add tyranobuilder hook. performance optimization. improve airnovel hook
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@ -10175,6 +10175,65 @@ bool InsertNexton1Hook()
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return true;
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}
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/**
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* Artikash 7/15/2018: Insert Tyranobuilder hook
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* Sample game: https://vndb.org/v22252: /HWN-8:-1C@233A54:yuika_t.exe
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Issue with hook: many garbage text threads. Maybe use another split?
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yuika_t.v8::Locker::IsLocked+2B57 - 56 - push esi
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yuika_t.v8::Locker::IsLocked+2B58 - 8B F3 - mov esi,ebx
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yuika_t.v8::Locker::IsLocked+2B5A - 33 C0 - xor eax,eax
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yuika_t.v8::Locker::IsLocked+2B5C - 2B F7 - sub esi,edi
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yuika_t.v8::Locker::IsLocked+2B5E - 33 D2 - xor edx,edx
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yuika_t.v8::Locker::IsLocked+2B60 - 46 - inc esi
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yuika_t.v8::Locker::IsLocked+2B61 - D1 EE - shr esi,1
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yuika_t.v8::Locker::IsLocked+2B63 - 3B FB - cmp edi,ebx
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yuika_t.v8::Locker::IsLocked+2B65 - 0F47 F0 - cmova esi,eax
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yuika_t.v8::Locker::IsLocked+2B68 - 85 F6 - test esi,esi
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yuika_t.v8::Locker::IsLocked+2B6A - 74 15 - je yuika_t.v8::Locker::IsLocked+2B81
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yuika_t.v8::Locker::IsLocked+2B6C - 8B 45 0C - mov eax,[ebp+0C]
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yuika_t.v8::Locker::IsLocked+2B6F - 2B F8 - sub edi,eax
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yuika_t.v8::Locker::IsLocked+2B71 - 66 8B 08 - mov cx,[eax]; Moves a wchar into ecx.
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yuika_t.v8::Locker::IsLocked+2B74 - 8D 40 02 - lea eax,[eax+02]; Hook here!
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yuika_t.v8::Locker::IsLocked+2B77 - 42 - inc edx
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yuika_t.v8::Locker::IsLocked+2B78 - 66 89 4C 07 FE - mov [edi+eax-02],cx
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yuika_t.v8::Locker::IsLocked+2B7D - 3B D6 - cmp edx,esi; esi holds string length. best split I can find but not ideal...
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yuika_t.v8::Locker::IsLocked+2B7F - 72 F0 - jb yuika_t.v8::Locker::IsLocked+2B71
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yuika_t.v8::Locker::IsLocked+2B81 - 5E - pop esi
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yuika_t.v8::Locker::IsLocked+2B82 - 5F - pop edi
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yuika_t.v8::Locker::IsLocked+2B83 - 5B - pop ebx
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yuika_t.v8::Locker::IsLocked+2B84 - 5D - pop ebp
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yuika_t.v8::Locker::IsLocked+2B85 - C3 - ret
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*/
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bool InsertTyranobuilderHook()
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{
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const BYTE bytes[] =
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{
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0x2b, 0xf8, // sub edi,edx
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0x66, 0x8b, 0x08, // mov cx,[eax]
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0x8d, 0x40, 0x02 // lea eax,[eax + 02]; Hook here!
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};
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DWORD addr = MemDbg::findBytes(bytes, sizeof(bytes), processStartAddress, processStopAddress);
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if (!addr)
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{
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ConsoleOutput("NextHooker: Tyranobuilder: pattern not found");
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return false;
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}
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HookParam hp = {};
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hp.address = addr + 5;
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hp.type = USING_UNICODE | NO_CONTEXT | USING_SPLIT;
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hp.length_offset = 1;
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hp.offset = pusha_ecx_off - 4;
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hp.split = pusha_esi_off - 4;
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hp.index = 0x8;
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ConsoleOutput("NextHooker: INSERT Tyranobuilder");
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NewHook(hp, "Tyranobuilder");
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return true;
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}
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/**
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* jichi 9/16/2013: a-unicorn / gesen18
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* See (CaoNiMaGeBi): http://tieba.baidu.com/p/2586681823
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@ -15969,8 +16028,9 @@ bool InsertAdobeAirHook()
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/**
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* Artikash 7/15/2018: Insert AIRNovel hook
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* Sample game:
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* https://vndb.org/v22252: /HQ-C@130380:Adobe AIR.dll <- produces a lot of garbage along with text, should be filtered
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* Sample game: https://vndb.org/v22252: /HQ-8*8:-8*14@130380:Adobe AIR.dll
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* When entering this function, ecx points to a struct containing a pointer to the text along with info about the type of text
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* ecx+8 is the (w)char(_t)* we want, ecx+14 is the int* that tells apart text types.
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Adobe AIR.dll+130300 - 55 - push ebp
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Adobe AIR.dll+130301 - 8B EC - mov ebp,esp
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@ -15987,7 +16047,7 @@ Adobe AIR.dll+130325 - F3 0FE6 C0 - cvtdq2pd xmm0,xmm0
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Adobe AIR.dll+130329 - 66 0F2F C8 - comisd xmm1,xmm0
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Adobe AIR.dll+13032D - 73 21 - jae "Adobe AIR.dll"+130350 { ->Adobe AIR.dll+130350 }
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Adobe AIR.dll+13032F - F2 0F11 4D F4 - movsd [ebp-0C],xmm1
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Adobe AIR.dll+130334 - 33 D2 - xor edx,edx
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Adobe AIR.dll+130334 - 33 D2 - xor edx,edx; Safe to hook here!
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Adobe AIR.dll+130336 - 8B 45 F8 - mov eax,[ebp-08]
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Adobe AIR.dll+130339 - 25 FFFFFF7F - and eax,7FFFFFFF { 2147483647 }
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Adobe AIR.dll+13033E - 3D 0000F07F - cmp eax,7FF00000 { 2146435072 }
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@ -16010,11 +16070,11 @@ Adobe AIR.dll+13036B - C1 E8 02 - shr eax,02 { 2 }
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Adobe AIR.dll+13036E - A8 01 - test al,01 { 1 }
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Adobe AIR.dll+130370 - 75 05 - jne "Adobe AIR.dll"+130377 { ->Adobe AIR.dll+130377 }
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Adobe AIR.dll+130372 - 8B 51 08 - mov edx,[ecx+08] // Address of text moved into edx here
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Adobe AIR.dll+130375 - EB 09 - jmp "Adobe AIR.dll"+130380 { ->Adobe AIR.dll+130380 } // Unconditional jump to hook location
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Adobe AIR.dll+130375 - EB 09 - jmp "Adobe AIR.dll"+130380 { ->Adobe AIR.dll+130380 }; Unconditional jump to hook location
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Adobe AIR.dll+130377 - 8B 41 0C - mov eax,[ecx+0C]
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Adobe AIR.dll+13037A - 8B 50 08 - mov edx,[eax+08]
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Adobe AIR.dll+13037D - 03 51 08 - add edx,[ecx+08]
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Adobe AIR.dll+130380 - F6 41 14 01 - test byte ptr [ecx+14],01 { 1 } // Hook here!
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Adobe AIR.dll+130380 - F6 41 14 01 - test byte ptr [ecx+14],01 { 1 }; Hook here also works
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Adobe AIR.dll+130384 - 8B 45 FC - mov eax,[ebp-04]
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Adobe AIR.dll+130387 - 75 06 - jne "Adobe AIR.dll"+13038F { ->Adobe AIR.dll+13038F }
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Adobe AIR.dll+130389 - 0FB6 04 10 - movzx eax,byte ptr [eax+edx]
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@ -16038,7 +16098,8 @@ bool InsertAIRNovelHook()
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{
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const BYTE bytes[] =
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{
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0xf6, 0x41, 0x14, 0x01 // test byte ptr [ecx+14], 01
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0x33, 0xD2, //- xor edx,edx
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0x8B, 0x45, 0xF8, //- mov eax,[ebp - 08]
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};
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DWORD addr = MemDbg::findBytes(bytes, sizeof(bytes), base, base + 0x200000); // Artikash 7/14/2018: Probably big enough
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if (!addr)
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@ -16048,20 +16109,23 @@ bool InsertAIRNovelHook()
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}
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HookParam hp = {};
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hp.address = addr;
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hp.type = USING_UNICODE|USING_STRING|USING_SPLIT|SPLIT_INDIRECT|DATA_INDIRECT;
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hp.length_offset = 0;
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hp.type = USING_UNICODE|USING_STRING;
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hp.offset = pusha_edx_off - 4;
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hp.filter_fun = [](void* str, DWORD* len, HookParam* hp, BYTE index)
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{
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return *len < 4 &&
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*(char*)str != '[' &&
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*(char*)str != ';' &&
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*(char*)str != '&' &&
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*(char*)str != '*' &&
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*(char*)str != '\n' &&
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*(char*)str != '\t' &&
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memcmp((char*)str, "app:/", 5);
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};
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hp.offset = pusha_ecx_off - 4;
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hp.split = pusha_ecx_off - 4;
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hp.index = 0x8;
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hp.split_index = 0x14;
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//hp.filter_fun = [](void* str, DWORD* len, HookParam* hp, BYTE index) // removes some of the garbage threads
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//{
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// return *len < 4 &&
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// *(char*)str != '[' &&
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// *(char*)str != ';' &&
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// *(char*)str != '&' &&
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// *(char*)str != '*' &&
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// *(char*)str != '\n' &&
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// *(char*)str != '\t' &&
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// memcmp((char*)str, "app:/", 5);
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//};
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ConsoleOutput("NextHooker: INSERT AIRNovel");
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NewHook(hp, "AIRNovel");
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@ -81,7 +81,7 @@ bool Insert5pbHook(); // 5pb.jp, PSP/PS3 games ported to PC
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bool InsertAB2TryHook(); // Yane@AkabeiSoft2Try: YaneSDK.dll.
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bool InsertAbelHook(); // Abel
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bool InsertAdobeAirHook(); // Adobe AIR
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bool InsertAIRNovelHook();
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bool InsertAIRNovelHook(); // AIRNovel: *.swf
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bool InsertAdobeFlash10Hook(); // Adobe Flash Player 10
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bool InsertAliceHook(); // System40@AliceSoft; do not work for latest alice games
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//bool InsertAmuseCraftHook(); // AMUSE CRAFT: *.pac
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@ -148,6 +148,7 @@ bool InsertTanukiHook(); // Tanuki: *.tak
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bool InsertTaskforce2Hook(); // Taskforce2.exe
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bool InsertTencoHook(); // Tenco: Check.mdx
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bool InsertTriangleHook(); // Triangle: Execle.exe
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bool InsertTyranobuilderHook(); // Tyranobuilder: has libuv
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bool InsertUnicornHook(); // Gsen18: *.szs|Data/*.szs
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bool InsertWillPlusHook(); // WillPlus: Rio.arc
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bool InsertWolfHook(); // Wolf: Data.wolf
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@ -547,6 +547,13 @@ bool DetermineEngineOther()
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return true;
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}
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// Artikash 7/16/2018: Uses libuv: likely Tyranobuilder - sample game https://vndb.org/v22975
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if (GetProcAddress(GetModuleHandleW(nullptr), "uv_uptime"))
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{
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InsertTyranobuilderHook();
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return true;
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}
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// jichi 8/24/2013: Move into functions
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// Artikash 6/15/2018: Removed this detection for Abel Software games. IthGetFileInfo no longer works correctly
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//static BYTE static_file_info[0x1000];
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@ -21,7 +21,7 @@ extern HMODULE currentModule;
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DWORD WINAPI PipeManager(LPVOID unused)
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{
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enum { STANDARD_WAIT = 1000 };
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enum { STANDARD_WAIT = 50 };
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while (::running)
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{
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DWORD count;
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