Triangle Pix engine hook
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@ -21728,6 +21728,42 @@ bool InsertNamcoPS2Hook()
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}
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}
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#endif // 0
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#endif // 0
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bool InsertTrianglePixHook()
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{
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//by Blu3train
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/*
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* Sample games:
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* https://vndb.org/v38070
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* https://vndb.org/v42090
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* https://vndb.org/v41025
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*/
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const BYTE bytes[] = {
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0x50, // push eax << hook here
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0xE8, XX4, // call FinalIgnition.exe+4DE10
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0x8B, 0x83, XX4, // mov eax,[ebx+0000DCA0]
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0x8D, 0x8D, XX4, // lea ecx,[ebp-0000022C]
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0x83, 0x7D, 0x44, 0x10, // cmp dword ptr [ebp+44],10
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0xFF, 0x75, 0x40 // push [ebp+40]
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};
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ULONG range = min(processStopAddress - processStartAddress, MAX_REL_ADDR);
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ULONG addr = MemDbg::findBytes(bytes, sizeof(bytes), processStartAddress, processStartAddress + range);
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if (!addr) {
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ConsoleOutput("vnreng:TrianglePix: pattern not found");
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return false;
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}
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HookParam hp = {};
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hp.address = addr;
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hp.offset = pusha_eax_off -4;
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hp.index = 0;
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hp.type = USING_UTF8 | USING_STRING | NO_CONTEXT;
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hp.filter_fun = NewLineCharToSpaceFilter;
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ConsoleOutput("vnreng: INSERT TrianglePix");
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NewHook(hp, "TrianglePix");
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return true;
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}
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} // namespace Engine
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} // namespace Engine
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// EOF
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// EOF
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@ -156,6 +156,7 @@ bool InsertWillPlusHook(); // WillPlus: Rio.arc
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bool InsertWolfHook(); // Wolf: Data.wolf
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bool InsertWolfHook(); // Wolf: Data.wolf
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bool InsertYukaSystem2Hook(); // YukaSystem2: *.ykc
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bool InsertYukaSystem2Hook(); // YukaSystem2: *.ykc
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bool InsertYurisHook(); // YU-RIS: *.ypf
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bool InsertYurisHook(); // YU-RIS: *.ypf
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bool InsertTrianglePixHook(); // Triangle Pix: pix.bin
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void InsertBrunsHook(); // Bruns: bruns.exe
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void InsertBrunsHook(); // Bruns: bruns.exe
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void InsertIronGameSystemHook();// IroneGameSystem: igs_sample.exe
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void InsertIronGameSystemHook();// IroneGameSystem: igs_sample.exe
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@ -370,6 +370,10 @@ bool DetermineEngineByFile3()
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bool DetermineEngineByFile4()
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bool DetermineEngineByFile4()
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{
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{
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if (Util::CheckFile(L"pix.bin")) {
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if (InsertTrianglePixHook())
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return true;
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}
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if (Util::CheckFile(L"EAGLS.dll")) { // jichi 3/24/2014: E.A.G.L.S
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if (Util::CheckFile(L"EAGLS.dll")) { // jichi 3/24/2014: E.A.G.L.S
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//ConsoleOutput("vnreng: IGNORE EAGLS");
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//ConsoleOutput("vnreng: IGNORE EAGLS");
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InsertEaglsHook();
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InsertEaglsHook();
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