native_type;
win_mutex_cond(const _Self&);
_Self &operator=(const _Self&);
__native_type _M_cond;
public:
enum wait_status { no_timeout = 0, timeout };
typedef __native_type *native_handle_type;
native_handle_type native_handle() { return &_M_cond; }
win_mutex_cond() { ::InitializeConditionVariable(&_M_cond); }
void notify_one() { ::WakeConditionVariable(&_M_cond); }
void notify_all() { ::WakeAllConditionVariable(&_M_cond); }
template <typename _Mutex>
void wait(_Mutex &mutex)
{ ::SleepConditionVariableCS(&_M_cond, mutex.native_handle(), INFINITE); }
template <typename _Mutex, typename _Pred>
void wait(_Mutex &mutex, _Pred pred)
{ while (!pred()) wait(mutex); }
template <typename _Mutex>
wait_status wait_for(_Mutex &mutex, int msecs)
{ return ::SleepConditionVariableCS(&_M_cond, mutex.native_handle(), msecs) ? no_timeout : timeout; }
template <typename _Mutex, typename _Pred>
wait_status wait_for(_Mutex &mutex, int msecs, _Pred pred)
{
auto start = ::GetTickCount();
while (!pred()) {
auto now = ::GetTickCount();
msecs -= now - start;
if (msecs <= 0)
return timeout;
start = now;
wait_for(mutex, msecs);
}
return no_timeout;
WaitForSingleObject(m, 0);
}
~MutexLocker() { if (m != INVALID_HANDLE_VALUE && m != nullptr) ReleaseMutex(m); }
};
// EOF