AtelierKaguya engine hook

This commit is contained in:
Blu3train 2023-07-30 11:48:24 +02:00
parent f3fbe04409
commit ba67e37f6b
3 changed files with 40 additions and 2 deletions

View File

@ -5583,6 +5583,44 @@ bool InsertAtelierHook()
return false; return false;
//ConsoleOutput("Unknown Atelier KAGUYA engine."); //ConsoleOutput("Unknown Atelier KAGUYA engine.");
} }
bool InsertAtelierKaguya2Hook()
{
//by Blu3train
/*
* Sample games:
* https://vndb.org/v22713
*/
const BYTE bytes[] = {
0x51, // push ecx
0x50, // push eax
0xE8, XX4, // call Start.exe+114307
0x83, 0xC4, 0x08, // add esp,08
0x85, 0xC0, // test eax,eax
0x78, 0xA1 // js Start.exe+48947
};
ULONG range = min(processStopAddress - processStartAddress, MAX_REL_ADDR);
ULONG addr = MemDbg::findBytes(bytes, sizeof(bytes), processStartAddress, processStartAddress + range);
if (!addr) {
ConsoleOutput("vnreng:Atelier KAGUYA2: pattern not found");
return false;
}
HookParam hp = {};
hp.address = addr;
hp.offset = pusha_eax_off -4;
hp.index = 0;
hp.type = USING_STRING;
hp.filter_fun = NewLineCharToSpaceFilter;
ConsoleOutput("vnreng: INSERT Atelier KAGUYA2");
NewHook(hp, "Atelier KAGUYA2");
return true;
}
bool InsertAtelierHooks()
{return InsertAtelierHook() || InsertAtelierKaguya2Hook();}
/******************************************************************************************** /********************************************************************************************
CIRCUS hook: CIRCUS hook:
Game folder contains advdata folder. Used by CIRCUS games. Game folder contains advdata folder. Used by CIRCUS games.

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@ -86,7 +86,7 @@ bool InsertAnex86Hook(); // Anex86: anex86.exe
bool InsertAOSHook(); // AOS: *.aos bool InsertAOSHook(); // AOS: *.aos
bool InsertApricoTHook(); // Apricot: arc.a* bool InsertApricoTHook(); // Apricot: arc.a*
bool InsertArtemisHook(); // Artemis Engine: *.pfs bool InsertArtemisHook(); // Artemis Engine: *.pfs
bool InsertAtelierHook(); // Atelier Kaguya: message.dat bool InsertAtelierHooks(); // Atelier Kaguya: message.dat
bool InsertBGIHook(); // BGI: BGI.* bool InsertBGIHook(); // BGI: BGI.*
bool InsertBaldrHook(); // Baldr Sky "Zero" bool InsertBaldrHook(); // Baldr Sky "Zero"
bool InsertBootupHook(); // Bootup: Bootup.dat bool InsertBootupHook(); // Bootup: Bootup.dat

View File

@ -196,7 +196,7 @@ bool DetermineEngineByFile1()
return true; return true;
} }
if (Util::CheckFile(L"message.dat")) { if (Util::CheckFile(L"message.dat")) {
InsertAtelierHook(); InsertAtelierHooks();
return true; return true;
} }
if (Util::CheckFile(L"Check.mdx")) { // jichi 4/1/2014: AUGame if (Util::CheckFile(L"Check.mdx")) { // jichi 4/1/2014: AUGame