The One Mono Hook To Rule Them All has arrived

This commit is contained in:
Akash Mozumdar 2019-02-13 17:01:13 -05:00
parent f1ab7cd208
commit 510acdeca3

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@ -2138,26 +2138,6 @@ bool InsertBGI3Hook()
bool InsertBGIHook() bool InsertBGIHook()
{ return InsertBGI2Hook() || InsertBGI1Hook(); } { return InsertBGI2Hook() || InsertBGI1Hook(); }
// Artikash 8/28/2018: reimplement baldr sky zero hook. see ok123's post https://web.archive.org/web/20140815231753/http://9gal.com/read.php?tid=411756
bool InsertBaldrHook()
{
const BYTE ins[] = { 0x90,0xff,0x50,0x3c,0x83,0xc4,0x20,0x8b,0x45,0xec };
for (auto addr : Util::SearchMemory(ins, sizeof(ins)))
{
HookParam hp = {};
hp.address = addr;
hp.offset = 4;
hp.type = NO_CONTEXT | USING_STRING | USING_UNICODE; // 0x403
ConsoleOutput("Textractor: INSERT BALDR");
NewHook(hp, "BALDR");
return true;
}
ConsoleOutput("Textractor: BALDR failed: could not find instructions");
return false;
}
/******************************************************************************************** /********************************************************************************************
Reallive hook: Reallive hook:
Process name is reallive.exe or reallive*.exe. Process name is reallive.exe or reallive*.exe.
@ -16490,139 +16470,57 @@ bool InsertRenpyHook()
return true; return true;
} }
void InsertMonoHook(HMODULE mono)
/**
* jichi 4/21/2014: Mono (Unity3D)
* See (ok123): http://sakuradite.com/topic/214
* Pattern: 33DB66390175
*
* FIXME: This approach won't work before mono is loaded into the memory.
*
* Example: /HWN-8*0:3C@ mono.dll search 33DB66390175
* - length_offset: 1
* - module: 1690566707 = 0x64c40033
* - off: 4294967284 = 0xfffffff4 = -0xc
* - split: 60 = 0x3c
* - type: 1114 = 0x45a
*
* Function starts:
* 1003b818 /$ 55 push ebp
* 1003b819 |. 8bec mov ebp,esp
* 1003b81b |. 51 push ecx
* 1003b81c |. 807d 10 00 cmp byte ptr ss:[ebp+0x10],0x0
* 1003b820 |. 8b50 08 mov edx,dword ptr ds:[eax+0x8]
* 1003b823 |. 53 push ebx
* 1003b824 |. 8b5d 08 mov ebx,dword ptr ss:[ebp+0x8]
* 1003b827 |. 56 push esi
* 1003b828 |. 8b75 0c mov esi,dword ptr ss:[ebp+0xc]
* 1003b82b |. 57 push edi
* 1003b82c |. 8d78 0c lea edi,dword ptr ds:[eax+0xc]
* 1003b82f |. 897d 08 mov dword ptr ss:[ebp+0x8],edi
* 1003b832 |. 74 44 je short mono.1003b878
* 1003b834 |. 2bf2 sub esi,edx
* 1003b836 |. 03f1 add esi,ecx
* 1003b838 |. 894d 10 mov dword ptr ss:[ebp+0x10],ecx
* 1003b83b |. 8975 08 mov dword ptr ss:[ebp+0x8],esi
* 1003b83e |. 3bce cmp ecx,esi
* 1003b840 |. 7f 67 jg short mono.1003b8a9
* 1003b842 |. 8d4c4b 0c lea ecx,dword ptr ds:[ebx+ecx*2+0xc]
* 1003b846 |> 0fb707 /movzx eax,word ptr ds:[edi]
* 1003b849 |. 33db |xor ebx,ebx ; jichi hook here
* 1003b84b |. 66:3901 |cmp word ptr ds:[ecx],ax
* 1003b84e |. 75 16 |jnz short mono.1003b866
* 1003b850 |. 8bf1 |mov esi,ecx
* 1003b852 |> 43 |/inc ebx
* 1003b853 |. 83c6 02 ||add esi,0x2
* 1003b856 |. 3bda ||cmp ebx,edx
* 1003b858 |. 74 19 ||je short mono.1003b873
* 1003b85a |. 66:8b06 ||mov ax,word ptr ds:[esi]
* 1003b85d |. 66:3b045f ||cmp ax,word ptr ds:[edi+ebx*2]
* 1003b861 |.^74 ef |\je short mono.1003b852
* 1003b863 |. 8b75 08 |mov esi,dword ptr ss:[ebp+0x8]
* 1003b866 |> ff45 10 |inc dword ptr ss:[ebp+0x10]
* 1003b869 |. 83c1 02 |add ecx,0x2
* 1003b86c |. 3975 10 |cmp dword ptr ss:[ebp+0x10],esi
* 1003b86f |.^7e d5 \jle short mono.1003b846
*/
bool InsertMonoHook()
{ {
// TO FUTURE ME: If you're looking for a new mono hook, try searching for this assembly and breaking into it: 8d 44 48 10 0f b7 4d ?? 66 89 08 /* Artikash 2/13/2019:
// Instruction pattern: 90FF503C83C4208B45EC How to hook Mono/Unity3D:
const BYTE ins[] = { Find all standard function prologs in memory with write/execute permission: these represent possible JIT compiled functions
0x33,0xdb, // 1003b849 |. 33db |xor ebx,ebx ; jichi hook here Then use Mono APIs to reflect what these functions are, and hook them if they are string member functions
0x66,0x39,0x01, // 1003b84b |. 66:3901 |cmp word ptr ds:[ecx],ax Mono calling convention uses 'this' as first argument on stack
0x75 //,0x16 // 1003b84e |. 75 16 |jnz short mono.1003b866 Must be dynamic hook bootstrapped from other mono api or mono_domain_get won't work
}; */
bool found = false; trigger_fun_ = [](LPVOID addr, DWORD, DWORD)
for (auto addr : Util::SearchMemory(ins, sizeof(ins)/*,PAGE_EXECUTE_READWRITE*/))
{ {
found = true; HMODULE mono = GetModuleHandleW(L"mono");
HookParam hp = {}; static auto getDomain = (MonoDomain*(*)())GetProcAddress(mono, "mono_domain_get");
hp.address = addr; static auto getJitInfo = (MonoObject*(*)(MonoDomain*, uintptr_t))GetProcAddress(mono, "mono_jit_info_table_find");
//hp.module = module; static auto getName = (char*(*)(uintptr_t))GetProcAddress(mono, "mono_pmip");
hp.length_offset = 1; if (!getDomain || !getName || !getJitInfo) goto failed;
hp.offset = -0xc; static auto domain = getDomain();
hp.split = 0x3c; if (!domain) goto failed;
//hp.type = NO_CONTEXT|USING_SPLIT|MODULE_OFFSET|USING_UNICODE|DATA_INDIRECT; // 0x45a; const BYTE prolog[] = { 0x55, 0x8b, 0xec };
hp.type = NO_CONTEXT | USING_SPLIT | USING_UNICODE | DATA_INDIRECT; for (auto addr : Util::SearchMemory(prolog, sizeof(prolog), PAGE_EXECUTE_READWRITE))
ConsoleOutput("vnreng: INSERT Mono");
NewHook(hp, "Mono");
for (int i = 0; i < 75; ++i)
{ {
if (((*(DWORD*)(addr - i)) | 0xff000000) == 0xffec8b55) // search backward for function entry: first param is MonoString* [](uint64_t addr)
{ {
HookParam hp2 = {}; __try
hp2.address = addr - i;
hp2.type = USING_UNICODE;
hp2.text_fun = [](DWORD esp_base, HookParam*, BYTE, DWORD* data, DWORD* split, DWORD* len)
{ {
MonoString* string = (MonoString*)argof(1, esp_base); if (getJitInfo(domain, addr))
*data = (DWORD)string->chars; if (char* name = getName(addr))
*len = string->length * 2; if (strstr(name, "string:") && !strstr(name, "string:mem"))
*split = *(DWORD*)(esp_base + 0x28); {
}; HookParam hp = {};
ConsoleOutput("Textractor: INSERT Mono2"); hp.address = addr;
NewHook(hp2, "Mono2"); hp.type = USING_UNICODE;
break; hp.offset = 4;
} hp.text_fun = [](DWORD esp_base, HookParam*, BYTE, DWORD* data, DWORD* split, DWORD* len)
{
MonoString* string = (MonoString*)argof(1, esp_base);
*data = (DWORD)string->chars;
*len = string->length * 2;
};
NewHook(hp, name);
}
}
__except (EXCEPTION_EXECUTE_HANDLER) {}
}(addr);
} }
} return true;
if (!found) ConsoleOutput("vnreng:Mono: pattern not found"); failed:
return found; ConsoleOutput("Textractor: Mono Dynamic failed");
} return true;
void InsertMonoHook3()
{
const BYTE bytes[] = { // Characteristic pattern of System.String.CharCopy in Venus Blood Lagoon https://vndb.org/v23125 and レイジングループ
// Cheat Engine 'Dissect Mono' feature is very useful in finding Mono hooks. Gives functions to look at in the stacktrace
0x55, // push ebp
0x8b, 0xec, // mov ebp,esp
0x53, // push ebx
0x57, // push edi
0x56, // push esi
0x83, 0xec, 0x0c, // sub esp,0x0c
0x8b, 0x5d, 0x08, // mov ebx,[ebp+0x08] ; wchar_t*
0x8b, 0x75, 0x0c, // mov esi,[ebp+0x0c] ; length
0x8b, 0x7d, 0x10, // mov edi,[ebp+0x10] ; ?
0x8b, 0xc3, // mov eax,ebx
0x0b, 0xc6, // or eax,esi
0x25, 0x03, 0x00, 0x00, 0x00, // and eax,0x03
0x85, 0xc0, // test eax,eax
0x0f, 0x84, XX4, // je ??
0x8b, 0xc3, // mov eax,ebx
0x25, 0x02, 0x00, 0x00, 0x00 // and eax,0x02
}; };
for (auto addr : Util::SearchMemory(bytes, sizeof(bytes), PAGE_EXECUTE_READWRITE)) SetTrigger();
{
HookParam hp = {};
hp.address = addr;
hp.type = USING_UNICODE | USING_STRING;
hp.offset = 8;
hp.length_offset = 3;
NewHook(hp, "Mono3");
}
} }
/** jichi 12/26/2014 Mono /** jichi 12/26/2014 Mono
@ -16662,9 +16560,7 @@ bool InsertMonoHooks()
if (!h) if (!h)
return false; return false;
InsertBaldrHook(); // Artikash 8/28/2018: insert for all mono games: maybe itll work for more than baldr sky zero? InsertMonoHook(h); // Artikash 10/20/2018: dunno why this was removed, works for some stuff so readd
InsertMonoHook(); // Artikash 10/20/2018: dunno why this was removed, works for some stuff so readd
InsertMonoHook3();
bool ret = false; bool ret = false;
// mono_unichar2* mono_string_to_utf16 (MonoString *s); // mono_unichar2* mono_string_to_utf16 (MonoString *s);