move definition of flushthread to more sensible place
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@ -1,6 +1,15 @@
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#include "TextBuffer.h"
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DWORD WINAPI FlushThread(LPVOID lParam); // window.cpp
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DWORD WINAPI FlushThread(LPVOID lParam)
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{
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TextBuffer* t = (TextBuffer*)lParam;
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while (t->Running())
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{
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t->Flush();
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Sleep(10);
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}
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return 0;
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}
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TextBuffer::TextBuffer(HWND edit) : hThread(IthCreateThread(FlushThread, (DWORD)this)),
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hEdit(edit),
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@ -806,13 +806,3 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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return 0;
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}
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DWORD WINAPI FlushThread(LPVOID lParam)
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{
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TextBuffer* t = (TextBuffer*)lParam;
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while (t->Running())
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{
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t->Flush();
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Sleep(10);
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}
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return 0;
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}
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