improve config loading and prevent crashes
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4cebe9462f
commit
60a5d74eda
@ -17001,7 +17001,7 @@ void InsertMonoHook(HMODULE h)
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if (!getDomain || !getName || !getJitInfo) goto failed;
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static auto domain = getDomain();
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if (!domain) goto failed;
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ConsoleOutput("Textractor: Mono Dynamic ENTER (hooks = %s)", loadedConfig ? loadedConfig : "brute force");
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ConsoleOutput("Textractor: Mono Dynamic ENTER (hooks = %s)", *loadedConfig ? loadedConfig : "brute force");
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const BYTE prolog[] = { 0x55, 0x8b, 0xec };
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for (auto addr : Util::SearchMemory(prolog, sizeof(prolog), PAGE_EXECUTE_READWRITE))
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{
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@ -17016,7 +17016,7 @@ void InsertMonoHook(HMODULE h)
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HookParam hp = {};
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hp.address = addr;
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hp.type = USING_UNICODE | FULL_STRING;
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if (!loadedConfig) hp.type |= KNOWN_UNSTABLE;
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if (!*loadedConfig) hp.type |= KNOWN_UNSTABLE;
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hp.offset = 4;
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char nameForUser[HOOK_NAME_SIZE] = {};
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strncpy_s(nameForUser, name + 1, HOOK_NAME_SIZE - 1);
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@ -17034,7 +17034,7 @@ void InsertMonoHook(HMODULE h)
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__except (EXCEPTION_EXECUTE_HANDLER) {}
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}(addr);
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}
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if (!loadedConfig) ConsoleOutput("Textractor: Mono Dynamic used brute force: if performance issues arise, please specify the correct hook in the game configuration");
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if (!*loadedConfig) ConsoleOutput("Textractor: Mono Dynamic used brute force: if performance issues arise, please specify the correct hook in the game configuration");
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return true;
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failed:
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ConsoleOutput("Textractor: Mono Dynamic failed");
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@ -17091,7 +17091,7 @@ bool InsertMonoHooks()
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if (FARPROC addr = ::GetProcAddress(h, func.functionName)) {
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hp.address = (DWORD)addr;
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hp.type = func.hookType;
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if (loadedConfig) hp.type |= HOOK_EMPTY;
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if (*loadedConfig) hp.type |= HOOK_EMPTY;
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hp.filter_fun = NoAsciiFilter;
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hp.offset = func.textIndex * 4;
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hp.length_offset = func.lengthIndex * 4;
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@ -14,7 +14,7 @@ namespace Engine {
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// Global variables
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extern wchar_t *processName, // cached
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processPath[MAX_PATH]; // cached
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inline const char *requestedEngine = nullptr, *loadedConfig = nullptr;
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inline const char *requestedEngine = "", * loadedConfig = "";
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bool InsertMonoHooks(); // Mono
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@ -45,13 +45,13 @@ namespace Engine
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if (AutoHandle<> configFile = CreateFileW(configFilename, GENERIC_READ, FILE_SHARE_READ, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL))
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{
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ReadFile(configFile, configFileData, sizeof(configFileData) - 1, DUMMY, nullptr);
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if (strncmp(configFileData, "Engine:", 7) == 0)
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if (strnicmp(configFileData, "engine:", 7) == 0)
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{
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if (loadedConfig = strchr(configFileData, '\n')) *(char*)loadedConfig++ = 0;
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ConsoleOutput("Textractor: Engine = %s", requestedEngine = configFileData + 7);
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if (const char* config = strchr(configFileData, '\n')) *(char*)(loadedConfig = config)++ = 0;
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ConsoleOutput("Textractor: Engine = %s", requestedEngine = strlwr(configFileData + 7));
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}
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else loadedConfig = configFileData;
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if ((loadedConfig && !*loadedConfig) || strstr(configFileData, "https://")) loadedConfig = nullptr;
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if (!*loadedConfig || strstr(configFileData, "https://")) loadedConfig = "";
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else ConsoleOutput("Textractor: game configuration loaded");
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}
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@ -67,14 +67,14 @@ namespace Engine
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spDefault.maxAddress = processStopAddress;
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ConsoleOutput("Textractor: hijacking process located from 0x%p to 0x%p", processStartAddress, processStopAddress);
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DetermineEngineType();
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if (!strstr(requestedEngine, "none")) DetermineEngineType();
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if (processStartAddress + 0x40000 > processStopAddress) ConsoleOutput("Textractor: WARNING injected process is very small, possibly a dummy!");
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}(), 0);
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}
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bool ShouldMonoHook(const char* name)
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{
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if (!loadedConfig) return strstr(name, "string:") && !strstr(name, "string:mem");
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if (!*loadedConfig) return strstr(name, "string:") && !strstr(name, "string:mem");
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for (const char* hook = loadedConfig; hook; hook = strchr(hook + 1, '\t'))
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for (auto start = name; *start; ++start)
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for (int i = 0; ; ++i)
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@ -80,7 +80,7 @@ namespace Engine
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if (!getDomain || !getName || !getJitInfo) goto failed;
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static auto domain = getDomain();
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if (!domain) goto failed;
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ConsoleOutput("Textractor: Mono Dynamic ENTER (hooks = %s)", loadedConfig ? loadedConfig : "brute force");
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ConsoleOutput("Textractor: Mono Dynamic ENTER (hooks = %s)", *loadedConfig ? loadedConfig : "brute force");
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const BYTE prolog1[] = { 0x55, 0x48, 0x8b, 0xec };
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const BYTE prolog2[] = { 0x48, 0x83, 0xec };
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for (auto [prolog, size] : Array<const BYTE*, size_t>{ { prolog1, sizeof(prolog1) }, { prolog2, sizeof(prolog2) } })
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@ -97,7 +97,7 @@ namespace Engine
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HookParam hp = {};
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hp.address = addr;
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hp.type = USING_STRING | USING_UNICODE | FULL_STRING;
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if (!loadedConfig) hp.type |= KNOWN_UNSTABLE;
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if (!*loadedConfig) hp.type |= KNOWN_UNSTABLE;
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hp.offset = -0x20; // rcx
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hp.padding = 20;
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char nameForUser[HOOK_NAME_SIZE] = {};
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@ -119,7 +119,7 @@ namespace Engine
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}(addr);
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}
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if (!loadedConfig) ConsoleOutput("Textractor: Mono Dynamic used brute force: if performance issues arise, please specify the correct hook in the game configuration");
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if (!*loadedConfig) ConsoleOutput("Textractor: Mono Dynamic used brute force: if performance issues arise, please specify the correct hook in the game configuration");
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return true;
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failed:
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ConsoleOutput("Textractor: Mono Dynamic failed");
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